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Thread Statistics | Show CCP posts - 2 post(s) |
Iron Wolf Saber
Den of Swords
13201
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Posted - 2014.02.26 11:47:00 -
[1] - Quote
Rinzler XVIII wrote: The OP;
*Cracks neck a bit. Warning wall of text was constructed on sheep jumping fences.
Sorry been off the forums lately and didn't get to this sooner and lack of sleep right now.
As for what the CPM exactly does when it comes to communism is to take a tuning fork to the community and find the tone of it. Striking the fork in one place can leave a sour note, striking it in others gives it a sweet note. It is then the CPM"s responsibility to find out why and that is why some of the more effective cpm pushes are based on the subjects where it has been struck everywhere near and far.
True we do cherry pick some voices but the point about the voices we generally pick is they're the voices that quite a bit of the community IS already listening too. Much so more those who never speak cannot be represented as easily; I still run into players who don't know what a CPM is. Regardless; In this echo chamber its pretty amazing how often you get a chorus and how infrequent individual voices are. There are plenty of variety of tones but once you split the hairs they're hard to distinguish anymore.
Which leads to the first unfairness; CPM are players too, and by that extension, Human. We're entitled to our own opinions, ideas thoughts and the like. Why do you think I got rather upset that my Dust 2.0 project got onto CCP's radar in a big way? (thanks alot twitter verse) It's because I really didn't want them to see it that early in the process, a project that may just fall out because I simply do not have the time these days. It was eventually going to wind up on their radar but it got there far too prematurely for my liking; and now I have to deal with it with CCP. As for our own opinions there are times to raise them up as your own and honestly speak for oneself to ccp about how you feel about said subject; and there is time where you need to swallow your own pride and admit.
The other unfairness of the whole deals is the simple fact as much as the CPM is held to a NDA so are the Developers are required to adhere to that NDA as well; and after months and months of doing this behind closed doors the NDA's purpose becomes rather clear in its use. One wrong message can burn the entire community to cinders. While there have been mistakes in the past just imagine how much worse they could have been had they been blathered out at first thought of the developers? The only difference between CPM NDA and Dev NDA is their loop on permissible lifts are much shorter than the CPMs (and is almost always reliant on the developers making the first move anyways)
As for the auto-cracity comments, I can recall about 13 incidents (the most recent of which was yesterday) where the CPM pissed off or hurt, or agitated CCP in some form shape or manner that made members of the company rather uncomfortable. A couple of them have been made public if you been keeping up. If you think we're a bunch of yes men then you're sorely mistaken; currently we're more of a 'we told you so' sort of folks though there are plenty of times CPM didn't see it coming (commonly attributed processing quite a bit of information all at once) or CCP listened and responded with the positive change.
As for CCP employees and the mistakes and successes they're having; being able to talk with them near weekly; pick their brains and understand how all the madness works makes the CPM feel sorry for the most likely to be targets of community ire. Some employees will deserve it; some really don't. Case in point the last 5 paragraphs involves a single hard working developer footwork.
As for the decisions matter argument; most other people in the new eden imply it to the things you do outside your character's shields. A wrong post on the forums, a spat on IRC, a friend request on face book leading to wars, year long grudges, and corp heists.
And if you're going to bring real world thinking into this. Eve is in a constant flux of constant technological developments. Your plasma rifle magnetic frequency was found out and fully countered with a simple algorithm change in the shielding and armor resonance. Technology kill off rate in new eden is vastly astounding and highly competitive. You don't take a WW2 Sherman and pit it against a modern Abrams. Similar in respects you don't take a Circa 2004 eve online battleship against a 2014 version either (and this is just by plain raw stats the old battleships would be nearly 40:1 power ratio meaning you would need nearly 40 to sink a current one; implied power gains are astronomical.) So what may be a totally awesome Rail Rifle today someone is already out there developing a counter to kill it's effectiveness and the Rail Rifle manufacturer wants to retain its dominance in selling that weapon and will have to make sacrifices and adjustments to keep on par with everyone else. I mean can you imagine that less than two years ago personal shielding on infantry didn't exist? Not even on the tanks?
As for balance, this game WILL never achieve 'perfect' balance. It's not in its nature to ever too. Also most unfortunately Marketing and players proven time after time after time again. A new gun is ALWAYS more preferable to balance; and you know what is worse about that? A new gun can be voted with a wallet waving and throwing money at the computer screen; perfect balance is usually voted by turning around and walking out the door. Which is sad because thats how really crappy games are hot sellers while truly great games are in bargain bins and the studio that made them is completely empty.
