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Varjac Theobroma Montenegro
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Posted - 2014.02.20 18:38:00 -
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Naw, maybe the ADS you are trying to down are just good pilots. Very few noobs fly them ya know. They are sorta rare on the field, and when you see one, most likely Tthe pilot is decent to say the least.
And I lose plenty. Proto swarms hunt you down, forge, rail LAVs, take your pick man. There are plenty of options to combat DS, only one to combat tanks.
Today I had been getting harassed by a single LAV with a rail.i was shocked at how much damage he was doing, if he had a driver or a forge riding coach that would dominate the prescence of a ADS.
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Varjac Theobroma Montenegro
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Posted - 2014.02.20 18:59:00 -
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DUST Fiend wrote:Evan Gotabor wrote:However, they need more range, something beetween 200 and 250m. So they can have a good range and make any ADS player think twice before he try another pass. That should be enough to create us more danger positions and destroy a running tank, but not enough to do what they used to : hide on the top of a tower and kill vehicles. They really don't need any more range, considering the range limit is only for lockons. Swarm missiles will fly almost all the way up the flight ceiling, it's just that the dropship has to come in closer for you to start firing. That's balanced. What isn't balanced is that you can outrun / mitigate all damage from swarms with afterburners. A buff to swarm launcher projectile speed would fix this, while still letting afterburners be useful for quickly disengaging or finding cover.
Maybe for mlt or std, possibly adv. pro are just fine. I lost two yesterday to swarms. I had been hit by a forge though too, but as no aiming is required, the upper tiers are very useful.
However, I would want to know the POV from a proto swarm user.
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Varjac Theobroma Montenegro
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Posted - 2014.02.20 19:07:00 -
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DUST Fiend wrote:D legendary hero wrote:Darken-Soul wrote:[quote=Jackof All-Trades][quote=Chuckles Brown]Shooting a ADS with a rail does take some small skill. I'm going to have to stop you there. My Incubus costs 375K ISK. A redline railgunner can use a fit ~70K ISK and three shot me before my Incubus can even turn properly. This is why railguns are unbalanced. Not the fact they can kill - but the kill they give is cheap and you feel cheated. I got a boundless hmg fit that costs 175k. There isn't a damn thing I can do to hurt your dropship but you can 3shot me two seconds after I spawn.
You have a choice to spawn in a much more affordable suit in a pub. That's your decision to risk that isk. There is no cheaper ADS, they're all rich boy fits.
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Varjac Theobroma Montenegro
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Posted - 2014.02.20 21:02:00 -
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Skihids wrote:
Do you know how to make a small fortune in dropships? Start with a large fortune....
Rofl!
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Varjac Theobroma Montenegro
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Posted - 2014.02.20 21:03:00 -
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Justin Tymes wrote:I don't know what is checking ADS if Railguns get nerfed. Forge Gunners are ok when there are 1 or 2, but 3+ experienced ADS Flyers will overwhelm them.
Lol Swarms. Lol Plasma Cannons.
What checks 3 good tankers?
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Varjac Theobroma Montenegro
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Posted - 2014.02.20 21:09:00 -
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Justin Tymes wrote:Varjac Theobroma Montenegro wrote:Justin Tymes wrote:I don't know what is checking ADS if Railguns get nerfed. Forge Gunners are ok when there are 1 or 2, but 3+ experienced ADS Flyers will overwhelm them.
Lol Swarms. Lol Plasma Cannons. What checks 3 good tankers? Railguns.
Really? Cause three tankers on most maps guarantees your team will not be able to field one.
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Varjac Theobroma Montenegro
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Posted - 2014.02.20 21:27:00 -
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True Adamance wrote:Varjac Theobroma Montenegro wrote:Justin Tymes wrote:Varjac Theobroma Montenegro wrote:Justin Tymes wrote:I don't know what is checking ADS if Railguns get nerfed. Forge Gunners are ok when there are 1 or 2, but 3+ experienced ADS Flyers will overwhelm them.
Lol Swarms. Lol Plasma Cannons. What checks 3 good tankers? Railguns. Really? Cause three tankers on most maps guarantees your team will not be able to field one. Untrue. Was subjected to tank spam a couple of days ago. Dropped my HAV, destroyed 6 enemy Rail HAV, assisted on 2 and confirmed a friendly HAV destroyed 4. We lost 1 HAV, the Maddy I was using to rush their hill pass out of the spawn on Manus.
What about three of you? Tank stomping doesn't always happen. But three of any of the tankers I roll with pretty much rule the tabletop. It's just that most often tankerbros roll together and often don't run into other squads of tankerbros as often. It was more of a counter point that the number of vehicles wasn't the problem, it was the pilots inside that made the difference.
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Varjac Theobroma Montenegro
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Posted - 2014.02.23 04:40:00 -
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DUST Fiend wrote:Rinzler XVIII wrote:sure dropships may not be able to kill at the flight ceiling like Railgun tanks can in the redline but you can get from being actively engaged in a battle to the flight ceiling in a few seconds .. 1 hit from a FG .. back to the safety of the flight ceiling .. Railguns can still hit you at the flight ceiling, and once you're en route to the flight ceiling, you've effectively been removed from the match. You can't even provide intel because nothing renders at that distance. Also, believe it or not, every so often you can get hit by the odd RDV that spawns towards the flight ceiling. While equally rare, it's also easier to get hit by stray null cannon missiles when you're floating around that high since it's hard to tell where exactly they're coming from depending on the angle of your camera. The last two are certainly uncommon, but definitely not unheard of. Dropships are pretty easy to take out if you have one other AV guy with you, and it's not impossible to take them out solo with a forge gun depending on the circumstance / pilot. While swarms definitely need a buff, they tend to kill dropships just from the knockback. If you aren't a pilot then you really don't understand just how much a random swarm missile can **** in your cereal.
Agreed, in fact, lately I have been having issues with swarm and forge combo. It is a very effective combo.
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