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TheD1CK
Dead Man's Game
937
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Posted - 2014.03.07 11:25:00 -
[1] - Quote
The Dust player-base has brought this on themselves Every Protosuit in-game has being stacking DMG mods While running prof.5 in weapon of choice.....
So they were killing in the blink of an eye, These same guys call out others on lack of gun-game Yet they rely on stacked DMG mods for their advantage
1.8 has being moaned about since 1.7 Everyone wondering what CCP will add to the game Now when they inform us of their plans, you all QQ
Are you surprised they hold back sharing info?? months of QQ about no news, only to QQ more when you get it The forum is a flood of guys moaning about guns they can't judge til 1.8
'D1CK by name'
'D1CK by nature'
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Kierkegaard Soren
Forsaken Immortals Top Men.
249
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Posted - 2014.03.07 11:35:00 -
[2] - Quote
This post refuted you thus.
Honestly though, I agree that 90% of the community is toxic, but much of the whining is down to how badly CCP handle the execution and communication of anything they do within Dust. The numbers have been released for the new rifles and it doesn't seem to be solving any the problems infantry is having, I.e. That most rifles are garbage and only three are worth using competitively, whilst making other problems even worse, like the nerf to forge AV via the damage mod changes. Anyone with half a brain on these forums can see we've got problems here with the incoming content, and evetyone else is going to find out for themselves come patch day. And then they'll come here to *****.
Interesting fact: damage mods were never competitive compared to shield extenders. You probably knew that? We all fitted them anyway, and then used them as a scapegoat when we complained about TTK. Personally, I considered the base weapon damage stats to be the true culprit but meh. What do I know?
Dedicated Commando.
"He who can destroy a thing, controls a thing." -Paul Atreides.
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Korvin Lomont
United Pwnage Service RISE of LEGION
659
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Posted - 2014.03.07 11:36:00 -
[3] - Quote
TheD1CK wrote:The Dust player-base has brought this on themselves Every Protosuit in-game has being stacking DMG mods While running prof.5 in weapon of choice.....
So they were killing in the blink of an eye, These same guys call out others on lack of gun-game Yet they rely on stacked DMG mods for their advantage
1.8 has being moaned about since 1.7 Everyone wondering what CCP will add to the game Now when they inform us of their plans, you all QQ
Are you surprised they hold back sharing info?? months of QQ about no news, only to QQ more when you get it The forum is a flood of guys moaning about guns they can't judge til 1.8
Hmm they could have released those infos a bit early to hear our feedback, now its too late that's the main problem with CCP. They simply cannot decide whether they want to work with us or not.
And just look how fast the community finds the flaws in what CCP is going to do. This is not the first time this happens. CCP has the opportunity to make use of a quite active community but for some reasons they make only partly use of this big plus.
Just look a bit betwenn those QQ post there is a lot of reasonable honest feedback there and its not that hard to identify the more reasonable post...
Not all changes that come with 1.8 are bad but there at least as many changes if not more that don't make sense and my guess is these changes slipped because of either laziness, lack of time or simply a misconception... |
STEALTH HUNTER ZERO
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
141
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Posted - 2014.03.07 11:37:00 -
[4] - Quote
Thank You!! Very spot on! Someone needed to say it. I'm seriously sick of the spamming of thread after thread of - They nerfed my gun too hard, My nerfed gun is better than your nerfed gun, or the oh noooooo not my dmg mods!!! |
Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3364
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Posted - 2014.03.07 11:39:00 -
[5] - Quote
So the community is wrong for using the avenues afforded to them?
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Sinboto Simmons
SVER True Blood General Tso's Alliance
4845
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Posted - 2014.03.07 11:40:00 -
[6] - Quote
Adapt or die is the way of new Eden yes?
Been doing a bit too much adapting as a scout, happy for these changes either way.
Sinboto - The True Blood Minja
Forum Warrior level 4
STB-Infantry (Demolition)
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Arx Ardashir
Imperium Aeternum
647
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Posted - 2014.03.07 11:42:00 -
[7] - Quote
Based on the format of the OP, I thought it was going to be a poem. I left disappointed.
