The Infected One
Fatal Absolution General Tso's Alliance
893
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Posted - 2014.03.07 15:17:00 -
[1] - Quote
The toxic nature of this community is one of the main reasons I stopped reading the forums in the first place. Get a group of short bus riding window lickers in a room and **** one of them off, and the rest start crying just as hard. 1.8 brings changes to the game, some good, some not so good. We will have to adapt (As we always do) and continue on (As we always do) regardless of what happens.
I've made MANY actual constructive and to the best of my ability non biased ideas regarding full light weapon balance, and people start with constructive thoughts and reasoning. Then as soon as one window licker gets up in arms calling something totally OP and saying that it should be nerfed into the ground, the whole concept of a civil discussion is thrown out the window.
You want balance to the rifles, here, again. (This is based on 1.8 damage specs based on the fact that the rifles are now doing roughly the same DPS, except the Gal Plasma rifle, it shouldn't have been nerfed as it was the worst of all the rifles since we got the new ones)
RR: Long range king, higher hip-fire dispersion (This stops it from being both amazing at its intended long range role, as well as being great in close quarters)
SCR: High alpha, medium to long range, medium hip-fire dispersion (overheat and semi auto fire prevent this weapon from becoming king outside its intended range, can contend with CR inside medium range and not totally UP against RR while still inside its optimal)
CR: High rate of fire, short to medium range, small hip-fire dispersion (Burst fire prevents this weapon from becoming king outside its intended ranges, can contend with SCR inside medium range and not totally UP against Plasma rifle inside its optimal)
AR (Gal plasma rifle): Higher single shot damage (Than it currently has), medium rate of fire, short range, very accurate hip-fire, fully auto (Short range prevents this weapon from becoming king at longer ranges, and brings it back to its intended role of being the CQC rifle of choice)
Finally Remove the assault variants of all other weapons, because they all outshine the others intended roles. The Plasma rifle is currently the most UP rifle that we have (I got called a proto using scrub last night for using the Aloteck burst AR and the Creodron Breach AR LOL).
The ASCR out performs the Plasma rifle in CQC because its full auto and has a higher fire rate, damage, larger magazine, range, standard level reload speed and the overheat on the ASCR is negligible unless you are firing again right after a reload (Which still gets you another half magazine without running it on an Aamar assault suit)
The ACR out performs the ASCR and Plasma rifle in CQC because it is also full auto, with roughly the same magazine size, higher fire rate, standard level reload speed, and more balanced shield/armor damage profile.
The ARR out performs all of the above with respect to being slightly evenly matched with the ACR in CQC because of the fire rate, damage output per shot landed, standard level reload speed, and most importantly the fact that its optimal range still doesn't change that much from the standard variant.
I know its our sandbox and we can use whatever we want in whatever way, but the assault variants of each weapon just add to this game being broken. If we removed the assault variants of each of these, we would have the specialized niche weapons that CCP had originally intended when we only had the Gal AR and its variants as what were supposed to be Place holders until we got the other racial weapons, and no one weapon would out shine another inside its respective optimal range.
Yes that would make less weapons to chose from in the rifle category, but you don't really see much in the way of variants of the shotgun, MD (Could stand to have the breach and assault versions removed), PLC, Forge and HMG (Because no other racial heavy weapons, thus the Place holders), and they do fine in their niche and we are getting the racial side arms in 1.8 which adds to variety in play style already.
I'm going to make a new thread for this one and hopefully people can discuss it with a cool, level head for at least 2 pages (Wishful thinking) before some window licker goes blind with rage and derails the whole thing.
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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The Infected One
Fatal Absolution General Tso's Alliance
899
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Posted - 2014.03.07 15:35:00 -
[2] - Quote
http://memegenerator.net/instance/46923317[/quote]
Jeremy, do you ever actually have ANYTHING constructive to add to life? All I've ever seen you do on the forums is cry, or post ridiculous memes from one of your various alts. Come on man, we all want a better game. The "Meta" **** is getting old. This game needs actual balance before the "Meta" stuff is even relevant.
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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The Infected One
Fatal Absolution General Tso's Alliance
901
|
Posted - 2014.03.07 15:41:00 -
[3] - Quote
ads alt wrote:The Infected One wrote:Jeremy, do you ever actually have ANYTHING constructive to add to life? All I've ever seen you do on the forums is cry, or post ridiculous memes from one of your various alts. Come on man, we all want a better game. The "Meta" **** is getting old. This game needs actual balance before the "Meta" stuff is even relevant. You obviously havent seen my other posts or a post where I helped someone, and I JUST started meming And yes I know we need balance, but this is ccp Then please, throw some constructive input into the other thread. CCP has taken a step in the right direction. It might have been a baby step, and they messed a couple things up (Again) but at least its still a step in the right direction.
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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