Martyr Saboteur
Amarrtyrs
197
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Posted - 2014.03.07 13:55:00 -
[1] - Quote
Django Quik wrote:Zahle: Tell me - how much extra CPU and PG will your current suits now have? Would your suit be any worse off if you didn't have it?
These are serious questions - I may be complaining now but I'm open to having my mind changed if it can be clearly and factually shown to me that logis will be no better off in 1.8. Overall, for me (an Amarr Logi) with my 3 equipment slots and use of ADV/PRO equipment, I might save 30-40 CPU and 5-6 PG. Pretty much, logis are getting their complex armor reppers traded in for CPU/PG mods that are only equipped when they run good equipment. So really, if they want to make use of the extra resources, they need to fit the suit like an actual Logi anyway, hence, they aren't even slayerlogis anymore. Slayerlogis get practically nothing from this (they might get a tiny bit of resources if they run a scanner or hives) it is a nerf to them in every way. Reducing the CPU/PG of logis would just nerf equipment logis, really.
All in all, I can't see slayerlogis being a problem in 1.8 at all. If anything, I'm more worried about scouts with the huge buff they are getting.
Totally not Fizzer94's forum alt. Definitely just a random dude.
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Martyr Saboteur
Amarrtyrs
199
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Posted - 2014.03.07 19:32:00 -
[2] - Quote
Django Quik wrote:Martyr Saboteur wrote:Django Quik wrote:Zahle: Tell me - how much extra CPU and PG will your current suits now have? Would your suit be any worse off if you didn't have it?
These are serious questions - I may be complaining now but I'm open to having my mind changed if it can be clearly and factually shown to me that logis will be no better off in 1.8. Overall, for me (an Amarr Logi) with my 3 equipment slots and use of ADV/PRO equipment, I might save 30-40 CPU and 5-6 PG. Pretty much, logis are getting their complex armor reppers traded in for CPU/PG mods that are only equipped when they run good equipment. So really, if they want to make use of the extra resources, they need to fit the suit like an actual Logi anyway, hence, they aren't even slayerlogis anymore. Slayerlogis get practically nothing from this (they might get a tiny bit of resources if they run a scanner or hives) it is a nerf to them in every way. Reducing the CPU/PG of logis would just nerf equipment logis, really. All in all, I can't see slayerlogis being a problem in 1.8 at all. If anything, I'm more worried about scouts with the huge buff they are getting. Thank you - I'll eat my words and amend the OP. I hadn't realised the extra fittings capability wouldn't even cover a complex armor repper, so in that case, this set up looks fine until CCP can get around to doing their pass over the med frames.
Well, if you fit 3-4 Prototype Equipment, it would make up for it. But again, if you are fitting 3-4 Prototype Equipment, you aren't a Slayerlogi.
For Example, I use a N-11/A Flux Uplink, K-2 Hives, and a BDR Triage Tool on my regular fit. In 1.8, I would save 30.5 CPU and 6 PG on that fitting. Enough to upgrade one of my enhanced mods into a complex mod.
However, if someone used Allotek Uplinks, a Duvolle Focused Scanner, and Wiyrakomi Triage Hives, they would save 48.25 CPU and 11.75 PG, enough to get a "free" Complex Armor Repairer(45CPU/11PG), just barely.
Those are the three most fitting intensive equipment pieces on the market and using all three would add about 90K ISK to the price tag of that suit, and would use up about 50% of its fitting resources.
In short, the people that are saying that Logis need a PG/CPU reduction are... wrong.
Totally not Fizzer94's forum alt. Definitely just a random dude.
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