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Asher Night
Dark Tengu
490
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Posted - 2014.03.01 19:15:00 -
[1] - Quote
I agree. It is not that I want to kill heavies everytime I meet them but it's clear that when a heavy wipes me out with an HMG or Rifle after I get them to within a centimeter of death, it isn't always talent. There are only a few ways to kill a heavy if you aren't a heavy, and they aren't talent required. It's just chance.
What makes it worse is the HMG has so much range for the damage it does. I keep seeing heavies in LAVs drive a good bit past me, jump out, and open fire from their HMG at 30+ meters away. They have so much HP and ammo that they can kill you from such a distance before you can take them out. Plus if they get low on HP, they just jump in their LAVs and drive away like scrubs.
The HMG needs a range nerf, and their turn speed needs to be just a bit lower. Yeah, I said it.
100% Tactical Scout Corporation
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Asher Night
Dark Tengu
490
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Posted - 2014.03.01 20:03:00 -
[2] - Quote
Vitharr Foebane wrote:Asher Night wrote:I agree. It is not that I want to kill heavies everytime I meet them but it's clear that when a heavy wipes me out with an HMG or Rifle after I get them to within a centimeter of death, it isn't always talent. There are only a few ways to kill a heavy if you aren't a heavy, and they aren't talent required. It's just chance.
What makes it worse is the HMG has so much range for the damage it does. I keep seeing heavies in LAVs drive a good bit past me, jump out, and open fire from their HMG at 30+ meters away. They have so much HP and ammo that they can kill you from such a distance before you can take them out. Plus if they get low on HP, they just jump in their LAVs and drive away like scrubs.
The HMG needs a range nerf, and their turn speed needs to be just a bit lower. Yeah, I said it. you are aware that the optimal for a HMG is 20 meters right? and yes there needs to be an exit/entrance animation for vehicles and yes the turn speed could be a bit slower
I'm fine with 20m but I definitely got wiped out from 32 meters last night by some Heavy driving around in a LAV. I was in an abandoned part of the map so I doubt someone else was shooting at me. As it stands now the only drawback to being a heavy is you move slower, but with LAVs it doesn't even matter. If you play the role of point defense, it matters even less.
I want heavies in the game, I want them to ne a challenge, but right now they are challenging in the way that a baby fighting Mike Tyson is challenging.
100% Tactical Scout Corporation
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Asher Night
Dark Tengu
491
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Posted - 2014.03.01 21:11:00 -
[3] - Quote
J0hlss0n wrote:Asher Night wrote:The HMG needs a range nerf..... So, someone used the word "HMG" and "nerf" in the same sentence... wow... so we've gone from crying about tanks and op weapons to all of a sudden cry over heavies... and 1,8 hasn't even launched yet but people are going crazy over that "heavies will be op".... this community...
Don't quote me if you're going to conveniently cut out everything so you can make an asinine, strawman argument.
You're defending the HMG - a high ammo, high damage weapon - being able to kill someone from 30+ meters away, very quickly. You're the one being crazy.
No one is even talking about 1.8 in this topic yet. You brought up a topic no one mentioned and then bitched about people complaining about it. You literally sound like an insane old person with vertigo.
100% Tactical Scout Corporation
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Asher Night
Dark Tengu
491
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Posted - 2014.03.01 21:23:00 -
[4] - Quote
J0hlss0n wrote:...so, you've played heavy much? Been using the HMG for a few builds back? Yes, I am defending the HMG, because I've been using it since closed beta and I've seen and experienced the different stages of it, and its just now that its has found its place. That's the truth, and if you still want to win a close combat battle with a heavy/hmg, then its up to you to change your playstyle and not start calling a weapon thats finally changed into something useful a op weapon and point towards a nerf. You are supposed to get torn apart if you face a heavy straight on with a assault rifle or other range effective weapons, just as a heavy is supposed to loose pretty easy out in the open... and dont tell me you are being killed easilly by a heavy out in the open because... well... The HMG/Heavy is supposed to be great in close combat, what else is it for? And try a heavy out in the open, and get torn apart by CR/RR/etc with ease.
Lol, are you deaf or just dumb? Do you not know how far 30 meters is? That isn't close quarters. I didn't face a heavy straight on. He rolled up in a LAV, and jumped out. The entire time I was running. How you interpret that as fighting a heavy straight on perplexes me.
100% Tactical Scout Corporation
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