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D legendary hero
Ultramarine Corp
1599
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Posted - 2014.02.17 18:03:00 -
[1] - Quote
it reveals 3 things:
*light weapons are clearly over powered.
*heavy weapons are clearly underpowered.
*most people complaining are clearly assult suit users
CCP promoted this in an E3 video having a heavy snipe. Each suit has its advantages and disadvantages. but what possible explanation could their be for a heavy not holding a light weapon?
scouts, and mediums can't use heavy weapons because they are TOO HEAVY" but how can a heavy suit not use light weapons because their too light... that doesn't eveen make sense.
RR heavies are not OP RR are OP. (and most are terrible players). many assault medium frames use RR, PR, and Scr as a crutch, I normally see them just charging in using no cover or tactics.
so when a heavy with a light weapon charges at a medium with a light weapon neither are using tactics both are using a crutch, the one wiht more ehp will win. both = scrubs
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Awry Barux
New Eden Blades Of The Azure Zero-Day
750
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Posted - 2014.02.17 18:06:00 -
[2] - Quote
Your topic no good. Respec? |
Akdhar Saif
Intaki Liberation Front Intaki Prosperity Initiative
311
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Posted - 2014.02.17 18:14:00 -
[3] - Quote
Did someone say respec? |
Sgt Kirk
Fatal Absolution General Tso's Alliance
4761
|
Posted - 2014.02.17 18:14:00 -
[4] - Quote
I smell a new respec thread coming along!
Official Role Playing Gallente Asshole -Title Awarded by True Adamance
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pegasis prime
BIG BAD W0LVES
1562
|
Posted - 2014.02.17 18:15:00 -
[5] - Quote
I agree on many of your points excpt rr being cruches and op I am a caldari purist and love my rail rifle as it allows me to engauge at longer distances but if a cr or scr catches me in cqc well im ****** mainly due to the spool up and slow rof. I think that light wepons are faily well balanced but the heavy wepons need some tweeking as well as introducing new heavy wepons
Its gone from suck .....to blow
level 1 forum warrior
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Tectonic Fusion
1061
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Posted - 2014.02.17 18:29:00 -
[6] - Quote
TOTM is Respec! EDIT: they don't like losing in 1 vs 1 combat. Heavies are easily outmaneuvered by assaults and scouts alike. You just have to sneak up on them, circle them, and they can't react that much.
Solo Player
Squad status: Locked
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Joel II X
Dah Gods O Bacon
1170
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Posted - 2014.02.17 18:34:00 -
[7] - Quote
Smells like teen spi-... Like a RESPEC! |
TYCHUS MAXWELL
Sebiestor Field Sappers Minmatar Republic
48
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Posted - 2014.02.17 18:38:00 -
[8] - Quote
D legendary hero wrote:it reveals 3 things:
*light weapons are clearly over powered.
*heavy weapons are clearly underpowered.
*most people complaining are clearly assult suit users
CCP promoted this in an E3 video having a heavy snipe. Each suit has its advantages and disadvantages. but what possible explanation could their be for a heavy not holding a light weapon?
scouts, and mediums can't use heavy weapons because they are TOO HEAVY" but how can a heavy suit not use light weapons because their too light... that doesn't eveen make sense.
RR heavies are not OP RR are OP. (and most are terrible players). many assault medium frames use RR, PR, and Scr as a crutch, I normally see them just charging in using no cover or tactics.
so when a heavy with a light weapon charges at a medium with a light weapon neither are using tactics both are using a crutch, the one wiht more ehp will win. both = scrubs
Well no one would mind so much if respecs were given out so that we all can run around as heavies with light weapons. I mean, it's only fair to respec. Respec..... respec.... sp refund.... RESPEC!!! |
Thumb Green
Mannar Focused Warfare Gallente Federation
787
|
Posted - 2014.02.17 18:44:00 -
[9] - Quote
I never got it either. Right now heavies with light weapons are easier to kill than logis with light weapons; of course after 1.8 it might be different. However as it stands now I laugh at LW hevies in cqc as I rip them up with my HMG and I laugh at them at range as I rip them up in my proto calogi with a RR.
Support Orbital Spawns
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D legendary hero
Ultramarine Corp
1603
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Posted - 2014.02.17 22:55:00 -
[10] - Quote
pegasis prime wrote:I agree on many of your points excpt rr being cruches and op I am a caldari purist and love my rail rifle as it allows me to engauge at longer distances but if a cr or scr catches me in cqc well im ****** mainly due to the spool up and slow rof. I think that light wepons are faily well balanced but the heavy wepons need some tweeking as well as introducing new heavy wepons
well, let me clarify. I am minmatar. RR are OP only because of their CQC capabilities if they had their hipfire spread wider they would be perfectly fine.