Also I already made it known I am totally against respecs (as a service) until a long list of conditions are met; but I am still pushing for one in 1.8.
I have an open door policy and I am sorry if I rejected your skype requests been getting trolled there lately. Twitter and eve mail or the forums are some of the better places to find me.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Iron Wolf Saber
Den of Swords
13201
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Posted - 2014.02.26 11:55:00 -
[2] - Quote
In addium of balance, https://forums.eveonline.com/default.aspx?g=posts&t=325209&find=unread
Third time this year these ships have been altered and they're among the FIRST ships brought into the game when it launched and I would probably say this is the 20th time they been balanced AGAIN.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Iron Wolf Saber
Den of Swords
13202
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Posted - 2014.02.26 14:46:00 -
[3] - Quote
ONE-I-BANDIT wrote:So its like an spin the wheel kinda deal for all the items well thats good to know alway have to be on your toes
I hate the blind side spins from either side, for the record on blindsiding CCP is winning that score easily. CPM (as a whole) has accurately guessed most of the community reactions.
Its CCP doing most of the wrench throwing.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Iron Wolf Saber
Den of Swords
13203
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Posted - 2014.02.26 16:38:00 -
[4] - Quote
INFINITE DIVERSITY IDIC wrote:While I am sure that most of what IWS said is true the problem is that the mentality of ccp and some cpm members is to accept the practices used in EVE, we will at some point achieve racial parity no? And when we have all the suits and all the main weapons how can we not then say ok balance this and then leave it alone? Is that to much to ask? No, and until then when you make huge changes give an sp refund......
Thats really not asking that much.. If true balance ever exists then FOTM wont.... And thats the deal..... Either way our choices dont matter when your changing SUIT ROLE BONUSES, I mean damn those are essential parts of why we choose a suit or weapon.... So if ccp wants to balance all weapon stats against each other, and not against cry babys thats one thing, but if they introduce 5 new suits, and change the weapons, and change role bonuses, and add new weapons, then yes we needmto demand it, I think we have done a good job this time around, though as a community we havent demanded it enough in the past.....
Relying to much on the cpm or defering to the traditions of eve as SOME cpm members like to do. F u c k eve this is dust, we aint flying ships in space we are shooters and unlike eve very small changes here make a big deal. Our skill is in our thumbs and our reflexes and its real and tangible skill in eve its all spreadsheets and numbers and your shooting skill means d I c k ? Ya......
possible patch notes wrote: CARACAL: +0.01 inertia
Small change leads to quite a bit of meta in eve as they do in dust.
Also piloting in pvp small scale is typically the height of hand eye mind coordination in eve. True you may not need reliance on your ability to point and click. But you do need excessive reliance on being able to know your own ship's abilities are and what the target list and what the potential abilities are, as well as extra spacial awareness being most useful Like who just popped in local and the like. This is where spreadsheets begin to fail in eve. I mean I watched a video where numerically two ishtar cruisers shouldn't have done what they did but they did anyways taking on a fleet much larger than themselves and winning despite being in quarter hull.
I mean numerically a rookie ship has no chance against a missile cruiser right? https://www.youtube.com/watch?v=n3i2AftCl-o
The reason why there is such a reliance on eve. is because dust 514 IS eve, its a special client of eve and it in the same universe as eve.
What sense would it make if amarrians used bullets? Minmatar used photon cannons? Gallente using deflector dish to solve their plot holes? Or Caldari being generous?
There is a basis for which to deflect off of the parent universe for on many grounds in terms of both numbers and game design. Knowing what works well in an FPS and what doesn't should not require eve online though.
Ture balance will never be achieved in dust because of the constantly changing meta, measuring the turn around time on FOTM cycling unadulterated is about 3 months in Dust 514. That means without patches interfering with the numbers involved it takes the player base to counter the FOTM and adopt it widely.
Also true balance is a complete falsehood from what I have seen so far in every other game. In every true balance game I ever seen it consistently boiled down to one number and DPS.
Not HP. Not speed.
DPS and the application or Insurance of
Rather horrible concept to be honest where everyone is a glass cannon but who cares? your dps is so freakishly high that your attacks will chew through their defenses before they can respond.
TTK in dust low? At least I can survive a half of a magazine of a rail rifle attempted hits and still kill the guy that shotting me.
Other 'perfect balance' games its death on sight if you're statistically inferior. There is no out skilling, there is no out thinking there is really no outplaying. Because in a perfect balance games you might as well delete all numbers.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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