| Pages: [1] 2  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  da GAND
 L.O.T.I.S.
 D.E.F.I.A.N.C.E
 
 471
 
 
      | Posted - 2014.03.06 04:37:00 -
          [1] - Quote 
 So since CCP plans to limit you guys to two AV nades it kind of seems like the best choice right now would be to increase the date of AV nades. Examples of how much the damage should be increased to?
 
 After Uprisings release the forums were a bad place, I'll never forget how CCP screwed up so badly. | 
      
      
        |  Iron Wolf Saber
 Den of Swords
 
 13245
 
 
      | Posted - 2014.03.06 04:37:00 -
          [2] - Quote 
 Been poking its only a matter of time before they get sore.
 
 CPM 0 Secretary Omni-Soldier, Forum Warrior, Annoying Artist \\= Advanced Caldari Assault // Unlocked | 
      
      
        |  ALPHA DECRIPTER
 Dragon-Empire
 
 806
 
 
      | Posted - 2014.03.06 04:44:00 -
          [3] - Quote 
 Only 2 nades and AV in general will be nerfed so yea, a buff needs to be done (or nuf to vehicles...whichever is fine with me)
 
 Scout Tactician Dance puppets, DANCE! | 
      
      
        |  da GAND
 L.O.T.I.S.
 D.E.F.I.A.N.C.E
 
 471
 
 
      | Posted - 2014.03.06 04:45:00 -
          [4] - Quote 
 
 Iron Wolf Saber wrote:Been poking its only a matter of time before they get sore.  
 Lol good to see the CPM staying on CCPs tail
 
 After Uprisings release the forums were a bad place, I'll never forget how CCP screwed up so badly. | 
      
      
        |  Beck Weathers
 Ghosts of Dawn
 General Tso's Alliance
 
 646
 
 
      | Posted - 2014.03.06 04:46:00 -
          [5] - Quote 
 As I keep telling everyone, AV damage isent the problem, its HAV torque that lets them escape from danger in mere seconds, and ramp over hills like a dirt bike.
 
 These forums must be located in the Californin country side, there is whine as far as the eye can see. | 
      
      
        |  Awry Barux
 Ametat Security
 Amarr Empire
 
 1433
 
 
      | Posted - 2014.03.06 04:48:00 -
          [6] - Quote 
 
 Beck Weathers wrote:As I keep telling everyone, AV damage isent the problem, its HAV torque that lets them escape from danger in mere seconds, and ramp over hills like a dirt bike. 
 It can be (and is) both.
 
 Respec in 1.8 due to huge battlefield role shift for MinLogi! All my posts are respec posts (Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+ LockmeBro! | 
      
      
        |  da GAND
 L.O.T.I.S.
 D.E.F.I.A.N.C.E
 
 471
 
 
      | Posted - 2014.03.06 05:08:00 -
          [7] - Quote 
 
 Awry Barux wrote:Beck Weathers wrote:As I keep telling everyone, AV damage isent the problem, its HAV torque that lets them escape from danger in mere seconds, and ramp over hills like a dirt bike. It can be (and is) both. 
 
 We'll just have to see if CCP decides if the speed they can get up to is the problem or the damage of the AV nades
 
 After Uprisings release the forums were a bad place, I'll never forget how CCP screwed up so badly. | 
      
      
        |  ALPHA DECRIPTER
 Dragon-Empire
 
 806
 
 
      | Posted - 2014.03.06 05:20:00 -
          [8] - Quote 
 Too bad I con only hold to flux nades though
  I, personally, only use AV nades on my custom starter fit.
 
 Scout Tactician Dance puppets, DANCE! | 
      
      
        |  Spkr4theDead
 Red Star.
 EoN.
 
 1904
 
 
      | Posted - 2014.03.06 05:46:00 -
          [9] - Quote 
 
 da GAND wrote:So since CCP plans to limit you guys to two AV nades it kind of seems like the best choice right now would be to increase the damage of AV nades. Examples of how much the damage should be increased? I've waited for the perfect shot with a Wiyrkomi breach a couple of times today, and one-shot a few tanks.
 
