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Cat Merc
Ahrendee Mercenaries General Tso's Alliance
7156
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Posted - 2014.03.06 19:26:00 -
[1] - Quote
Just throwing an idea out there, didn't really think of any possible implications.
What if hardeners worked against a specific damage type? Explosive, Hybrid Blaster, Hybrid Rail, Laser and Projectile.
Currently we have Explosive (Swarm Launcher, AV Grenade, Flux Grenade), Hybrid Rail (Forge Gun) and Hybrid Blaster (Plasma Cannon) in the game.
So a resist module would work against a specific damage type, rather than resist against every single damage type.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
DUST514514
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Obodiah Garro
Tech Guard RISE of LEGION
782
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Posted - 2014.03.06 19:28:00 -
[2] - Quote
Wouldnt really work since Dust doesnt have a thermal dmg modifier atm. Maybe when were at the full racial everything stage they could start to specify instead of gross simply the tanking systems.
Nemo me impune lacessit
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3823
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Posted - 2014.03.06 19:30:00 -
[3] - Quote
I've brought this up before but for dropsuits - armor hardeners for the damage types but someone pointed out that it wouldn't be feasible for CCP to try and implement it.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Soldier Sorajord
Subsonic Synthesis RISE of LEGION
153
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Posted - 2014.03.06 19:31:00 -
[4] - Quote
Aisha Ctarl wrote:I've brought this up before but for dropsuits - armor hardeners for the damage types but someone pointed out that it wouldn't be feasible for CCP to try and implement it. It would make more sense for vehicles than for dropsuits considering the health difference.
Click Here to set up a Character that will get an AR, SMG, and a Caldari BPO
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Joseph Ridgeson
WarRavens League of Infamy
666
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Posted - 2014.03.06 19:44:00 -
[5] - Quote
I don't think it is worth it. This game doesn't really have the infrastructure to support something like that. In EVE is the Golden Gate Bridge, DUST 514 is a bridge in a small town. You want to move over an entire tank battalion over the Golden Gate? Go right ahead; it won't care. Try and do that with the smaller bridge and it probably won't end well. That isn't a negative on the game; it just has a different aim over it's big brother.
I think because everything is fairly homogenized, I feel that it shouldn't have split damage types. It is more simple which I think works better for this game. |
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