Ryme Intrinseca
Fatal Absolution
739
|
Posted - 2014.02.17 20:55:00 -
[1] - Quote
Bendtner92 wrote:I'll copy paste a few posts of mine from some of the other threads. Bendtner92 wrote:I skilled into something and now you're changing it to something entirely else. How is not giving a respec even an option? I don't get it, my choice can only have consequences if I fully knew what I skilled into.
Infantry respec for 1.8 or get out. Bendtner92 wrote:A Dropsuit Command respec will not suffice in this case. There has to be a full infantry respec.
If you for example want to switch from the Amarr Sentinel to Caldari Sentinel you no longer have any use for your armor skills, but will need shield skills instead. Thus there has to be a respec for Dropsuit Upgrades as well.
If you want to switch from Gallente Assault to Minmatar Assault and want to take full advantage of the suit bonus you no longer have any use of the Assault Rifle you skilled into, but will need the Combat Rifle instead. Thus there has to be a respec for Weaponry as well.
I can go on with reasons for a full infantry respec. The point is just that a Dropsuit Command respec won't be enough as different suits require entirely different SP investments. There simply HAS to be an infantry respec, there's no way around it. You've put it very well. I'm going to add a few more examples in favour of a respec, two about dropsuit command and two about weaponry.
DROPSUIT COMMAND
A lot of people specced into the Minmatar logistics suit because they wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. The previous bonus (hack speed) specifically catered to that playstyle. And now CCP are proposing a bonus that is for the exact opposite playstyle - someone who's walking along with his rep tool locked on a heavy. Many Minmatar logistics players have NO interest in rep tools and had no reason to expect the most lightly armoured, fastest logi with a hacking bonus to suddenly become the designated chubby chaser.
A lot of heavies specced into Amarr heavy frame rather than Amarr sentinel because the heavy frame's 2/3 slot layout at proto is superior to the 1/4 slot layout on the sentinel. Low and behold, in 1.8 Amarr sentinel gets that 2/3 slot layout plus some great bonuses. It is objectively better than the heavy frame in several respects and worse in none. But if there's no respec, the only people to get the benefit of the 2/3 layout and great bonuses are the people who chose the 1/4 slot layout suit! This is not a matter of choice but a lottery, plain and simple.
WEAPONRY
Until 1.8, the Amarr commando bonuses were not specific to Amarr weapons, so there was no reason for Commandos to spec Amarr weapons in particular. Many have specialized in ARs, RRs, CRs, MDs, shotguns, swarms, sniper rifles, etc, in dozens of different combinations. But with 1.8 any fit that does not involve two weapons from the same empire will be uncompetitive as it will be missing out on a bonus. A commando with his SP in, say, ARs and swarms will go from getting a bonus on both his weapons to getting no bonus at all if he's in an Amarr commando. Even if he gets his dropsuit SP respecced, there is no suit he can spec into that will give a bonus to both the weapons he has SP in, as they are from different empires. Unless he gets his weaponry SP funded, he will always be at a disadvantage, just because CCP made the commando bonuses so Empire specific.
The same general point applies to using any non-matching light weapon+sidearm combination with any assault suit. For instance, an CR+ScP combo has been fine up til now - no disadvantage to using that. But as the 1.8 assault suit bonuses will apply only to light weapons and sidearms of that Empire, anyone with SP in a sidearm that doesn't 'match' their light weapon will be at a disadvantage even if they get their dropsuit SP refunded. For instance, in the CR+ScP example, if you spec Minmatar assault, you get no bonus on the ScP. You'd probably be better off with an SMG, as you'd get the bonus then, but you had no reason to spec that so you didn't. There are several other examples like this - cases where, unless people get weaponry respecced, they'll be at a disadvantage through no fault of their own.
TL;DR Respec dropsuit command and weaponry at the very least. |
Ryme Intrinseca
Fatal Absolution
740
|
Posted - 2014.02.17 21:12:00 -
[2] - Quote
The Robot Devil wrote: Players are a whiners, we want it all right now the way we want it and it better be perfect. It doesn't matter that the noob didn't read or consider what they were doing when placing SP. It doesn't matter that people skilled into things that were OP for the simple fact that they were OP. It doesn't matter about anything but how the players feel. A lot of us should stop feeling and start thinking, it would stop a lot of problems.
You are right, usually there are people whining for a respec just because they made mistakes. But this is different. The scale of the changes being made to suits means that, without a respec, plenty of people who have made good decisions would be forced into totally uncompetitive suit/weapon combinations, and in some cases, totally different playstyles (e.g. Min logi going from being the speed hacker to the chubby chaser).
Either of these options is fine:
1. Everything stays as it is, choices stand (no respec).
or
2. Everything changes, choices no longer stand, everyone gets to make their choices again (suit lottery plus respec).
This really is not:
3. Everything changes, choices no longer stand, but no one gets to make their choices again (suit lottery plus no respec) |
Ryme Intrinseca
Fatal Absolution
770
|
Posted - 2014.02.22 14:03:00 -
[3] - Quote
Just confirm the respec CCP. You can see that there is an overwhelming case in favour, given that you are changing how pretty much every combination of suit, weapons, and upgrades works. Sometimes even the playstyle is changing fundamentally, as with the minlogi.
You can also see that there is a massive majority in favour, and that you'll lose a lot of players if you don't do it. After the vehicle-only respec and invincible tanks, no infantry respec really would the last straw for a lot of infantry. |