Now is the winter of our non-content.
Ghosts Chance's hero for 3/1/14.
A manu dei et tet rimon.
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3365
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Posted - 2014.03.07 11:51:00 -
[8] - Quote
I believe several factors contributed to 1.8 changes that are on the pipeline. I don't think it has to do with usage of items but more so that numerous threads echoing the same sentiment were taken into account.
1. NPE 2. TTK 3. RR is OP
While some are upset, I truly believe its the minority. The forums can be confusing. It will advocate one thing to no end and then have a case of forgetfulness when the changes come and they cry foul.
Most dedicated players, such as myself, will continue on. Of course we will have our words of disagreement but we will find ways to make the best out of 1.8.
So yes, the community wanted these changes but it wasn't about the "abuse" of damage mods or such. The changes are a combined effort on part of CCP and the feedback received from the community.
Just wanted to throw that out there...
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Turtle Hermit Roshi
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
224
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Posted - 2014.03.07 11:57:00 -
[9] - Quote
Sinboto Simmons wrote:Adapt or die is the way of new Eden yes?
Been doing a bit too much adapting as a scout, happy for these changes either way.
war is adapt or die .... war never changes
scept now we rocking bigger pew pew
Anything worth fighting for is worth fighting dirty for,
welcome to New Eden
-ill b there SoonGäó
KAMEHAMEHA TANK KILLA
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Deltahawk Durango
Subsonic Synthesis RISE of LEGION
143
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Posted - 2014.03.07 12:10:00 -
[10] - Quote
way too much QQ based off one dev blog about the changes to infantry...
stop crying about AV nerfs when they haven't even released any info regarding direct changes to AV/tanks... that info will come soon... no need to get your panties in a bunch, ladies...
I don't believe in an eye for an eye...
I believe in two eyes for an eye!
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Cat Merc
Ahrendee Mercenaries General Tso's Alliance
7195
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Posted - 2014.03.07 12:12:00 -
[11] - Quote
I will adapt.
Will brick tank my Gallente scout with a cloak, while using a Magsec SMG.
Then move to a heavy for when I want 900 DPS.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
DUST514514
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Xander Mercy
Dem Durrty Boyz Renegade Alliance
309
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Posted - 2014.03.07 12:12:00 -
[12] - Quote
Kierkegaard Soren wrote:That most rifles are garbage and only three are worth using competitively, theres only 4 rifles how are most garbage but 3 out of 4 useful at the same time TheD1CK wrote:Every Protosuit in-game has being stacking DMG mods i only have one damage mod on my proto suit and it makes me feel dirty cause i hate damage mods i actually wrote a post about it being a crutch a long time ago
I don't like the Amarr but boy do they have style
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TheD1CK
Dead Man's Game
953
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Posted - 2014.03.07 14:21:00 -
[13] - Quote
Adapt, is the main thing we all need to focus on But until we field test some of the 1.8 changes There is no need to flood the forum with posts
'D1CK by name'
'D1CK by nature'
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Atiim
Living Like Larry Schwag
5400
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Posted - 2014.03.07 14:59:00 -
[14] - Quote
Deltahawk Durango wrote:way too much QQ based off one dev blog about the changes to infantry...
stop crying about AV nerfs when they haven't even released any info regarding direct changes to AV/tanks... that info will come soon... no need to get your panties in a bunch, ladies... There are no 1.8 Vehicle changes.
