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Soldier Sorajord
Subsonic Synthesis RISE of LEGION
92
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Posted - 2014.02.27 15:30:00 -
[1] - Quote
Maybe so, But that gives you only 1 hp per second lol, Meaning someone could come in and hit you hard, and you won't recover all that health that fast.
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Soldier Sorajord
Subsonic Synthesis RISE of LEGION
92
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Posted - 2014.02.27 15:33:00 -
[2] - Quote
shadow drake35 wrote:Cmdr Wolfe wrote:has anybody else looked at the patch notes for 1.8 (work in progress)
i did some number crunching and the gallante heavy has a rather large amount of hitpoints
base hitpoints= 940
4 x complex armor plates 135x4= 540
1 x complex shield extender =66
sub total= 1,546
plus ARMOUR ans shield SKILLS bonus= 50% bounus 1,546=
TOTAL HITPOINTS= 2,319
PLUS A RESISTANCE BONUS= 15% vs railgun tech
TOTAL MAXIMUM POSSIBLE EFFECTIVE HITPOINTS= 2,650.....
isnt that a little too much? thats more than a dropship...
have mercy on the poor caldari souls who would go up against 16 of these bohemoths!!! i think SHIELD vs ARMOUR needs to be balanced once more. thats op amarr should be able to have best heavy minitar for logi cal for assault and gal for scout Again, Do you realize that the suit has very little shield, And the build would have like 1 HP repair/Second Meaning a sizable hit would cripple it. Once you make a dent in the health, It will go down fast. Lol one Plasma cannon/Forge Shot and you'll waste half the health easy.
Click Here to set up a Character that will get an AR, SMG, and a Caldari BPO
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Soldier Sorajord
Subsonic Synthesis RISE of LEGION
92
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Posted - 2014.02.27 15:39:00 -
[3] - Quote
Awry Barux wrote:WolfeXXVII wrote:Cat Merc wrote:A. Where are the armor repairers? At least one is needed
B. 15% resist applies to armor, not total HP
C. Where are you getting 50% from? You take BASE HP, then add +25% for armor and shields. On top of that, you take plates/extenders, add +10% to those and then slap them on suits.
You can't put extenders/plates first and THEN add the bonus.
Actual max eHP: Base HP: 525 * 1.25 + 390 * 1.25 = 1143 Plates: (132 * 1.1) * 4 = 580 Extenders: 66 * 1.1 = 72.6 Total HP = 1795 15% resist total HP: 2014
2014 is the maximum eHP a Gal heavy can have. on top of that heavies should be OP compared to an assault suit so before you FOTM fukers with gal logi's start pitchen a fit realize that the heavies effectively way 2-3 times as much as the assault that alone warrents 3000 EHP and a fuk ton a damage that I haven't seen since early chromozome shoties You just won't shut up will you? Making baseless claims off of weight (weigh, not way) again, in a new thread because I beat you in yours. Stop. Talking. Heavies are fine now and they'll be fine in 1.8, better even, they don't need an idiot like you arguing for another heavy buff. Lol, Do you even run heavy guys? Bout the only thing that's heavy about a heavy is that they're slow, and can carry a big gun. Otherwise, they're really not all that great. Their health melts away fast, and medium suits can easily do about 3/4 their health and be more effective than they can. About the only map they're good on is the City Underground Dom.
Click Here to set up a Character that will get an AR, SMG, and a Caldari BPO
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Soldier Sorajord
Subsonic Synthesis RISE of LEGION
93
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Posted - 2014.02.27 18:51:00 -
[4] - Quote
Just realized Topic is spelled wrong. Should read "gallente" Not "gallante"
Heavies need the defense skill. Nuff said. Unless you have a logi Atm, you're boned. and All suits should be able to function solo,
Click Here to set up a Character that will get an AR, SMG, and a Caldari BPO
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