 If I can easily destroy tanks, then everybody else should be able to, as well.
 
 I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim | 
      
      
        |  Spectre-M
 The Generals
 General Tso's Alliance
 
 327
 
 
      | Posted - 2014.03.06 05:50:00 -
          [10] - Quote 
 
 Spkr4theDead wrote:da GAND wrote:So since CCP plans to limit you guys to two AV nades it kind of seems like the best choice right now would be to increase the damage of AV nades. Examples of how much the damage should be increased? I've waited for the perfect shot with a Wiyrkomi breach a couple of times today, and one-shot a few tanks.  If I can easily destroy tanks, then everybody else should be able to, as well. 
 Oh, is this your bridge?
 
 Amarr Factional Warfare Loyalist Minnmatar in Amarr Armor I am a Wolf in Sheeps Clothing | 
      
      
        |  Spkr4theDead
 Red Star.
 EoN.
 
 1904
 
 
      | Posted - 2014.03.06 05:59:00 -
          [11] - Quote 
 
 Beck Weathers wrote:As I keep telling everyone, AV damage isent the problem, its HAV torque that lets them escape from danger in mere seconds, and ramp over hills like a dirt bike. So, being able to escape is a problem.
 
 Okay
 
 Dropsuits get a 40% speed nerf when they're taking damage, that applies to both walking and running.
 
 Sound fair?
 
 I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim | 
      
      
        |  Meee One
 The dyst0pian Corporation
 Zero-Day
 
 447
 
 
      | Posted - 2014.03.06 06:18:00 -
          [12] - Quote 
 
 Spkr4theDead wrote:Beck Weathers wrote:As I keep telling everyone, AV damage isent the problem, its HAV torque that lets them escape from danger in mere seconds, and ramp over hills like a dirt bike. So, being able to escape is a problem. Okay Dropsuits get a 40% speed nerf when they're taking damage, that applies to both walking and running. Sound fair? They already do.
 
 Only users lose drugs. Time wounds all heels. | 
      
      
        |  Rusty Shallows
 
 1063
 
 
      | Posted - 2014.03.06 06:18:00 -
          [13] - Quote 
 
 da GAND wrote:Iron Wolf Saber wrote:Been poking its only a matter of time before they get sore.  Lol good to see the CPM staying on CCPs tail Maybe if he did it harder, you know drawing blood and all that jive.
 
 Here, have some candy and a Like. :-) Forums > Game | 
      
      
        |  Omareth Nasadra
 The New Age Outlaws
 WINMATAR.
 
 325
 
 
      | Posted - 2014.03.06 06:23:00 -
          [14] - Quote 
 
 Spkr4theDead wrote:Beck Weathers wrote:As I keep telling everyone, AV damage isent the problem, its HAV torque that lets them escape from danger in mere seconds, and ramp over hills like a dirt bike. So, being able to escape is a problem. Okay Dropsuits get a 40% speed nerf when they're taking damage, that applies to both walking and running. Sound fair? you have no fking clue what you talking about don't you
  you such a scrub 
 Minmatar, In rust we trust!!! Omareth Nasadra/Erynyes | 
      
      
        |  Beck Weathers
 Ghosts of Dawn
 General Tso's Alliance
 
 652
 
 
      | Posted - 2014.03.06 06:26:00 -
          [15] - Quote 
 
 Meee One wrote:Spkr4theDead wrote:Beck Weathers wrote:As I keep telling everyone, AV damage isent the problem, its HAV torque that lets them escape from danger in mere seconds, and ramp over hills like a dirt bike. So, being able to escape is a problem. Okay Dropsuits get a 40% speed nerf when they're taking damage, that applies to both walking and running. Sound fair? They already do. 
 Lol this exactly, they already do so eat your words
 
 These forums must be located in the Californin country side, there is whine as far as the eye can see. | 
      
      
        |  Heimdallr69
 Ancient Ecchi
 
 1778
 
 
      | Posted - 2014.03.06 06:27:00 -
          [16] - Quote 
 Really guys...just refund tank users and take tanks out the game, you will never make it fair cuz there will always be people who think they should be able to solo any tank in any situation..
 