lolPLC
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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ads alt
DROID EXILES General Tso's Alliance
79
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Posted - 2014.03.07 15:01:00 -
[15] - Quote
TheD1CK wrote:The Dust player-base has brought this on themselves Every Protosuit in-game has being stacking DMG mods While running prof.5 in weapon of choice..... So they were killing in the blink of an eye, These same guys call out others on lack of gun-game Yet they rely on stacked DMG mods for their advantage
1.8 has being moaned about since 1.7 Everyone wondering what CCP will add to the game Now when they inform us of their plans, you all QQ Are you surprised they hold back sharing info?? months of QQ about no news, only to QQ more when you get it The forum is a flood of guys moaning about guns they can't judge til 1.8 I think this summarizes the forums
If you expect patch notes soon, you're gunna have a bad time
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The Infected One
Fatal Absolution General Tso's Alliance
893
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Posted - 2014.03.07 15:17:00 -
[16] - Quote
The toxic nature of this community is one of the main reasons I stopped reading the forums in the first place. Get a group of short bus riding window lickers in a room and **** one of them off, and the rest start crying just as hard. 1.8 brings changes to the game, some good, some not so good. We will have to adapt (As we always do) and continue on (As we always do) regardless of what happens.
I've made MANY actual constructive and to the best of my ability non biased ideas regarding full light weapon balance, and people start with constructive thoughts and reasoning. Then as soon as one window licker gets up in arms calling something totally OP and saying that it should be nerfed into the ground, the whole concept of a civil discussion is thrown out the window.
You want balance to the rifles, here, again. (This is based on 1.8 damage specs based on the fact that the rifles are now doing roughly the same DPS, except the Gal Plasma rifle, it shouldn't have been nerfed as it was the worst of all the rifles since we got the new ones)
RR: Long range king, higher hip-fire dispersion (This stops it from being both amazing at its intended long range role, as well as being great in close quarters)
SCR: High alpha, medium to long range, medium hip-fire dispersion (overheat and semi auto fire prevent this weapon from becoming king outside its intended range, can contend with CR inside medium range and not totally UP against RR while still inside its optimal)
CR: High rate of fire, short to medium range, small hip-fire dispersion (Burst fire prevents this weapon from becoming king outside its intended ranges, can contend with SCR inside medium range and not totally UP against Plasma rifle inside its optimal)
AR (Gal plasma rifle): Higher single shot damage (Than it currently has), medium rate of fire, short range, very accurate hip-fire, fully auto (Short range prevents this weapon from becoming king at longer ranges, and brings it back to its intended role of being the CQC rifle of choice)
Finally Remove the assault variants of all other weapons, because they all outshine the others intended roles. The Plasma rifle is currently the most UP rifle that we have (I got called a proto using scrub last night for using the Aloteck burst AR and the Creodron Breach AR LOL).
The ASCR out performs the Plasma rifle in CQC because its full auto and has a higher fire rate, damage, larger magazine, range, standard level reload speed and the overheat on the ASCR is negligible unless you are firing again right after a reload (Which still gets you another half magazine without running it on an Aamar assault suit)
The ACR out performs the ASCR and Plasma rifle in CQC because it is also full auto, with roughly the same magazine size, higher fire rate, standard level reload speed, and more balanced shield/armor damage profile.
The ARR out performs all of the above with respect to being slightly evenly matched with the ACR in CQC because of the fire rate, damage output per shot landed, standard level reload speed, and most importantly the fact that its optimal range still doesn't change that much from the standard variant.
I know its our sandbox and we can use whatever we want in whatever way, but the assault variants of each weapon just add to this game being broken. If we removed the assault variants of each of these, we would have the specialized niche weapons that CCP had originally intended when we only had the Gal AR and its variants as what were supposed to be Place holders until we got the other racial weapons, and no one weapon would out shine another inside its respective optimal range.
Yes that would make less weapons to chose from in the rifle category, but you don't really see much in the way of variants of the shotgun, MD (Could stand to have the breach and assault versions removed), PLC, Forge and HMG (Because no other racial heavy weapons, thus the Place holders), and they do fine in their niche and we are getting the racial side arms in 1.8 which adds to variety in play style already.
I'm going to make a new thread for this one and hopefully people can discuss it with a cool, level head for at least 2 pages (Wishful thinking) before some window licker goes blind with rage and derails the whole thing.
