neolutumus
The Unholy Legion Of DarkStar DARKSTAR ARMY
33
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Posted - 2014.04.09 19:34:00 -
[1] - Quote
A idea from ADAM-OF-EVE
ADAM-OF-EVE wrote:we need the remaining pieces of logi equipment to become active rather than deployable.
scanner, active rep tool, active , tells you who needs healing
so why can't we make hives and uplinks active
players brings out a nanohive, it shows an ammo bar for all players in range showing if they need ammo. if they do you turn on the hive and fill them up. when they are filled you move on taking your hive with you.
the same would go for uplinks. someone needs a spawn in, you turn on your uplink and they spawn in on you. no more spawn killing, no uplinks in places they can't be killed. brings a new role to scouts sneaking into enemy bases and letting players spawn in on them without the enemy knowing.
there is reason then to make them never deplete like repair tools and scanners. this in turn would bring down logi fit costs and remove every piece of spam in the game
THIS!
AND
Increase Flux grenade magazine to 3.
Make Plasma cannon have huge blast radius, but affect shields/equipment only (like flux).
Make "emp" style remote explosive, destroys drops and decloaks for x seconds in blast radius. (1/equipment slot)
If deployed, drops should be hackable, giving you the item @ the end of battle.
Equipment spam is only a problem when the players do nothing to eliminate the spam, or encourage its use. 1 well placed flux grenade can fix the problem. (although I DO get the issue with lag issues, which can be caused by pretty much any type of spam)
Give DUST514 some direction.
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neolutumus
The Unholy Legion Of DarkStar DARKSTAR ARMY
34
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Posted - 2014.04.10 04:55:00 -
[2] - Quote
Alright.....if we're on the balancing range, i get that nades were reduce in capacity to eliminate spam, however, functionality of the nades should be added to make up for limits of the item (lets face it, equipment spam has made up for the reduction in nades, annoyingly so). I understand that the servers have limits, HOWEVER, by removing the AV nade limit of 3, they severely impacted AV suits from being functional (not to mention the current bugs with forge and plasma cannon). So I'll give you that on the nades, but what of the other ideas I suggested?
Give DUST514 some direction.
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