 Removed inappropriate content - CCP Logibro | 
      
      
        |  Tech Ohm Eaven
 L.O.T.I.S.
 D.E.F.I.A.N.C.E
 
 1373
 
 
      | Posted - 2014.03.06 06:35:00 -
          [17] - Quote 
 
 Spkr4theDead wrote:da GAND wrote:So since CCP plans to limit you guys to two AV nades it kind of seems like the best choice right now would be to increase the damage of AV nades. Examples of how much the damage should be increased? I've waited for the perfect shot with a Wiyrkomi breach a couple of times today , and one-shot a few tanks.  If I can easily destroy tanks, then everybody else should be able to, as well. 
 
 Welcome back from your trip to the FUTURE!!
 That Delorean must run real good with that flux capacitor?
 
 So how was 1.8?
 
 How were those SHIELDED Gunnlogi tanks??
 Please tell us how you managed to "easily destroy tanks"..lol when damage mods got a 50% damage REDUCTION.!
 Please tell us how you managed to "easily destroy tanks"..lol when AV grenades are now limited to just TWO!
 Please tell us how you managed to "easily destroy tanks"..lol when forge gun proficiency damage is now limited to ARMOR!!
 
 Hey guys where did Spkr go??
 
 
 
 Hey CCP get a PS4 client Planetside 2 in June on PS4 Dust Deserters Alliance | 
      
      
        |  Tech Ohm Eaven
 L.O.T.I.S.
 D.E.F.I.A.N.C.E
 
 1373
 
 
      | Posted - 2014.03.06 06:38:00 -
          [18] - Quote 
 
 Heimdallr69 wrote:Really guys...just refund tank users and take tanks out the game, you will never make it fair cuz there will always be people who think they should be able to solo any tank in any situation.. Fair?
 
 If it takes three folks to kill a tank then its fair that three folks need to be in the tank to operate it.
 
 
 
 Hey CCP get a PS4 client Planetside 2 in June on PS4 Dust Deserters Alliance | 
      
      
        |  Spkr4theDead
 Red Star.
 EoN.
 
 1904
 
 
      | Posted - 2014.03.06 08:08:00 -
          [19] - Quote 
 
 Spectre-M wrote:Spkr4theDead wrote:da GAND wrote:So since CCP plans to limit you guys to two AV nades it kind of seems like the best choice right now would be to increase the damage of AV nades. Examples of how much the damage should be increased? I've waited for the perfect shot with a Wiyrkomi breach a couple of times today, and one-shot a few tanks.  If I can easily destroy tanks, then everybody else should be able to, as well. Oh, is this your bridge? No idea what you're talking about.
 
 I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim | 
      
      
        |  Justicar Karnellia
 Ikomari-Onu Enforcement
 Caldari State
 
 736
 
 
      | Posted - 2014.03.06 08:14:00 -
          [20] - Quote 
 
 Spkr4theDead wrote:Spectre-M wrote:Spkr4theDead wrote:da GAND wrote:So since CCP plans to limit you guys to two AV nades it kind of seems like the best choice right now would be to increase the damage of AV nades. Examples of how much the damage should be increased? I've waited for the perfect shot with a Wiyrkomi breach a couple of times today, and one-shot a few tanks.  If I can easily destroy tanks, then everybody else should be able to, as well. Oh, is this your bridge? No idea what you're talking about. 
 Pure comedy. Someone put him out of his misery.
 | 
      
      
        |  Vell0cet
 SVER True Blood
 General Tso's Alliance
 
 1024
 
 
      | Posted - 2014.03.06 08:25:00 -
          [21] - Quote 
 
 da GAND wrote:So since CCP plans to limit you guys to two AV nades it kind of seems like the best choice right now would be to increase the damage of AV nades. Examples of how much the damage should be increased? I think throwing all of your AV nades should kill a cheap/BPO LAV, Whatever stat adjustments are necessary for that to happen should be implemented. That could mean keeping AV nade count at 2 and boosting damage accordingly, increasing the AV nade capacity, or reducing LAV HPs, or any combination.
 
