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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  xAckie
 Ahrendee Mercenaries
 General Tso's Alliance
 
 416
 
 
      | Posted - 2014.03.16 19:23:00 -
          [1] - Quote 
 the numbers for regen and delay should be swapped between the suits
 
 On the logi I will be able to get near enough the same HP and 3 equipments and quicker recharge delay and depleted delay
 
 the quick recharge should be for assaults so they are the 'frontline' suit
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        |  Funkmaster Whale
 0uter.Heaven
 
 1515
 
 
      | Posted - 2014.03.16 19:55:00 -
          [2] - Quote 
 Wow!
 
 I just noticed that. Serioiusly CCP? Why the hell would Logi suits get better regen delays?
 
 CCP you guys make absolutely no sense when it comes to balance.
 
 Let me play you the song of my people! | 
      
      
        |  xAckie
 Ahrendee Mercenaries
 General Tso's Alliance
 
 418
 
 
      | Posted - 2014.03.16 20:41:00 -
          [3] - Quote 
 
 Funkmaster Whale wrote:Wow!
 I just noticed that. Serioiusly CCP? Why the hell would Logi suits get better regen delays?
 
 CCP you guys make absolutely no sense when it comes to balance.
 
 absolutely no sense
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        |  Denn Maell
 PIanet Express
 Canis Eliminatus Operatives
 
 182
 
 
      | Posted - 2014.03.16 21:17:00 -
          [4] - Quote 
 Well, a Logi is going to be staying out of the way and will probably only be hit occasionally. A better regen would make sense if we operate on the assumption that there will be no one to rep the Logi. Assaults need the initial tank more since they will be shooting straight at mercs who shoot backGǪ
 
 Just a thought, though.
 
 The most OP weapon on the Dust Battle Field:
One good logi, one rep tool, and a heavy. | 
      
      
        |  xAckie
 Ahrendee Mercenaries
 General Tso's Alliance
 
 419
 
 
      | Posted - 2014.03.16 21:32:00 -
          [5] - Quote 
 
 Denn Maell wrote:Well, a Logi is going to be staying out of the way and will probably only be hit occasionally. A better regen would make sense if we operate on the assumption that there will be no one to rep the Logi. Assaults need the initial tank more since they will be shooting straight at mercs who shoot backGǪ
 Just a thought, though.
 
 one of the three equipment slots will have a triage nanohive....
 
 the tank is near enough the same
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        |  Louis Domi
 Pradox One
 Proficiency V.
 
 41
 
 
      | Posted - 2014.03.16 21:44:00 -
          [6] - Quote 
 wow hadnt noticed that... Im still gonna put regulators on that **** though! try to get it at 2 or less seconds for shield recharge to
 work
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        |  Auris Lionesse
 Capital Acquisitions LLC
 Renegade Alliance
 
 455
 
 
      | Posted - 2014.03.16 22:41:00 -
          [7] - Quote 
 
 Denn Maell wrote:Well, a Logi is going to be staying out of the way and will probably only be hit occasionally. A better regen would make sense if we operate on the assumption that there will be no one to rep the Logi. Assaults need the initial tank more since they will be shooting straight at mercs who shoot backGǪ
 Just a thought, though.
 
 The opposite makes more sense.
 If the logi isn't fighting he doesn't need to rep fast. He has plenty of time to rep since he's not in active combat.
 The assaults should rep faster as they're actively fighting.
 
 Gallente Heavy Ninja Turtles! Gallente Heavy Ninja Turtles!
Heroes in a half Gank!
TURTLE POWER!!! | 
      
      
        |  Shinobi MumyoSakanagare ZaShigurui
 The Containment Unit
 
 399
 
 
      | Posted - 2014.03.17 06:55:00 -
          [8] - Quote 
 
 Auris Lionesse wrote:Denn Maell wrote:Well, a Logi is going to be staying out of the way and will probably only be hit occasionally. A better regen would make sense if we operate on the assumption that there will be no one to rep the Logi. Assaults need the initial tank more since they will be shooting straight at mercs who shoot backGǪ
 Just a thought, though.
 The opposite makes more sense. If the logi isn't fighting he doesn't need to rep fast. He has plenty of time to rep since he's not in active combat. The assaults should rep faster as they're actively fighting. Logi's can't rep if there not in active combat , plus they don't have a sidearm and all logi's don't carry triage hives , some might carry RE's for a sidearm or some other set up. Most don't get defended like they should .. this probably lead to the slayers.
 
 Leave all negative comments about tanks in the bin marked " TRASH " and we'll get to it as soon as possible . Thank You | 
      
      
        |  xAckie
 Ahrendee Mercenaries
 General Tso's Alliance
 
 419
 
 
      | Posted - 2014.03.17 07:13:00 -
          [9] - Quote 
 
 Louis Domi wrote:wow hadnt noticed that... Im still gonna put regulators on that **** though! try to get it at 2 or less seconds for shield recharge towork
 
 You can with full shield extenders, 2 proto equipment and remote
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        |  xAckie
 Ahrendee Mercenaries
 General Tso's Alliance
 
 419
 
 
      | Posted - 2014.03.17 07:14:00 -
          [10] - Quote 
 
 Shinobi MumyoSakanagare ZaShigurui wrote:Auris Lionesse wrote:Denn Maell wrote:Well, a Logi is going to be staying out of the way and will probably only be hit occasionally. A better regen would make sense if we operate on the assumption that there will be no one to rep the Logi. Assaults need the initial tank more since they will be shooting straight at mercs who shoot backGǪ
 Just a thought, though.
 The opposite makes more sense. If the logi isn't fighting he doesn't need to rep fast. He has plenty of time to rep since he's not in active combat. The assaults should rep faster as they're actively fighting. Logi's can't rep if there not in active combat , plus they don't have a sidearm and all logi's don't carry triage hives , some might carry RE's for a sidearm or some other set up. Most don't get defended like they should .. this probably lead to the slayers. 
 The slots were proto hives, proto links and basic remote
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