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The Infected One
Fatal Absolution General Tso's Alliance
893
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Posted - 2014.03.07 15:20:00 -
[1] - Quote
The toxic nature of this community is one of the main reasons I stopped reading the forums in the first place. Get a group of short bus riding window lickers in a room and **** one of them off, and the rest start crying just as hard. 1.8 brings changes to the game, some good, some not so good. We will have to adapt (As we always do) and continue on (As we always do) regardless of what happens.
I've made MANY actual constructive and to the best of my ability non biased ideas regarding full light weapon balance, and people start with constructive thoughts and reasoning. Then as soon as one window licker gets up in arms calling something totally OP and saying that it should be nerfed into the ground, the whole concept of a civil discussion is thrown out the window.
You want balance to the rifles, here, again. (This is based on 1.8 damage specs based on the fact that the rifles are now doing roughly the same DPS, except the Gal Plasma rifle, it shouldn't have been nerfed as it was the worst of all the rifles since we got the new ones)
RR: Long range king, higher hip-fire dispersion (This stops it from being both amazing at its intended long range role, as well as being great in close quarters)
SCR: High alpha, medium to long range, medium hip-fire dispersion (overheat and semi auto fire prevent this weapon from becoming king outside its intended range, can contend with CR inside medium range and not totally UP against RR while still inside its optimal)
CR: High rate of fire, short to medium range, small hip-fire dispersion (Burst fire prevents this weapon from becoming king outside its intended ranges, can contend with SCR inside medium range and not totally UP against Plasma rifle inside its optimal)
AR (Gal plasma rifle): Higher single shot damage (Than it currently has), medium rate of fire, short range, very accurate hip-fire, fully auto (Short range prevents this weapon from becoming king at longer ranges, and brings it back to its intended role of being the CQC rifle of choice)
Finally Remove the assault variants of all other weapons, because they all outshine the others intended roles. The Plasma rifle is currently the most UP rifle that we have (I got called a proto using scrub last night for using the Aloteck burst AR and the Creodron Breach AR LOL).
The ASCR out performs the Plasma rifle in CQC because its full auto and has a higher fire rate, damage, larger magazine, range, standard level reload speed and the overheat on the ASCR is negligible unless you are firing again right after a reload (Which still gets you another half magazine without running it on an Aamar assault suit)
The ACR out performs the ASCR and Plasma rifle in CQC because it is also full auto, with roughly the same magazine size, higher fire rate, standard level reload speed, and more balanced shield/armor damage profile.
The ARR out performs all of the above with respect to being slightly evenly matched with the ACR in CQC because of the fire rate, damage output per shot landed, standard level reload speed, and most importantly the fact that its optimal range still doesn't change that much from the standard variant.
I know its our sandbox and we can use whatever we want in whatever way, but the assault variants of each weapon just add to this game being broken. If we removed the assault variants of each of these, we would have the specialized niche weapons that CCP had originally intended when we only had the Gal AR and its variants as what were supposed to be Place holders until we got the other racial weapons, and no one weapon would out shine another inside its respective optimal range.
Yes that would make less weapons to chose from in the rifle category, but you don't really see much in the way of variants of the shotgun, MD (Could stand to have the breach and assault versions removed), PLC, Forge and HMG (Because no other racial heavy weapons, thus the Place holders), and they do fine in their niche and we are getting the racial side arms in 1.8 which adds to variety in play style already.
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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The Infected One
Fatal Absolution General Tso's Alliance
893
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Posted - 2014.03.07 15:22:00 -
[2] - Quote
Reserved
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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The Infected One
Fatal Absolution General Tso's Alliance
899
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Posted - 2014.03.07 15:36:00 -
[3] - Quote
Hecarim Van Hohen wrote:Asks for civil conversation, insults the community in the second sentence... Its not an insult, its a general statement of how this place works as of late. If that's all you're taking away from this, why even bother posing?
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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The Infected One
Fatal Absolution General Tso's Alliance
901
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Posted - 2014.03.07 15:44:00 -
[4] - Quote
Zaaeed Massani wrote:Having not read the OP yet, I feel compelled to tell you that anytime someone asks for polite or civil conversation, it's a red flag to me. Because the thread almost always becomes laden with insults and derogatory remarks. Oftentimes by the OP themselves.
That said, I'll go read the OP now. Noted, and expected. That being said, I do try and keep as neutral as possible on constructive posts. Getting derogatory just leads to the death of any actual conversation.
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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The Infected One
Fatal Absolution General Tso's Alliance
909
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Posted - 2014.03.07 15:57:00 -
[5] - Quote
I love my ACR on my Min scout, I really do, but until CCP actually fixes the balance between the assault variants I think it would be best if they were removed only due to the fact that CCP has the tendency to over do things on quite the grand scale (See Tac AR). I do agree with your thought that the assault variants should have larger recoil and dispersion on their hip fire as when you are in closer, aiming down sights gives near pin point accuracy anyway, even in short bursts.
