Sam Tektzby
Better Hide R Die
322
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Posted - 2014.03.11 04:26:00 -
[1] - Quote
KatanaPT wrote:Suggestion:
Pick a game mode, then pick the maximum meta level of gear used in the match. This would avoid the current state of protostomping and it would balance a match. If you want to go proto, you would face players who also picked proto. And viceversa. Obviously rewards would be scaled according to gear. And from Varjac Theobroma Montenegro comes this great idea of establishing something similar to how sec space works on Eve, albeit diferent from what i propose, it would also be something good at matching games by gear.
Example:
Pick Domination----> Pick Any you wanted gear and below. (example Domination--> Basic gear or Domination-->Advanced gear)
Pick Skirmish----> Pick Any gear and below.
Pick Ambush----> Any Gear and below.
We all know that proto gear is hindering the balance of matches, even worse when a squad fields it entirely. I myself used proto in matches and honestly felt bad when we overpowered the enemy team. But matchmaking as it stands doesnt work, and whatever you say or contradict this with the normal arguments of "oh if i can field it, i can use it!" or "HTFU", you know that deep down, if we had balance in gear, the matches would be more intense, fair, exciting and wouldnt almost expell new players or corps who didnt had the luxury of exploiting PC and thus ensuring you had isk for protostomping public matches.
Thank you for your time reading this.
Basicaly i agree with some points here, i like if there is equal chance for everyone. There is few possibilities:
Limit for gear Battles closed by player levels Battles closed for parties
Every of this three have cons aswel, if you will have limited gears (by money/battle/anything) there will be really big contra from these boyos who using that and that is undestandable. About battles with "level" limit, there is way and really big chance to make game more nood friendly and casuals friendly. Another posibility is "closed4party" implementation, thats basicaly just open to lonelywolf, but there is small place for usability.
I dont know im to tired of thinking about anything here in dust, honestly i dont know what can be best. Basic and core mechanique should be make every fight balanced, but how if CCP have problem with that. Their battle, not mein.
Support - Tactician/Support
Deteis - Orator
BHD since MAG
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