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CommanderBolt
ACME SPECIAL FORCES RISE of LEGION
958
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Posted - 2014.03.07 06:10:00 -
[1] - Quote
Hey, good on you for coming up with new ideas for the red line but ultimately I feel the red line needs to be reworked. Obviously total removal is probably out of the question but really all it would take is re-factoring the red line so that no area in the red line gives people a clear line of site over the whole map.
I dont mind being sniped, I dont mind being rail gunned by a rail tank, I just hate the fact that there is NO possible way for me to attack them when they are in the red line or so far back that nothing can be done.
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CommanderBolt
ACME SPECIAL FORCES RISE of LEGION
958
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Posted - 2014.03.07 06:34:00 -
[2] - Quote
Lightning xVx wrote:CommanderBolt wrote:Hey, good on you for coming up with new ideas for the red line but ultimately I feel the red line needs to be reworked. Obviously total removal is probably out of the question but really all it would take is re-factoring the red line so that no area in the red line gives people a clear line of site over the whole map.
I dont mind being sniped, I dont mind being rail gunned by a rail tank, I just hate the fact that there is NO possible way for me to attack them when they are in the red line or so far back that nothing can be done. While that maybe true about re-working the map layouts, it can also be daunting for some Snipers because that ALMOST forces them to be an "In-field Sniper" where your more so inside the battle and not so much behind enemy lines. But again I feel that you can still be effective IF, they have it where if your in the Red-Line a good percentage (fair) of Damage is taken off the weapon. If you so choose to stay behind and farm, these are the consequences of those actions. Almost a slap in the wrist for not "Playing Fair".
Interesting, like you say though this will only be at best a 'slap on the wrists'. This will not however fix issues we have with red line tanks.
I honestly believe the red lines / maps need to be adjusted. I am very sceptical of any "slap on the wrist" type changes as ultimately - it still does not give us players any way to attack said red liners :(
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CommanderBolt
ACME SPECIAL FORCES RISE of LEGION
959
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Posted - 2014.03.07 06:50:00 -
[3] - Quote
Lightning xVx wrote:CommanderBolt wrote:Lightning xVx wrote:CommanderBolt wrote:Hey, good on you for coming up with new ideas for the red line but ultimately I feel the red line needs to be reworked. Obviously total removal is probably out of the question but really all it would take is re-factoring the red line so that no area in the red line gives people a clear line of site over the whole map.
I dont mind being sniped, I dont mind being rail gunned by a rail tank, I just hate the fact that there is NO possible way for me to attack them when they are in the red line or so far back that nothing can be done. While that maybe true about re-working the map layouts, it can also be daunting for some Snipers because that ALMOST forces them to be an "In-field Sniper" where your more so inside the battle and not so much behind enemy lines. But again I feel that you can still be effective IF, they have it where if your in the Red-Line a good percentage (fair) of Damage is taken off the weapon. If you so choose to stay behind and farm, these are the consequences of those actions. Almost a slap in the wrist for not "Playing Fair". Interesting, like you say though this will only be at best a 'slap on the wrists'. This will not however fix issues we have with red line tanks. I honestly believe the red lines / maps need to be adjusted. I am very sceptical of any "slap on the wrist" type changes as ultimately - it still does not give us players any way to attack said red liners :( It most definitely will, because the higher your damage output is on that tank or installation, the weaker your shots will be, this forces you to work cooperatively as a team to push out together.
However this will not be the case, at least in regards to red line rail tanks VS dropships. The red line tanks will still sit in the red line, even if there damage drops to 50% - they still have the ability to kill dropships. They will still have the ability to knock the drop ship all over the place. They will still have the ability to deny a dropship huge areas of the map and there will still be no way to get to them to destroy them (Or at least attack them).
Granted I am now thinking in terms of Railtank VS ADS. My problem is not that they can kill me in a few shots. That's fine. I just want even ground. If they can shoot me, so too should I be able to shoot them (Given I can close distance on them.)
Not hide behind the red line or far back in some red zone mountain area that I cannot get to without being destroyed by the game timer.
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