Garrett Blacknova
Codex Troopers
4509
|
Posted - 2014.02.18 04:53:00 -
[1] - Quote
Godin Thekiller wrote:To put it in perspective, one burst into a 2x hardened Maddy would almost kill it...... and that's from a STD turret, a adv. would probably kill it, and a PROTO one unless he misses a lot, which is hard unless you suck, will kill it. All of these are without a single damage mod. if there is one, you better be lucky to survive. Unless you're talking about maxed skills and/or damage mods being included, this simply isn't true.
I run Standard Missile Turrets on several HAV fittings (mostly Gunnlogis, but a couple of Sicas), and against an UNHARDENED Madrugar, I've landed every single missile on target and only barely killed the target when it had taken Forge Gun fire before I started firing. It had to have been been double-hardened to absorb the couple of Forge hits I saw with such minor damage, then when the hardeners dropped, I ripped into it, and only finished the job with my last missile, WITHOUT A SINGLE SHOT MISSING.
I didn't have any relevant skills maxed to give the full potential passive damage bonus, and I wasn't running damage mods, but the tank can only have been running one set of plates at most.
Also, Missile Turrets have one serious drawback that ISN'T the SP cost, and that's reloading - the on-screen display shows them reloading one round at a time, like Shotguns, and doing so makes sense for what missiles are, but until the full reload time has completed, EVEN IF YOU ONLY NEEDED ONE MORE MISSILE, you can't fire. With the longest reload time of any turret, and the inability to interrupt a reload and fire a partial volley, or to quickly reload when you only needed one or two missiles to finish something off or force an infantry/LAV retreat, the Large Missile turret needs a BUFF before it gets another nerf. |
Garrett Blacknova
Codex Troopers
4511
|
Posted - 2014.02.18 07:59:00 -
[2] - Quote
I think I've realised what we're missing when anyone EXCEPT Godin can hit every time and NOT kill a moderately-tanked Madrugar without hardeners, and he can kill them with hardeners on.
We're not accounting for hitting the Maddie's weak point regularly. Some players make this easy because hardener = invulnerable and they don't think to take any precautions.
You sure you didn't have a Forge Gunner (or 5) backing you up that you didn't notice?
Although Godin, your assumption that Missiles are meant to be Railguns? Yeah, not so much. There's a reason we have Railguns AND Missiles. Pro-tip: It's not so they can both be the same thing. |