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Dexter307
The Unholy Legion Of DarkStar
983
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Posted - 2014.02.25 18:03:00 -
[1] - Quote
Fraceska wrote:Dust's already small player base would be reduced even further? Because having a game on 2 consoles would decrease player count Fail logic right here |
Dexter307
The Unholy Legion Of DarkStar
985
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Posted - 2014.02.25 18:57:00 -
[2] - Quote
Fraceska wrote:Dexter307 wrote:Fraceska wrote:Dust's already small player base would be reduced even further? Because having a game on 2 consoles would decrease player count Fail logic right here Why would you keep it on both? That means double the development and coding since both systems are not compatible in any way. So split an already small team into 2 smaller teams. Yeah that seems logical. It would be much less than double PS4 is much easier to code for Design dust for ps4 where it should have been in the first place Then port what they can to ps3 Dust on ps3 will NEVER be more than a lobby shooter |
Dexter307
The Unholy Legion Of DarkStar
1004
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Posted - 2014.02.25 20:14:00 -
[3] - Quote
Sam Tektzby wrote:No reason for port it, there will be Blacklight: Retribution, Plamestide 2 and possibly Hawken. Why port unfinished/notpolished game full of bugs. First of all CCP needs to improve their optimization, look on games fro naughty dog, rockstar or suckerpunch. There is still power in Ps3 and if CCP told otherwise, its just maded excuse, nothing else. PS3 is a very old a limiting system. PS4 would allow for a better game overall |
Dexter307
The Unholy Legion Of DarkStar
1004
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Posted - 2014.02.25 20:15:00 -
[4] - Quote
John Demonsbane wrote:Talk of moving to the PS4 now is ridiculous.
I'm fairly certain that whether you play this game on a PS4, high-end PC gaming rig, or a goddamn megacluster supercomputer, the RR would still be OP, tankbush would still be unplayable, PC districts would still be locked, etc, etc.
Maybe we fix the core content of the game first before we waste time with moving the whole broken mess to another platform because "oooh it's more powerful" and "PvE will magically appear out of my unicorn's butt" because it's on PS4 now? 60 fps will NEVER happen on ps3 |
Dexter307
The Unholy Legion Of DarkStar
1004
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Posted - 2014.02.25 20:17:00 -
[5] - Quote
Sam Tektzby wrote:Faunher wrote:Sam Tektzby wrote:No reason for port it, there will be Blacklight: Retribution, Plamestide 2 and possibly Hawken. Why port unfinished/notpolished game full of bugs. First of all CCP needs to improve their optimization, look on games fro naughty dog, rockstar or suckerpunch. There is still power in Ps3 and if CCP told otherwise, its just maded excuse, nothing else. Blacklight Retribution is such a shallow, terrible shooter though. I was originally interested by it's "deep levels of customization" only to find that the customization was the result of either mindless grinding or spending of real money. You obviously never played that XD I started clan in original PC one long time ago and level of custom is such awesome. You basicaly doing whole weapon just for yourself, if you saw something less, you propably played Blacklight> Tango down and not a Retribution. I played blacklight on my ps4 and it was terrible Broken controls and very much P2W Dust felt silky smooth after playing blacklight |
Dexter307
The Unholy Legion Of DarkStar
1009
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Posted - 2014.02.25 20:30:00 -
[6] - Quote
John Demonsbane wrote:Dexter307 wrote:John Demonsbane wrote:Talk of moving to the PS4 now is ridiculous.
I'm fairly certain that whether you play this game on a PS4, high-end PC gaming rig, or a goddamn megacluster supercomputer, the RR would still be OP, tankbush would still be unplayable, PC districts would still be locked, etc, etc.
Maybe we fix the core content of the game first before we waste time with moving the whole broken mess to another platform because "oooh it's more powerful" and "PvE will magically appear out of my unicorn's butt" because it's on PS4 now? 60 fps will NEVER happen on ps3 Your point being? 1) Dust is not the first game I've played on a PS3. I know that there is a bit more than just hardware limitations going on with the framerate and lag issues here. 2) OK, so " oooh it's more powerful" and I get 60fps. Hooray! I can watch myself get spawncamped by HAV's that much more clearly. Besides (MAYBE) getting better framerates, assuming CCP can get their act together, what else gets fixed? Especially if one considers the months of development time lost to porting the game? Nothing. You really think there's no difference between 20fps and 60fps Increased frame rate would make a HUGE difference in the feel of the game It would also allow for better rendering, textures, increase player count, bigger battles, and many other features |
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