I never supported the "nerf RR" damage train people hopped on. the damage was fine, but its ability to be sucessful in cqc made it OP.
damage mods are really what throw everything conventional out the window. However, simply increasing the PG on damage mods would solve that. you get more power but can't stack as many or tank as hard.
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Christiphoros von Poe
Dead Six Initiative Lokun Listamenn
96
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Posted - 2014.02.17 23:04:00 -
[11] - Quote
I think that it is a viable tactic. But I do still get annoyed when a Standard RR wielding militia heavy can outlast my proto Gallente assault suit in a firefight. But that's Dust. I am currently trying to sneak up on them from behind but if I get spotted it's usually over. The RR just melts my suit like butter. Or this could be because I am bad at Dust, which I have come to terms with.
(1) "Exile" Assault Rifle reserved for: Fire of Prometheus
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D legendary hero
Ultramarine Corp
1605
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Posted - 2014.02.17 23:07:00 -
[12] - Quote
Christiphoros von Poe wrote:I think that it is a viable tactic. But I do still get annoyed when a Standard RR wielding militia heavy can outlast my proto Gallente assault suit in a firefight. But that's Dust. I am currently trying to sneak up on them from behind but if I get spotted it's usually over. The RR just melts my suit like butter. Or this could be because I am bad at Dust, which I have come to terms with.
mostly because PR are bad on Armor, and galente suits have low shields. RR is great on armor, heavy suit has lots of armor.
in a head on encounter you cannot win. you must flank, grenade, and weaken him. only than can you assure victory.
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
958
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Posted - 2014.02.17 23:13:00 -
[13] - Quote
It's not light weapons as much as it's militia heavies with rails. Seriously, standing at range with the highest health, dealing the highest damage at the longest range? It's a "good" strategy to be sure, but very scrubbish.
ADS Kills: Lost count a while ago...
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Scheneighnay McBob
Learning Coalition College
4081
|
Posted - 2014.02.17 23:18:00 -
[14] - Quote
FYI, some heavies don't have heavy weapon slots, but rather 2 light weapon slots.
This isn't chromosome. They're called sentinels.
I am your scan error.
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D legendary hero
Ultramarine Corp
1607
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Posted - 2014.02.17 23:23:00 -
[15] - Quote
Scheneighnay McBob wrote:FYI, some heavies don't have heavy weapon slots, but rather 2 light weapon slots.
This isn't chromosome. They're called sentinels.
no one gives a **** about commandos. they are gmped medium frames basically, just as slow as a heavy but same ehp as a meidum. stop being a smart @ss
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Your Absolut End
SVER True Blood General Tso's Alliance
387
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Posted - 2014.02.17 23:41:00 -
[16] - Quote
If heavy weaponary is to heavy for fute suit to carry, the heavy suits fingers should be too big to fit on the trigger of a light weapon.
Heavys using light weapons is kind of an exploit in my eyes, it takes both upsides of two classes and creates a monster with only one disadvantage:speed.
light weapons are designed for assault suits to strike quick and fast to be able to ke n hp konsters like heavys. Heavys ar build for point defense, tats y they have this huge amount of hp. Heavy weaponary is supposed to fulfill niches, so to take on vehicles or to be efficient on cqc point defense.
Yes its variety to equip light weapons to a heavy suit. But its not good for the general game balance. Once 1.8 drops I'm pretty sure you will mostly just see heavys running around with light weapons, and exploiting that balance flaw.
Besides that is running heavy with light just a good sign to show the dust community how bad you suck at the game, just like lav heavys or murder taxis, when they were trendy
another one bites the Dust...
Born as Kameira, die as Kameira, my life for the Empress!
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
666
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Posted - 2014.02.17 23:45:00 -
[17] - Quote
heavies need a lower rotation speed
Kills- Archduke Ferdinand
Balance!
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Meeko Fent
Kirkinen Risk Control Caldari State
1756
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Posted - 2014.02.17 23:46:00 -
[18] - Quote
I feel it shows less that the lights are OP, and more that the heavies are very UP.
Also, in my hands at least, CRs are much more OP, but besides the point.
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Patrick57
Fatal Absolution
5223
|
Posted - 2014.02.17 23:51:00 -
[19] - Quote
It's because people actually need the most OP weapon on a 1000 HP suit to do good.