 This is necessary to reduce heavy suit + LAV spam (they should at least need to spend some ISK on a decent fit LAV).
 
 Of course there are other factors related to the bigger AV vs. Vehicle balance (and I really don't have the expertise to comment on that balance), but you should be able to easily take out cheap LAV's solo with nades at a minimum.
 
 Best PvE idea ever! | 
      
      
        |  da GAND
 L.O.T.I.S.
 D.E.F.I.A.N.C.E
 
 472
 
 
      | Posted - 2014.03.06 13:50:00 -
          [22] - Quote 
 
 Vell0cet wrote:da GAND wrote:So since CCP plans to limit you guys to two AV nades it kind of seems like the best choice right now would be to increase the damage of AV nades. Examples of how much the damage should be increased? I think throwing all of your AV nades should kill a cheap/BPO LAV, Whatever stat adjustments are necessary for that to happen should be implemented. That could mean keeping AV nade count at 2 and boosting damage accordingly, increasing the AV nade capacity, or reducing LAV HPs, or any combination. This is necessary to reduce heavy suit + LAV spam (they should at least need to spend some ISK on a decent fit LAV). Of course there are other factors related to the bigger AV vs. Vehicle balance (and I really don't have the expertise to comment on that balance), but you should be able to easily take out cheap LAV's solo with nades at a minimum. 
 Lets say you have the basic AV nades, should it take both of your AV nades to take out a cheap LAV?
 
 After Uprisings release the forums were a bad place, I'll never forget how CCP screwed up so badly. | 
      
      
        |  Sam Booty
 Valor Coalition
 
 30
 
 
      | Posted - 2014.03.06 13:59:00 -
          [23] - Quote 
 
 da GAND wrote:Vell0cet wrote:da GAND wrote:So since CCP plans to limit you guys to two AV nades it kind of seems like the best choice right now would be to increase the damage of AV nades. Examples of how much the damage should be increased? I think throwing all of your AV nades should kill a cheap/BPO LAV, Whatever stat adjustments are necessary for that to happen should be implemented. That could mean keeping AV nade count at 2 and boosting damage accordingly, increasing the AV nade capacity, or reducing LAV HPs, or any combination. This is necessary to reduce heavy suit + LAV spam (they should at least need to spend some ISK on a decent fit LAV). Of course there are other factors related to the bigger AV vs. Vehicle balance (and I really don't have the expertise to comment on that balance), but you should be able to easily take out cheap LAV's solo with nades at a minimum. Lets say you have the basic AV nades, should it take both of your AV nades to take out a cheap LAV? 
 What's the point of having AV nades if you can't even take out a cheap LAV?
 
 
 | 
      
      
        |  da GAND
 L.O.T.I.S.
 D.E.F.I.A.N.C.E
 
 473
 
 
      | Posted - 2014.03.06 14:00:00 -
          [24] - Quote 
 
 Sam Booty wrote:da GAND wrote:Vell0cet wrote:da GAND wrote:So since CCP plans to limit you guys to two AV nades it kind of seems like the best choice right now would be to increase the damage of AV nades. Examples of how much the damage should be increased? I think throwing all of your AV nades should kill a cheap/BPO LAV, Whatever stat adjustments are necessary for that to happen should be implemented. That could mean keeping AV nade count at 2 and boosting damage accordingly, increasing the AV nade capacity, or reducing LAV HPs, or any combination. This is necessary to reduce heavy suit + LAV spam (they should at least need to spend some ISK on a decent fit LAV). Of course there are other factors related to the bigger AV vs. Vehicle balance (and I really don't have the expertise to comment on that balance), but you should be able to easily take out cheap LAV's solo with nades at a minimum. Lets say you have the basic AV nades, should it take both of your AV nades to take out a cheap LAV? What's the point of having AV nades if you can't even take out a cheap LAV? 
 Yes I know I'm just asking if it should have to take both of them... nevermind lol
 
 After Uprisings release the forums were a bad place, I'll never forget how CCP screwed up so badly. | 
      
      
        |  Skihids
 Bullet Cluster
 Legacy Rising
 
 2995
 
 
      | Posted - 2014.03.06 14:05:00 -
          [25] - Quote 
 
 Heimdallr69 wrote:Really guys...just refund tank users and take tanks out the game, you will never make it fair cuz there will always be people who think they should be able to solo any tank in any situation.. 
 Take them out until you can give them a role of their own. Right now they can't do anything that you can't do in a dropsuit. You will never balance them until you seperate them from the infantry role.
 
 
 | 
      
      
        |  Spkr4theDead
 Red Star.
 EoN.
 