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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The Infected One
Fatal Absolution General Tso's Alliance
909
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Posted - 2014.03.07 16:03:00 -
[6] - Quote
Zaaeed Massani wrote:
So if you haven't been reading the forums lately, how would you have any idea how they are as of late? (devil's advocate here)
I stopped reading the forums a while ago because of all the negative posts and lack of time to do so. Since changing jobs I have had considerably more time to check in and see whats going on and am trying to look at things from a more constructive point of view instead of focusing on all the QQ. In the last 3 months I have been able to keep the forums open in one window and continue to do my job in the others, and since 1.8 was fast approaching I've been keeping an eye on how people are reacting to the changes that have been made from 1.7, and the changes that will be made in 1.8.
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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The Infected One
Fatal Absolution General Tso's Alliance
909
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Posted - 2014.03.07 16:06:00 -
[7] - Quote
ResistanceGTA wrote:So, we do remove all variants of the AR, correct? That would be part of making each race have their own niche, yes. Besides, how often do you see the variants of the AR being used, aside from ***** and giggles "Lets go full burst/breach/tac AR squad this game"?
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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The Infected One
Fatal Absolution General Tso's Alliance
925
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Posted - 2014.03.07 16:22:00 -
[8] - Quote
Hecarim Van Hohen wrote:The Infected One wrote:Hecarim Van Hohen wrote:Asks for civil conversation, insults the community in the second sentence... Its not an insult, its a general statement of how this place works as of late. If that's all you're taking away from this, why even bother posing? It does stand out like a sore thumb but I also noted that you would like to remove the assault variants from CR, ScR and RR right? How are, say Amarrians supposed to assault anything with semi auto ScR? Give the assault variants drawbacks would be my suggestion. It would be preferred to simply give the assault variants drawbacks, but as I stated above, but with CCPs track record in "Slightly" adjusting things, I doubt that it would go over very well. On the note about the semi auto SCR: Even without an Aamar suit I have been able to use the semi auto SCR to great effect when assaulting objectives. The damage output of the rifle is high enough that you can drop most suits 1 on 1 or even 2 on 1 (In their favor) before having to switch to a side arm. I have SCR prof 4, and running with just the ADV one on a Min Assault without damage mods has proven to be very effective in these cases, it just takes a little more mindfulness on the heat build up. Which is what makes good SCR users good with them in the first place. One shouldn't expect to be able to take 3 on 1 scenarios and come out on top 90% of the time time with any single weapon, that's what we have side arms for.
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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The Infected One
Fatal Absolution General Tso's Alliance
929
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Posted - 2014.03.07 17:15:00 -
[9] - Quote
Hecarim Van Hohen wrote:
CCP track record is bad that's for sure but I would rather to suffer the pain (I haven't used the ScR after I started to skill back into heavies few months back so my opinion might hold little value to some) so they achieve balance rather than just remove variety from the picture.
Adding higher dispersion and some actual recoil to the assault variants, and maybe decreasing their effective range slightly might be enough to balance them against themselves but chances are that the Gal Plasma rifle will still be UP in comparison in its intended niche. Even if the Gal Plasma rifle was 100% to shields and 100% to armor wouldn't solve the issue because of its short range unless they brought its ROF a little more compared to the other assault variants.
I can see the ACR having higher recoil during sustained fire due to the high ROF. The ARR would have to have its ROF lowered due to its longer range and damage per shot. The ASCR could have its muzzle flash a little larger (It is shooting pulse beams of light) brought back to hamper accuracy during sustained fire. The Gal Plasma rifle could have its ROF increased by ~12% to help bring it to the front of the pack in close quarters (Where it is intended to be)
We would all have our assault variants, they would be useful, but once again they wouldn't overshadow the Gal Plasma rifle in its intended role.
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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The Infected One
Fatal Absolution General Tso's Alliance
931
|
Posted - 2014.03.07 17:22:00 -
[10] - Quote
Hecarim Van Hohen wrote:The Infected One wrote:Hecarim Van Hohen wrote:
CCP track record is bad that's for sure but I would rather to suffer the pain (I haven't used the ScR after I started to skill back into heavies few months back so my opinion might hold little value to some) so they achieve balance rather than just remove variety from the picture.
Adding higher dispersion and some actual recoil to the assault variants, and maybe decreasing their effective range slightly might be enough to balance them against themselves but chances are that the Gal Plasma rifle will still be UP in comparison in its intended niche. Even if the Gal Plasma rifle was 100% to shields and 100% to armor wouldn't solve the issue because of its short range unless they brought its ROF a little more compared to the other assault variants. I can see the ACR having higher recoil during sustained fire due to the high ROF. The ARR would have to have its ROF lowered due to its longer range and damage per shot. The ASCR could have its muzzle flash a little larger (It is shooting pulse beams of light) brought back to hamper accuracy during sustained fire. The Gal Plasma rifle could have its ROF increased by ~12% to help bring it to the front of the pack in close quarters (Where it is intended to be) We would all have our assault variants, they would be useful, but once again they wouldn't overshadow the Gal Plasma rifle in its intended role. Buff Gal AR so it's then king of it's intended role? Yes, because its supposed to be the top dog in close quarters as far as the rifles go. The other races variants are supposed to be knock offs (Racial adaptations) of the Gal AR as their answer to its close quarters supremacy.
No variant of the Gal AR out performs its racial counterpart, why should ours out perform its main?
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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