Especially after 1.8, the ability to use Light Weapons on any Heavy suit besides the Commando needs to be removed. Otherwise you'll see Gallente Heavies running around, with 25% resistance to some things, and the most OP weapon in their hand. How are you supposed to counter that? Before you can get all your shots off with a Shotgun Scout, they'll have turned around and killed you. Before you can reload with your RR Caldari Commando, they'll have already demolished you with their own.
RR Heavies
btw HMGs aren't very UP anymore (at least in CQC)....maybe if CCP could come out with at least an Amarr or Caldari HMG (one with a longer range) then it wouldn't matter if they can't use Light Weapons.
Fatal Absolution's official bench warmer and mascot
I go negative in PC, yay
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Seigfried Warheit
Caught Me With My Pants Down
207
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Posted - 2014.02.17 23:51:00 -
[20] - Quote
Do you use CRs? I noticed you didn't mention that in your list of crutches but its a crutch too |
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Seigfried Warheit
Caught Me With My Pants Down
207
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Posted - 2014.02.17 23:52:00 -
[21] - Quote
Your Absolut End wrote:If heavy weaponary is to heavy for fute suit to carry, the heavy suits fingers should be too big to fit on the trigger of a light weapon.
How do their fat fingers fit on those tiny lil sidearms? |
Your Absolut End
SVER True Blood General Tso's Alliance
388
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Posted - 2014.02.17 23:59:00 -
[22] - Quote
Seigfried Warheit wrote:Your Absolut End wrote:If heavy weaponary is to heavy for fute suit to carry, the heavy suits fingers should be too big to fit on the trigger of a light weapon.
How do their fat fingers fit on those tiny lil sidearms?
its a chinese finger trap, pnce their got their fingers inl theres no coming back xD
another one bites the Dust...
Born as Kameira, die as Kameira, my life for the Empress!
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JP Acuna
Pendejitos Canis Eliminatus Operatives
68
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Posted - 2014.02.18 00:11:00 -
[23] - Quote
Scheneighnay McBob wrote:FYI, some heavies don't have heavy weapon slots, but rather 2 light weapon slots.
This isn't chromosome. They're called sentinels. Commandos*
The commando class would be far more interesting if it was the only type of heavy who can carry a light weapon (2, in fact). When they release new heavy weapons, i'd say sentinels should stick to them. Would be a commando buff, in a way.
How will that make sense? well... their hands and arms are so fat they can't hold or fire a light weapon properly or aim downsights?? You notice that the existing heavy weapons (HMG and FG) both are hip-fire weapons. Holding these also requires a different posture that fits the constitution of the suit, which besides doesn't look very appropriate for handling skilfully smaller guns.
...Then they'd have to rework commandos' appearance so it will in fact make sense... and do something to justify sidearm operation by sentinels... Meh, forget i said anything. |
Altina McAlterson
Pure Innocence. EoN.
875
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Posted - 2014.02.18 00:19:00 -
[24] - Quote
Heavies have been using light weapons for almost 2 years and it's never been anything close to a widespread problem.
Trollsroyce used to sit in the redline with a Thales in his fat suit and absolutely wreck ****. Jack Boost used a Duvolle on his and he would post up on a supply depot because his suit had all plates and no reps (least I think that's what he did) and he was almost unkillable. And that one guy was beastly with nova knives on his fatsuit. But these were all isolated incidents.
It's the RR that's the problem. It's too easy to use and is way too effective in pretty much any situation. Normally running a fat suit with a light weapon would require some sort of tactics but with the RR you just stand out there, aim for the head and let it rip.
Running a blaster tank in ambush is like bringing Anthrax to a pillow fight.
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RED FARM
GOOD OL' B0YS
68
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Posted - 2014.02.18 00:29:00 -
[25] - Quote
D legendary hero wrote:it reveals 3 things:
*light weapons are clearly over powered.
*heavy weapons are clearly underpowered.
*most people complaining are clearly assult suit users
CCP promoted this in an E3 video having a heavy snipe. Each suit has its advantages and disadvantages. but what possible explanation could their be for a heavy not holding a light weapon?
scouts, and mediums can't use heavy weapons because they are TOO HEAVY" but how can a heavy suit not use light weapons because their too light... that doesn't eveen make sense.
RR heavies are not OP RR are OP. (and most are terrible players). many assault medium frames use RR, PR, and Scr as a crutch, I normally see them just charging in using no cover or tactics.
so when a heavy with a light weapon charges at a medium with a light weapon neither are using tactics both are using a crutch, the one wiht more ehp will win. both = scrubs
Carrying a heavy weapon makes you too slow. This is why I use light weapons. I would need to use a module spot to imcrease speed otherwise.