 1906
 
 
      | Posted - 2014.03.06 17:54:00 -
          [26] - Quote 
 
 Omareth Nasadra wrote:Spkr4theDead wrote:Beck Weathers wrote:As I keep telling everyone, AV damage isent the problem, its HAV torque that lets them escape from danger in mere seconds, and ramp over hills like a dirt bike. So, being able to escape is a problem. Okay Dropsuits get a 40% speed nerf when they're taking damage, that applies to both walking and running. Sound fair? you have no fking clue what you talking about don't you    you such a scrub If a tank escapes my forge gun before I can destroy it, I don't feel the game is cheating me out of a kill, WP and ISK. I simply say 'hope I'm better next time'.
 
 I've been using forge guns since Chromosome. I know what I'm talking about.
 
 I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim | 
      
      
        |  Spkr4theDead
 Red Star.
 EoN.
 
 1906
 
 
      | Posted - 2014.03.06 17:55:00 -
          [27] - Quote 
 
 Heimdallr69 wrote:Really guys...just refund tank users and take tanks out the game, you will never make it fair cuz there will always be people who think they should be able to solo any tank in any situation.. If we're losing tanks, then everything PRO should be removed from the game, especially officer weapons.
 
 Sound fair?
 
 Oh, and everything goes back to old price levels.
 
 I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim | 
      
      
        |  Dauth Jenkins
 Ultramarine Corp
 
 160
 
 
      | Posted - 2014.03.06 18:27:00 -
          [28] - Quote 
 
 Beck Weathers wrote:As I keep telling everyone, AV damage isent the problem, its HAV torque that lets them escape from danger in mere seconds, and ramp over hills like a dirt bike. 
 I wouldn't mind them being as strong as they are now, if they were slow. I don't remember AT-ATs sprinting at the rebel base in Star Wars. If they were slow, then they could be killed by waiting for a hardened to go down.
 
 Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher... | 
      
      
        |  Echo 1991
 WarRavens
 League of Infamy
 
 81
 
 
      | Posted - 2014.03.06 18:34:00 -
          [29] - Quote 
 
 Spkr4theDead wrote:Heimdallr69 wrote:Really guys...just refund tank users and take tanks out the game, you will never make it fair cuz there will always be people who think they should be able to solo any tank in any situation.. If we're losing tanks, then everything PRO should be removed from the game, especially officer weapons.  Sound fair? Oh, and everything goes back to old price levels. The more you post the more childish you look.
 | 
      
      
        |  Delta 749
 Kestrel Reconnaissance
 
 2589
 
 
      | Posted - 2014.03.06 18:35:00 -
          [30] - Quote 
 
 Spkr4theDead wrote:Heimdallr69 wrote:Really guys...just refund tank users and take tanks out the game, you will never make it fair cuz there will always be people who think they should be able to solo any tank in any situation.. If we're losing tanks, then everything PRO should be removed from the game, especially officer weapons.  Sound fair? Oh, and everything goes back to old price levels. 
 I hate to break it to you but even if those high level weapons were taken out of the game it wouldnt save you from getting killed on foot
 We all know you are absolute **** on foot and need a tank to be anywhere near relevant which is part of why we disregard what you say
 
 You work in a ****** retail job and feel like lashing out at society on this board huh? Heres a tip from someone that used to work a ****** retail job when he was younger, just start stealing stuff from work*
 
 
 
 
 
 *Note: I dont condone stealing from your place at work since that will get you fired and I dont want to put anyone out on the street, except maybe speaker so he cant clutter up the boards in which case yeah go steal some trinket and get caught
 
 I'll start my own war, with hookers, and blackjack! In fact forget the war and the blackjack. | 
      
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