Texs Red
DUST University Ivy League
296
|
Posted - 2014.03.16 16:24:00 -
[1] - Quote
I think medium suits will be unpopular for two reasons: 1) They lack the stealth of scout suits and 2) They lack either the raw eHP of a sentinel or mix of eHP and damage like a commando
Result: 1) Scouts will be able to easily see most medium and heavy suits. With the reduction in TTK and the increase in sentinel eHP, they would rather attack a medium frame because they will go down quickly to a surprise attack. A heavy, especially running into the wrong sentinel, could mean they have enough eHP to tank your surprise attack and still have enough time to turn and kill you. and 2) Unable to easily find scouts, due to cloak and naturally low scan profile, heavy suits will be forced to either fight among themselves or any medium frames they come across or scan down (who have less eHP and possibly less DPS as well).
Skill does play a factor so obviously this is far from absolute but I have watched the rise and fall of many FOTM fits, and this is what makes my FOTM senses tingle. |
Texs Red
DUST University Ivy League
296
|
Posted - 2014.03.16 17:17:00 -
[2] - Quote
Mad Syringe wrote: My proposal for this situation would have been to reduce the amount of Max active hives to 1 and keep the amount of carried hives as is. The caldari could get an additional active hive, to bring him back to current stats. The amount of deployed hives would be dependent on the current active suit. (So changing suits wouldnt help). Same rule for uplinks by the way (uplinks get downgraded if the suit gets changed to non Amarr logi).
This would prevent opportunistic Suit changes to different races.
Another important anti equipment spam function would be the fact that all equipment that is deployed gets taken out of the assets, even if the suit is not killed but only switched to another. So all equipment that get's deployed costs money.
The problem with the minmatar beeing the squishiest suit to get the repping bonus is another fail, since the only chance is to brick tank it to oblivion, negating all the speed advanteges the minmatar has... I think a range bonus with the old base ranges would have been a better match for the minmatar logi. And it would have made it more viable for other logis to use the rep tool.
I disagree here, only being able to put down a single hive is just irritating and, while okay for a quick refill of ammo, does not support the stand-your-ground type of combat that is it's Caldari origin (entrench and long-range combat). Here is a simple change that works with the current mechanics and requires very little effort. The currently listed amount that is max deployable is no longer specific to the equipment, instead that is how many other equipment of it's kind (that you have deployed) it can cooperate with, including itself. Therefore the max amount of nanohives you can deploy is 3 and 3 uplinks, although they can be mixed and matched with others of their kind, but will always require a "gauged" variant to achieve 3 otherwise the limit is 2. Currently I think I can get around 20 nanohives down and probably close to that in uplinks as well. Ex: 1 Stable Uplink 1 R-9 Uplink 1 Gauged Uplink OR 1 Visiam 1 Quantum
And
1 K-2 nanohive 1 Quantum nanohive 1 Gauged nanohive
Result: Flexibility but not spammable. |