Henchmen21
Planet Express LLC
700
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Posted - 2014.03.06 23:37:00 -
[1] - Quote
Django Quik wrote:CCP Logibro wrote:Unfortunately we didn't get a chance to redo the slots and PG/CPU for all the medium frames in Uprising 1.8. Expect those changes to come in a future update. There have been 2 problems with logis up to now: 1) Innate armor reps 2) Loads of CPU and PG With 1.8 the change to the logi skill bonus from innate reps to equipment fitting, fixes one of those problems, however if the fittings stats of logi suits are not now reduced, the 2nd problem becomes so much worse. Logis will be able to anything they want (except for 2 weapons). The logi slayer problem will be out of control with them now able to fit not only proto equipment but totally fill their slots with complex mods and a proto weapon too. And that whole thing about the cloak not being able to be fitted on anything but scouts without totally gimping their fits - well, you can throw that out the window for logis because they'll be able to fit them fine (even if their fittings bonus doesn't apply to cloaks).
It's like you didn't read the very thing you quoted.
CCP your matchmaking still sucks.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Henchmen21
Planet Express LLC
701
|
Posted - 2014.03.06 23:52:00 -
[2] - Quote
Django Quik wrote:Henchmen21 wrote:Django Quik wrote:CCP Logibro wrote:Unfortunately we didn't get a chance to redo the slots and PG/CPU for all the medium frames in Uprising 1.8. Expect those changes to come in a future update. There have been 2 problems with logis up to now: 1) Innate armor reps 2) Loads of CPU and PG With 1.8 the change to the logi skill bonus from innate reps to equipment fitting, fixes one of those problems, however if the fittings stats of logi suits are not now reduced, the 2nd problem becomes so much worse. Logis will be able to anything they want (except for 2 weapons). The logi slayer problem will be out of control with them now able to fit not only proto equipment but totally fill their slots with complex mods and a proto weapon too. And that whole thing about the cloak not being able to be fitted on anything but scouts without totally gimping their fits - well, you can throw that out the window for logis because they'll be able to fit them fine (even if their fittings bonus doesn't apply to cloaks). It's like you didn't read the very thing you quoted. It's like you don't understand that they're going to be massively OP for at least an entire patch if this isn't fixed before 1.8.
Well obviously as they said they couldn't get to it, so there is no way that it's going to be changed prior to the patch. So deal with it just like we've dealt with OP tanks and RR all of 1.7.
CCP your matchmaking still sucks.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Henchmen21
Planet Express LLC
701
|
Posted - 2014.03.07 00:54:00 -
[3] - Quote
Slen Kaleth wrote:Michael Arck wrote:I'm curious to know what defines a "slayerlogi" and what doesn't. Cause from what I've read, if a logi (god bless his soul) gets more than 2 kills leading up to the double digits, he is called a "slayerlogi". In which I don't understand because a medic is just as much as a mercenary next to Assault. It seems the title gets thrown around casually and the lines blur.
The armor rep really wasn't a problem. From my viewpoint, it was necessary since the logi needs to sustain life longer to help assist his team and throw himself in harms way. The armor repair function within the suit was ideal. But, the people cried foul. And they answered.
Loads of CPU/PG wasn't a problem either. It helped us logis to fulfill our roles, again.
As a Logibro, cloaking isn't my style. I know and understand that is more for the scout based roles. Plus I'm logi, sneaking isn't what I do. I run across fields filled with bullet fire with yellow markings that scream "kill this logibro here", just to rep a heavy, drop a uplink or place down some ammo.
I think its safe to say that people who uses items in a "FOTM" fashion, shouldn't be the factor in defining an entire skill class. While the PG/CPU before helped fill their role as logi, the new 25% suit bonus gets ride of the need for the extra PG/CPU. The only thing it allows now is for them to use fill their extra slots with more complex modules, instead of fitting equipment, to gain more of an advantage in combat than an assault who have less PG/CPU and fewer slots.
I know my fits will now have to fit a complex repper just to break even, so there goes one low slot and a bunch of HP's a long with it. So after upgrading my plating in one or both of my remaining slots again I am probably going to break even to where I was CPU/PG wise. Maybe I get to upgrade one of my other now not nearly as efficient equipment slots but I am betting that my suits would just end up more expensive overall after words.
CCP your matchmaking still sucks.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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