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ALPHA DECRIPTER
Dragon-Empire
795
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Posted - 2014.03.04 17:37:00 -
[1] - Quote
Goregasm Elite wrote:Cody Sietz wrote:Give us a idea of what your play style is, what you have tried and what you wanna try to do overall. I am good at shooters. I have played Call of Duty and Battlefield. I usually join a clan and work with my team. A few can overcome many if we all have the same focus. I would say I am best close to mid range. I have a lot of tricks that seem to hold true to most games. 1 on 1 I can usually kill my opponent. Thinking outside the box has always worked best for me. Oh flanking is my bread and butter. I haven't tried Dust yet. I want to not suck. You guys are filling in so much info that I need. How come the game designers do not include this in a tutorial?
The community has been getting on CCP about the tutorial for a while now.
Thinking outside the box, flanking, best at close to mid range... these are indicators of a scout. This class is instant hard mode but if you get the hang of it you will find a massive amount of pleasure out of it.
I applaud you for coming to the forums and asking questions. Not enough blue berries (originally described a player that is not in your immediate squad but the definition has slowly warped to any new player or poorly skilled player) come to the forums for help even though the community is more than happy to lend a helping hand.
A few recommendations:
Join an academy: There are corporations out there that are none-competitive and focuses solely on training players to be the best that they can be. Spend SP on core skills: Dropsuit core upgrades, Electronics, engineering, shields (at least lv 3), armor (at least lv 3), biotics(light frames/scouts reap the most benefit out of this), explosives (at least lv 3), and relevant weapon ops (light, heavy, sidearm). This will insure that no matter what path you choose you will have the basics out of the way (every path benefits from these skills).
[Just throwing this out there] Dragon-Empire is always accepting new members. We are happy to help the new players both by giving advice and (if you are dedicated) financially.
Scout Tactician
Dance puppets, DANCE!
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ALPHA DECRIPTER
Dragon-Empire
795
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Posted - 2014.03.04 17:38:00 -
[2] - Quote
Argetlam Thorson wrote:This should help. It's well written and informative. Also, definitely spec into dropsuit upgrades, at the very least, armor and shield. You'll find they make you quite a bit less squishy. It won't be god mode, but it definitely helps. I would agree that logi, at least by placing links and hives in the beginning, is a great way to earn WP/SP. I would get adv links and hives and throw them in hidden/high spots and soak up the WP. You'll probably need to fly them up there, and to that effect, I would say buy some militia dropships and teach yourself to fly. I personally found the Gorgon easier to learn on, but some people prefer the Viper. Just take it up high and tool around till you get the hang of it. You will crash (probably a lot) and burn through a bit of ISK, but knowing how to fly is worth it and the MLT dropships aren't expensive. Beyond that, just try LP gear out before you spec into anything. That way, you aren't wasting your SP into something you won't use.
^ Yes, this guide is very accurate and is worth the read.
Scout Tactician
Dance puppets, DANCE!
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ALPHA DECRIPTER
Dragon-Empire
796
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Posted - 2014.03.04 17:47:00 -
[3] - Quote
Goregasm Elite wrote:This might be a dumb question but are shield extenders better than the passive skill? It looks like I can get more shields out of the extenders for less SP. The bonus is way less except for on the Amarr heavy, sentinel, and commando frames. Are these the only heavies presently? The moving speeds seem bad. Does the HP make up for that?
In 1.8 sentinels will have damage resistance and commandos will have a damage bonus.
The caldari variants benefit the most from the shield skill but yes, shield extenders do infact give more then the shield skill.
The shield extender skill will increase the effects of all shield extenders as well.
Be carful though, shield tanking is good for hit and run but is not very effective for sustained fights.
Scout Tactician
Dance puppets, DANCE!
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ALPHA DECRIPTER
Dragon-Empire
797
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Posted - 2014.03.04 17:51:00 -
[4] - Quote
If you haven't done it yet,this thread will give you info on how the dropsuits will behave after the 1.8 update.
Scout Tactician
Dance puppets, DANCE!
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ALPHA DECRIPTER
Dragon-Empire
797
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Posted - 2014.03.04 17:57:00 -
[5] - Quote
Goregasm Elite wrote:Aero Yassavi wrote:Goregasm Elite wrote:This might be a dumb question but are shield extenders better than the passive skill? It looks like I can get more shields out of the extenders for less SP. The bonus is way less except for on the Amarr heavy, sentinel, and commando frames. Are these the only heavies presently? The moving speeds seem bad. Does the HP make up for that? But the benefit of Dropsuit Shield Upgrades is that once you have it you spend no ISK, don't need to use any CPU or PG on your dropsuit, and it applies to all the dropsuits you will ever use. Yes the actual shield extenders will give you more shield up front though. Ideally you want both shield upgrades and shield extenders if you are aiming to be a shield based unit. I am putting Shields, Armor, CPU, PG, and Biotics up to 5. It looks like I can still get the modules for shield and armor when I learn more. Can someone explain Profile? I think lower is better. What about precision? how does that work?
lower IS better.
In order to passively scan an enemy your precision has to be lower then there profile so again lower IS better.
If you are going to be a heavy then just ignore profile. Range and precision is always an option though.
Scout Tactician
Dance puppets, DANCE!
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ALPHA DECRIPTER
Dragon-Empire
802
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Posted - 2014.03.04 17:59:00 -
[6] - Quote
TBH profile, range, and precision are considered Core skills if you are a scout/light frame.
Scout Tactician
Dance puppets, DANCE!
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ALPHA DECRIPTER
Dragon-Empire
802
|
Posted - 2014.03.04 21:32:00 -
[7] - Quote
Well if you're really going the heavy route then my question to you is, are you going to be a sentinel (beefy and hard to kill) or a commando (in 1.8, the biggest damage dealer available)?
Scout Tactician
Dance puppets, DANCE!
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