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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Reign Omega
BurgezzE.T.F General Tso's Alliance
149
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Posted - 2014.02.18 02:43:00 -
[1] - Quote
I agree with a refund, at the very minimum dropsuit command, but not limited to equipment and the like. Core skills maybe not so much as they benefit all suits though I can understand not maxing certain modules for certain playstyles. I would safe to be fair and safe full infantry minus weapons, as it doesn't take a long time to become proficient in a single weapon. |
Reign Omega
BurgezzE.T.F General Tso's Alliance
149
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Posted - 2014.02.18 02:56:00 -
[2] - Quote
MINA Longstrike wrote:D legendary hero wrote:MINA Longstrike wrote:D legendary hero wrote:Aikuchi Tomaru wrote:Respecs in Dust are not necessary. ...stuff so, why did vehicles need a respec? if you agreed with the vehicle respec then you automatically agreed for an infantry respec. if, you don't, then all the vehicles should have their SP returned to their prexisting categories, and anywhere a category was removed the SP that was their should just be "lost". besides, I highly doubt you actually believe in what your saying. Otherwise, you'd have dropsuit operation to level 5 even though there is no reason too. Vehicles didn't 'demand' a respec - it was mandatory because of what they did with the tree. An infantry respec/refund at this point is optional not 'mandatory' as so many scream that it is. they didnt need to refund SP for vehicles. You accumulate SP endlessly, you potentially can have everything to level 5. so... that was optional too. tankers were crying so hard ccp gave it. Yes they did need to refund the skillpoints because of the fact that they more or less deleted skills and rolled them into a different bunch. They are not deleting infantry skills, or obsoleting them, you are simply getting more dropsuits. I don't think you understand what the word mandatory means and are just ranting with inanities like "they should have taken 4-7m skillpoints away from tanks". This is no longer an intelligent debate it is merely you whining and insinuating that the rest of the player base should have been harmed over a perceived slight, you are refusing to concede any points that don't support your views and are deliberately avoiding answering things that would force you to make any concessions or admit that you might be in any way wrong or making deliberate fallacies.
Pardon my intrusion, but the vehicle tree was reworked, changing vehicles intended roles and play in the field, and the refund was given to allow pilots to choose whether or not they agreed with said changes. They could have easily just refunded the unused so from deleted skills but they chose to allow pilots the choice of returning to the intended roles. I'm sure that most pilots are back in the cockpit, but they had the option to change, it would only be fair to give infantry the same option while denying pilots the ability to choose into these skills except for saving so. They are fundamentally changing the logistics effectiveness, and changing the way assaults push the field. Aside from New choices for those of us who didn't have the option in the intro to choose what we want. |
Reign Omega
BurgezzE.T.F General Tso's Alliance
149
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Posted - 2014.02.18 03:02:00 -
[3] - Quote
Also with vehicles some things are open, if I skill into HAV, which I have 12 mil into, and they release racial parity tanks...I automatically have access to them with the way skills are now, same with LAV. I don't have to invest more unless they either change the trees again, or release enforcer/prototype tanks. |
Reign Omega
BurgezzE.T.F General Tso's Alliance
194
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Posted - 2014.03.12 20:59:00 -
[4] - Quote
I personally wanted a full infantry specifically to streamline my character, I played a few different styles and found what I like, the other crap is just making my skill list look cluttered with skills I never intend to max. I ultimately wanted my concise skills to be completely 5. Meh, selfish I know...I'll manage. |
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