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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
2299
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Posted - 2014.03.10 19:01:00 -
[1] - Quote
Gotta disagree on you on this one Kagehoshi.
Stay away from my sidearm! If I want another suit with 2 equipment slots I'll use a scout.
Medium frames get no equipment bonuses (fitting OR efficacy). I would never use that suit.
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.2
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
2439
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Posted - 2014.03.20 00:16:00 -
[2] - Quote
Hawkings Greenback wrote:Sole Fenychs wrote:According to the new dev blog, basic suits are now identical to their iconic variant (Assault for medium, scout for light, sentinel for heavy), except for requiring less skills and having no bonuses whatsoever. I guess they now aren't as ******** anymore. They are basically militia suits with skill requirements. The last sentence is quite true. The one thing for me is why would I want to use a basic suit with no bonus. Does anyone use them? I suppose CCP will have that data. If they are the step before proto why not give them watered down bonus from the proto suits they are meant to precede? Anyhow OP looks ok. CCP need to look at slot layout for medium frames, hopefully soon
The easy and logical (yes, I know.. CCP) answer is to make them 1/2 the price of the assault suit instead of double. I would totally use an ADV medium frame that only cost 3000 ISK for things like AV that no suits have great bonuses for.
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.2
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
2734
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Posted - 2014.04.28 19:08:00 -
[3] - Quote
Auris Lionesse wrote:
That guys post makes no sense.
Current system: Skill: Amarr Assault - unlocks suit, 5% reduction to laser heat build-up, and 5% bonus to shield recharge rate per level of skill.
Suit: Amarr Assault - .... you get the above skill bonus if and only if you are wearing this suit (STD, ADV, PRO).
Suggested Change: Skill: Amarr Assault - unlocks suits.
Suit: Amarr Assault - (STD, ADV, or PRO) - Grants 5% reduction to laser heat build-up, and 5% bonus to shield recharge rate per rank of Amarr Assault skill.
Was current system introduced in 1.8? It's never been this before and I've never heard of this before lol. He's insane. It's always been the second. Not to mention they're the exact same thing. There's only one assault suit. Lol
What he's saying that at present, if you have Amarr assault skilled up to level 5, that equates to a 25% heat reduction bonus. On ANY Amarr assault. So, if you use: A-1: 25% A/1: 25% ak.0: 25%
What he is proposing is that instead, the bonus is locked to the SUIT, not the skill. So, if you use:
A-1: 5% A/1: 15% ak.0: 25%
I don't support this idea for 3 reasons.
One, it only encourages protostomping and makes the disparity between rich and poor corps even bigger.
Two, it brings back useless skills, namely level 2 and 4, which would give you nothing in return.
Three, this isn't EvE and people need to get over that. FPS's are different animals.
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.2
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
2739
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Posted - 2014.04.28 19:22:00 -
[4] - Quote
KAGEHOSHI Horned Wolf wrote:John Demonsbane wrote:Auris Lionesse wrote:
That guys post makes no sense.
Current system: Skill: Amarr Assault - unlocks suit, 5% reduction to laser heat build-up, and 5% bonus to shield recharge rate per level of skill.
Suit: Amarr Assault - .... you get the above skill bonus if and only if you are wearing this suit (STD, ADV, PRO).
Suggested Change: Skill: Amarr Assault - unlocks suits.
Suit: Amarr Assault - (STD, ADV, or PRO) - Grants 5% reduction to laser heat build-up, and 5% bonus to shield recharge rate per rank of Amarr Assault skill.
Was current system introduced in 1.8? It's never been this before and I've never heard of this before lol. He's insane. It's always been the second. Not to mention they're the exact same thing. There's only one assault suit. Lol
What he's saying that at present, if you have Amarr assault skilled up to level 5, that equates to a 25% heat reduction bonus. On ANY Amarr assault. So, if you use: A-1: 25% A/1: 25% ak.0: 25% What he is proposing is that instead, the bonus is locked to the SUIT, not the skill. So, if you use: A-1: 5% A/1: 15% ak.0: 25% I don't support this idea for 3 reasons. One, it only encourages protostomping and makes the disparity between rich and poor corps even bigger. Two, it brings back useless skills, namely level 2 and 4, which would give you nothing in return. Three, this isn't EvE and people need to get over that. FPS's are different animals. NO NO NO I misunderstood the idea at first also. it is functionally the same as how bonuses and skill levels work. I will provide examples of how Zeylon's idea works. Example: Amarr assault skill: level 5 Amarr assault dropsuit bonus: 5% reduction of laser weaponry heat buildup. result: 25% (5% x lv 5) reduction of laser weapon heat buildup reduction per level. It is the same as the status quo in this regard, but the advantage the idea is that you can have new special dropsuits of the same specialization (assault, logi, sentinel, commando, etc) but have different bonuses. Those different bonuses would be leveled up by the same skill as the normal dropsuits. Example: Amarr assault skill: level 3 "Guardian" Amarr assault (new special dropsuit) dropsuit bonus: 2% damage increase against Gallente and Minmatar dropsuits. Result: 6% (2% x lv 3) increase to Gallente and Minmatar dropsuits. Amarr scout skill: level 4 "Blood Raider" Amarr scout (new special dropsuit) dropsuit bonus: 2% weapon damage increase when hitting enemies from the back. Result: 8% (2% x lv 4) weapon damage increase to enemies hit from the back.
I edited my post, but I still don't get it. Without tiericide what is the change? Even with it, would you not just introduce another branch off the Amarr assault tree and the bonuses apply "downstream"?
What does he mean by tying it to the suit if not that the suit itself determines the bonus?
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.2
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
2741
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Posted - 2014.04.28 20:21:00 -
[5] - Quote
I guess it's all semantics at this point, but I'm still not entirely sure that this is anything but tiericide by a different name. Whatever, more variety is always good. I also want to see some sweet Dark Amarr suits, your example of the Khanid suit has got me salivating over here. (My character is Khanid for RP purposes)
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.2
Amarr victor!
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