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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
2253
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Posted - 2014.03.09 20:21:00 -
[1] - Quote
Solid work. +1, though I must admit I am a little disappointed something really interesting/surprising we didn't know came from it.
Oh well, still chomping at the bit for 1.8!
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.2
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
2550
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Posted - 2014.04.01 14:24:00 -
[2] - Quote
Question for my math overlords: Any idea whether or not there is a big difference in potential DPS between a proto amarr assault and a proto amarr commando?
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.2
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
2551
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Posted - 2014.04.01 17:20:00 -
[3] - Quote
Musta Tornius wrote:Looks like I have forgot to mention. In 1.8 it's no longer 0.8 increase. Is 0.91 for standard and 1.04 for pro, if I remember correctly. This is a big difference, especially on commando you should see it easily after about 30 shots with pro.
So they did buff it and increase the difference between tiers. Nice.
As to my original question about assault vs commando, I guess if you have an answer with no mods or proficiency and an answer with full proficiency and say 1 complex mod, one could always compare the two and see if that makes a difference.
Perhaps there are some situations in which one is better than the other or maybe there is one clear winner.
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.2
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
2556
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Posted - 2014.04.01 20:30:00 -
[4] - Quote
Musta Tornius wrote:Well damage mod helps against armour and shield whereas proficiency is only shields. The 10% bonus for commando translates straight into 10% dps increase too so it's well worth it. Add on some proficiency and you're doing decent amount of damage quickly (not to mention adding a dmg mod too).
Right, but considering the nonlinear damage output, is a 10% increase of damage over a shorter firing time > base damage with a longer firing time? That's the real question.
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.2
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
2556
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Posted - 2014.04.01 21:41:00 -
[5] - Quote
G Torq wrote:John Demonsbane wrote:Musta Tornius wrote:Well damage mod helps against armour and shield whereas proficiency is only shields. The 10% bonus for commando translates straight into 10% dps increase too so it's well worth it. Add on some proficiency and you're doing decent amount of damage quickly (not to mention adding a dmg mod too). Right, but considering the nonlinear damage output, is a 10% increase of damage over a shorter firing time > base damage with a longer firing time? That's the real question. ehh... no - without defining "shorter" and "longer" more precisely, cannot answer. Assuming you mean shorter = 60 shots (no heat-mitigation, until burnout), and longer = 75 shots (max heat-mitigation, until burnout) Standard LR @ 60 shots: 2630.7 ptsStandard LR @ 60 shots + 10%: 2893.77 ptsStandard LR @ 80 shots: 3800.3 ptsBut for different, shorter ranges, the damage-mod is useful! EDIT: Musta says the max is 85... EDIT 2: Now he says 75 ....
See, now if you guys are not sure, what hope is there for the rest of us?
You did more or less answer my question though, and my supposition appears to be correct in that the Amarr assault bonus (longer firing time) results in a greater damage benefit overall compared to the Amarr commando bonus (shorter firing time + 10%).
I'd also echo vell0cet's question in that I was also under the impression that there was a ceiling on the damage per shot you could attain. If your testing indicated that there is not one, then I completely take back my first post in this thread where I say I was hoping for some hidden nugget we did not know, because that's one hell of a finding!
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.2
Amarr victor!
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