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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ads alt
DROID EXILES General Tso's Alliance
81
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Posted - 2014.03.07 15:19:00 -
[17] - Quote
The Infected One wrote:The toxic nature of this community is one of the main reasons I stopped reading the forums in the first place. Get a group of short bus riding window lickers in a room and **** one of them off, and the rest start crying just as hard. 1.8 brings changes to the game, some good, some not so good. We will have to adapt (As we always do) and continue on (As we always do) regardless of what happens.
I've made MANY actual constructive and to the best of my ability non biased ideas regarding full light weapon balance, and people start with constructive thoughts and reasoning. Then as soon as one window licker gets up in arms calling something totally OP and saying that it should be nerfed into the ground, the whole concept of a civil discussion is thrown out the window.
You want balance to the rifles, here, again. (This is based on 1.8 damage specs based on the fact that the rifles are now doing roughly the same DPS, except the Gal Plasma rifle, it shouldn't have been nerfed as it was the worst of all the rifles since we got the new ones)
RR: Long range king, higher hip-fire dispersion (This stops it from being both amazing at its intended long range role, as well as being great in close quarters)
SCR: High alpha, medium to long range, medium hip-fire dispersion (overheat and semi auto fire prevent this weapon from becoming king outside its intended range, can contend with CR inside medium range and not totally UP against RR while still inside its optimal)
CR: High rate of fire, short to medium range, small hip-fire dispersion (Burst fire prevents this weapon from becoming king outside its intended ranges, can contend with SCR inside medium range and not totally UP against Plasma rifle inside its optimal)
AR (Gal plasma rifle): Higher single shot damage (Than it currently has), medium rate of fire, short range, very accurate hip-fire, fully auto (Short range prevents this weapon from becoming king at longer ranges, and brings it back to its intended role of being the CQC rifle of choice)
Finally Remove the assault variants of all other weapons, because they all outshine the others intended roles. The Plasma rifle is currently the most UP rifle that we have (I got called a proto using scrub last night for using the Aloteck burst AR and the Creodron Breach AR LOL).
The ASCR out performs the Plasma rifle in CQC because its full auto and has a higher fire rate, damage, larger magazine, range, standard level reload speed and the overheat on the ASCR is negligible unless you are firing again right after a reload (Which still gets you another half magazine without running it on an Aamar assault suit)
The ACR out performs the ASCR and Plasma rifle in CQC because it is also full auto, with roughly the same magazine size, higher fire rate, standard level reload speed, and more balanced shield/armor damage profile.
The ARR out performs all of the above with respect to being slightly evenly matched with the ACR in CQC because of the fire rate, damage output per shot landed, standard level reload speed, and most importantly the fact that its optimal range still doesn't change that much from the standard variant.
I know its our sandbox and we can use whatever we want in whatever way, but the assault variants of each weapon just add to this game being broken. If we removed the assault variants of each of these, we would have the specialized niche weapons that CCP had originally intended when we only had the Gal AR and its variants as what were supposed to be Place holders until we got the other racial weapons, and no one weapon would out shine another inside its respective optimal range.
Yes that would make less weapons to chose from in the rifle category, but you don't really see much in the way of variants of the shotgun, MD (Could stand to have the breach and assault versions removed), PLC, Forge and HMG (Because no other racial heavy weapons, thus the Place holders), and they do fine in their niche and we are getting the racial side arms in 1.8 which adds to variety in play style already.
I'm going to make a new thread for this one and hopefully people can discuss it with a cool, level head for at least 2 pages (Wishful thinking) before some window licker goes blind with rage and derails the whole thing. http://memegenerator.net/instance/46923317
If you expect patch notes soon, you're gunna have a bad time
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Viktor Hadah Jr
Critical-Impact
2933
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Posted - 2014.03.07 15:20:00 -
[18] - Quote
I'm just going to stack shield mods now and no matter how much damage mods you stack on your standard weapon it will not stop my brick tank from doing a 180 degree turn and destroying you. Say good bye to trying to sneaking behind a protosuit to kill it.
