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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
471
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Posted - 2014.03.06 04:37:00 -
[1] - Quote
So since CCP plans to limit you guys to two AV nades it kind of seems like the best choice right now would be to increase the date of AV nades. Examples of how much the damage should be increased to?
After Uprisings release the forums were a bad place, I'll never forget how CCP screwed up so badly.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
471
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Posted - 2014.03.06 04:45:00 -
[2] - Quote
Iron Wolf Saber wrote:Been poking its only a matter of time before they get sore.
Lol good to see the CPM staying on CCPs tail
After Uprisings release the forums were a bad place, I'll never forget how CCP screwed up so badly.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
471
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Posted - 2014.03.06 05:08:00 -
[3] - Quote
Awry Barux wrote:Beck Weathers wrote:As I keep telling everyone, AV damage isent the problem, its HAV torque that lets them escape from danger in mere seconds, and ramp over hills like a dirt bike. It can be (and is) both.
We'll just have to see if CCP decides if the speed they can get up to is the problem or the damage of the AV nades
After Uprisings release the forums were a bad place, I'll never forget how CCP screwed up so badly.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
472
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Posted - 2014.03.06 13:50:00 -
[4] - Quote
Vell0cet wrote:da GAND wrote:So since CCP plans to limit you guys to two AV nades it kind of seems like the best choice right now would be to increase the damage of AV nades. Examples of how much the damage should be increased? I think throwing all of your AV nades should kill a cheap/BPO LAV, Whatever stat adjustments are necessary for that to happen should be implemented. That could mean keeping AV nade count at 2 and boosting damage accordingly, increasing the AV nade capacity, or reducing LAV HPs, or any combination. This is necessary to reduce heavy suit + LAV spam (they should at least need to spend some ISK on a decent fit LAV). Of course there are other factors related to the bigger AV vs. Vehicle balance (and I really don't have the expertise to comment on that balance), but you should be able to easily take out cheap LAV's solo with nades at a minimum.
Lets say you have the basic AV nades, should it take both of your AV nades to take out a cheap LAV?
After Uprisings release the forums were a bad place, I'll never forget how CCP screwed up so badly.
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
473
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Posted - 2014.03.06 14:00:00 -
[5] - Quote
Sam Booty wrote:da GAND wrote:Vell0cet wrote:da GAND wrote:So since CCP plans to limit you guys to two AV nades it kind of seems like the best choice right now would be to increase the damage of AV nades. Examples of how much the damage should be increased? I think throwing all of your AV nades should kill a cheap/BPO LAV, Whatever stat adjustments are necessary for that to happen should be implemented. That could mean keeping AV nade count at 2 and boosting damage accordingly, increasing the AV nade capacity, or reducing LAV HPs, or any combination. This is necessary to reduce heavy suit + LAV spam (they should at least need to spend some ISK on a decent fit LAV). Of course there are other factors related to the bigger AV vs. Vehicle balance (and I really don't have the expertise to comment on that balance), but you should be able to easily take out cheap LAV's solo with nades at a minimum. Lets say you have the basic AV nades, should it take both of your AV nades to take out a cheap LAV? What's the point of having AV nades if you can't even take out a cheap LAV?
Yes I know I'm just asking if it should have to take both of them... nevermind lol
After Uprisings release the forums were a bad place, I'll never forget how CCP screwed up so badly.
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