Phazoid wrote:aaaah the cal scout will be my perfect fit to hunt scrubs that will try to get into scouts, and its gonna be fun that prey will finally be afraid of us, fear is a strong weapon
Just be wary of the Gallente scout. Here are some numbers (remember that precision enhancers and profile dampeners don't receive stacking penalties).
Gallente Scout infoScan profile numbers: Base of 35db
* .75 (25% bonus from skilling to 5) = 26.25db
* .75 (25% bonus from 1 complex damp) = 19.69db
* .75 (25% bonus from 2 complex damps) = 14.77db
* .75 (25% bonus from 3 complex damps = 11.08db
* .75 (25% bonus from 4 complex damps) = 8.31
Scan precision numbers: Base of 40db
* .8 (20% bonus from 1 complex profile enhancer) = 32db
* .8 (second complex profile enhancer) = 25.6db.
Caldari Scout infoScan profile numbers: Base of 35db
* .75 (25% bonus from 1 complex damp) = 26.25db
* .75 (second complex damp) = 19.69db
Scan precision numbers: Base of 40db
* .75 (25% bonus from skilling to 5) = 30db
* .8 (20% bonus from 1 complex enhancer) = 24db
* .8 (20% bonus from 2 complex enhancers) = 19.2db
* .8 (20% bonus from 3 complex enhancers) = 15.36
* .8 (20% bonus from 4 complex enhancers) = 12.88db.
Assuming level 5 skills, with just one complex damp, the Gallente suit is hidden from the best active scanner (scan precision 20db, unless used by a Gallente logi, then it's 15db, and can be trumped with an extra complex damp).
Again, assuming level 5 skills, the Caldari suit's passive scan bonus isn't enough to pickup a Gallente scout if it has 3 complex damps fitted. So,
3 complex damps = complete radar invisibility for the Gallente suit, since a scan profile of 11.08db < a scan precision of 12.88db (the max possible scan precision in the game).
If a Caldari scout fits two complex damps, it's invisible to the best passive detection a Gallente scout can offer, but it
might be susceptible to the Duvolle Focused AS (the one with 20db precision; I say
might because the stats in the dev charts might be rounded).
What it's looking like to me is that
a correctly fitted Gallente scout has radar invisibility to everything and will only really have trouble passively scanning out Caldari scouts with 2 complex damps fitted, while a correctly fit Caldari scout can easily scan out other Caldari scouts and somewhat/sometimes fly under the radar of a Gallente scout.
Considering the extra equipment slot, Caldari scouts will be able to obtain the Gallente's radar omni-invisibility through the use of a cloak (19.69db * .75 (25% scan profile reduction while cloaked) = 14.77, ie, a Gallente with 2 complex damps
), and the Gallente scout will likely be able to scan out uncloaked Caldari scouts with Duvolle Focused AS, and still be able to carry uplinks, etc. Sorta levels the playing field, I suppose.
But, I'm really skeptical about the cloak--I'm betting it's going to be pretty lame (semi/sometimes invisibility, long cool down, huge CPU/PG requirements, even with bonus, obvious cloaking animation, etc.). And since it's required for Caldari scout to acquire radar invisibility, I'm sticking with Gallente. It seems to me that the Caldari scout will become a living, breathing, always-on active scanner (just bolting around the map cloaked with max skills and equipment, it'll pickup everything except those damned Gallente scouts), while the Gallente scout will retain its role as covert room clearer/objective lock-down.