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DeadlyAztec11
Ostrakon Agency Gallente Federation
4522
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Posted - 2014.03.09 07:17:00 -
[1] - Quote
I disagree, we need to rid ourselves of tiers all together. Tiericide is the way of the future.
Taco Cat backwards is still Taco Cat
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4522
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Posted - 2014.03.09 07:22:00 -
[2] - Quote
Sinboto Simmons wrote:DeadlyAztec11 wrote:I disagree, we need to rid ourselves of tiers all together. Tiericide is the way of the future. Don't kid yourself, even in EvE there are T2 and T3 ships, on top of skills giving massive bonuses. Vets will still dominate simply because we've been around longer, tericide won't stop that. I simply don't like the idea that someone relies on better gear to supplement their skill.
Taco Cat backwards is still Taco Cat
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4522
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Posted - 2014.03.09 07:31:00 -
[3] - Quote
Sinboto Simmons wrote:DeadlyAztec11 wrote:Sinboto Simmons wrote:DeadlyAztec11 wrote:I disagree, we need to rid ourselves of tiers all together. Tiericide is the way of the future. Don't kid yourself, even in EvE there are T2 and T3 ships, on top of skills giving massive bonuses. Vets will still dominate simply because we've been around longer, tericide won't stop that. I simply don't like the idea that someone relies on better gear to supplement their skill. It's New Eden, an MMO, improving yourself to get an upper hand is the name of the game, that's why squads exsist in Dust, it's why fleets exists in EvE, It's why we have the racial suits, and why fleet issue ships are flown. No fight is fair in New Eden and if it looks like it is, it's a ******* trap. I'm not against diversity among the types of gear used. I'am against how useful gear is by tier. In Dus, higher tiers are better in every single way vs lower tiers, while in EVE higher tiers merely mean the access of more variations.
I like the idea of diversity, but detest the idea of gear which is simply better in every form to those that came before it.
Taco Cat backwards is still Taco Cat
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4549
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Posted - 2014.03.10 21:23:00 -
[4] - Quote
True Adamance wrote:DeadlyAztec11 wrote:I disagree, we need to rid ourselves of tiers all together. Tiericide is the way of the future.
Also this would make higher tier vehicles invincible against lower tier AV and higher tier AV would completely destroy anything that isn't high tier. The only way to remedy this would be to make the difference between militia tiers and proto tiers extremely small. Though this means that there would be almost no reason to skill into higher level AV or higher tier vehicles. That's a dangerous concept. You either achieve a nice balance or you rid the game of diversity and depth..... Put in attachments; weapon attachments, external dropsuit and enhanced vehicle parts would solve this.
For weapons you could change out barrels, optics, grips, handles, ammo type, camo(cosmetic), fire mode and magazine length. Now you may think that things like fire mode change would devalue things like Assault, Tactical and Burst Variants. Though I'd argue that this issue could be resolved by adding individual slots and CPU/PG pools that weapons could have. This means that Burst AR would still be a better burst weapon than the full auto AR with fire mode mod, because that's one less slot the Burst AR has to use up.
Dropsuits could also switch out helmets, backpacks, gloves, shoes, chest rigs, etc... These add-ons would use up CPU and PG, or sometimes add to it, but would have separate slots from typical high or low slots.
Vehicles could have external things like one time use reactive armor, non repairable armor, bumpers that damage enemy vehicles , lighter hulls, heavier hulls, etc... These add-ons wouldn't use up CPU or PG (unless they're made to increase CPU/PG or hulls that would automatically change the balance of CPU/PG) and would have separate slots from either low or high slots.
Would be pretty sweet, boo. ;)
Taco Cat backwards is still Taco Cat
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