This is worse for newer and poor players and better for vets and rich b*tches
Templar BPO(250Mil)
EVE Pilot
I feed off your tears
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The Infected One
Fatal Absolution General Tso's Alliance
899
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Posted - 2014.03.07 15:35:00 -
[19] - Quote
http://memegenerator.net/instance/46923317[/quote]
Jeremy, do you ever actually have ANYTHING constructive to add to life? All I've ever seen you do on the forums is cry, or post ridiculous memes from one of your various alts. Come on man, we all want a better game. The "Meta" **** is getting old. This game needs actual balance before the "Meta" stuff is even relevant.
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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ads alt
DROID EXILES General Tso's Alliance
82
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Posted - 2014.03.07 15:36:00 -
[20] - Quote
Jeremy, do you ever actually have ANYTHING constructive to add to life? All I've ever seen you do on the forums is cry, or post ridiculous memes from one of your various alts. Come on man, we all want a better game. The "Meta" **** is getting old. This game needs actual balance before the "Meta" stuff is even relevant.[/quote] You obviously havent seen my other posts or a post where I helped someone, and I JUST started meming
And yes I know we need balance, but this is ccp
If you expect patch notes soon, you're gunna have a bad time
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Deltahawk Durango
Subsonic Synthesis RISE of LEGION
145
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Posted - 2014.03.07 15:37:00 -
[21] - Quote
Atiim wrote:Deltahawk Durango wrote:way too much QQ based off one dev blog about the changes to infantry...
stop crying about AV nerfs when they haven't even released any info regarding direct changes to AV/tanks... that info will come soon... no need to get your panties in a bunch, ladies... There are no 1.8 Vehicle changes.
where was this confirmed???
I don't believe in an eye for an eye...
I believe in two eyes for an eye!
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The Infected One
Fatal Absolution General Tso's Alliance
901
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Posted - 2014.03.07 15:41:00 -
[22] - Quote
ads alt wrote:The Infected One wrote:Jeremy, do you ever actually have ANYTHING constructive to add to life? All I've ever seen you do on the forums is cry, or post ridiculous memes from one of your various alts. Come on man, we all want a better game. The "Meta" **** is getting old. This game needs actual balance before the "Meta" stuff is even relevant. You obviously havent seen my other posts or a post where I helped someone, and I JUST started meming And yes I know we need balance, but this is ccp Then please, throw some constructive input into the other thread. CCP has taken a step in the right direction. It might have been a baby step, and they messed a couple things up (Again) but at least its still a step in the right direction.
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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ads alt
DROID EXILES General Tso's Alliance
82
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Posted - 2014.03.07 15:44:00 -
[23] - Quote
The Infected One wrote:ads alt wrote:The Infected One wrote:Jeremy, do you ever actually have ANYTHING constructive to add to life? All I've ever seen you do on the forums is cry, or post ridiculous memes from one of your various alts. Come on man, we all want a better game. The "Meta" **** is getting old. This game needs actual balance before the "Meta" stuff is even relevant. You obviously havent seen my other posts or a post where I helped someone, and I JUST started meming And yes I know we need balance, but this is ccp Then please, throw some constructive input into the other thread. CCP has taken a step in the right direction. It might have been a baby step, and they messed a couple things up (Again) but at least its still a step in the right direction. Its 7:44 am, im bored and tired, I laughed my ass off at 1.8 will be released "in march" meme
If you expect patch notes soon, you're gunna have a bad time
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Atiim
Living Like Larry Schwag
5402
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Posted - 2014.03.07 16:03:00 -
[24] - Quote
Deltahawk Durango wrote:Atiim wrote:Deltahawk Durango wrote:way too much QQ based off one dev blog about the changes to infantry...
stop crying about AV nerfs when they haven't even released any info regarding direct changes to AV/tanks... that info will come soon... no need to get your panties in a bunch, ladies... There are no 1.8 Vehicle changes. where was this confirmed??? Where was it confirmed that we were even getting vehicle changes?
Also
lolPLC
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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