Public Chat: GOOD OL' B0YS
Please note the word B0YS has a zero in it.
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Patrick57
Fatal Absolution
5232
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Posted - 2014.02.18 01:23:00 -
[26] - Quote
Seigfried Warheit wrote:Do you use CRs? I noticed you didn't mention that in your list of crutches but its a crutch too B-b-but.....not as much as the Heavy with an RR!!
(trying to defend my crutch ;D)
Fatal Absolution's official bench warmer and mascot
I go negative in PC, yay
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Disturbingly Bored
The Strontium Asylum
1631
|
Posted - 2014.02.18 01:26:00 -
[27] - Quote
RED FARM wrote:Carrying a heavy weapon makes you too slow. This is why I use light weapons. I would need to use a module spot to imcrease speed otherwise.
I got into an argument with the Taco King himself about this the other day. (John Ripper AKA Aztec.)
I lost it. There is absolutely no difference in speed between using a heavy weapon or a light weapon or a sidearm. The only difference is your arms swing faster or slower. Forward motion is exactly the same.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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Soldiersaint
BATTLE SURVEY GROUP Ishuk-Raata Enforcement Directive
726
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Posted - 2014.02.18 01:36:00 -
[28] - Quote
D legendary hero wrote:it reveals 3 things:
*light weapons are clearly over powered.
*heavy weapons are clearly underpowered.
*most people complaining are clearly assult suit users
CCP promoted this in an E3 video having a heavy snipe. Each suit has its advantages and disadvantages. but what possible explanation could their be for a heavy not holding a light weapon?
scouts, and mediums can't use heavy weapons because they are TOO HEAVY" but how can a heavy suit not use light weapons because their too light... that doesn't eveen make sense.
RR heavies are not OP RR are OP. (and most are terrible players). many assault medium frames use RR, PR, and Scr as a crutch, I normally see them just charging in using no cover or tactics.
so when a heavy with a light weapon charges at a medium with a light weapon neither are using tactics both are using a crutch, the one wiht more ehp will win. both = scrubs So im a bad player because i love a weapon that fits my playstyle? well thats the world we live in i suppose. |
LEHON Xeon
Ahrendee Mercenaries EoN.
256
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Posted - 2014.02.18 01:40:00 -
[29] - Quote
I'll tell you why. Because to me they are extremely poor players who have a pathetic gun game. They have to rely on an extra approximate 400ehp crutch to be able to last in a firefight. Then you have the ones that use RRs besides for another crutch. If you can't even kill a medium suit on your own level or one under, without a large extra hp reserve, there's something wrong.
The only people I give a pass to who do this are the new players out of academy who don't have much else for skills and get killed rapidly.
It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San
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D legendary hero
Ultramarine Corp
1618
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Posted - 2014.02.18 02:04:00 -
[30] - Quote
Soldiersaint wrote:D legendary hero wrote:it reveals 3 things:
*light weapons are clearly over powered.
*heavy weapons are clearly underpowered.
*most people complaining are clearly assult suit users
CCP promoted this in an E3 video having a heavy snipe. Each suit has its advantages and disadvantages. but what possible explanation could their be for a heavy not holding a light weapon?
scouts, and mediums can't use heavy weapons because they are TOO HEAVY" but how can a heavy suit not use light weapons because their too light... that doesn't eveen make sense.
RR heavies are not OP RR are OP. (and most are terrible players). many assault medium frames use RR, PR, and Scr as a crutch, I normally see them just charging in using no cover or tactics.
so when a heavy with a light weapon charges at a medium with a light weapon neither are using tactics both are using a crutch, the one wiht more ehp will win. both = scrubs So im a bad player because i love a weapon that fits my playstyle? well thats the world we live in i suppose.
no im saying that a RR heavy with no skill vs a RR medium with no skill = medium suit always loses.
however, Rr heavy with no skill < RR medium suit with skill RR heavy with skill > Rr medium suit with no skill.
heavy suit has a bigger hit box and is slower. so he is easy to hit and dodge. if a medium frame charges right at you in a heavy suit they deserve to die. Plus, all the heavy weapons suck vs light weapons (ARs) so... why use something gimped?
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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VALCORE72
NECROM0NGERS The CORVOS
67
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Posted - 2014.02.18 02:06:00 -
[31] - Quote
Patrick57 wrote:It's because people actually need the most OP weapon on a 1000 HP suit to do good. Especially after 1.8, the ability to use Light Weapons on any Heavy suit besides the Commando needs to be removed. Otherwise you'll see Gallente Heavies running around, with 25% resistance to some things, and the most OP weapon in their hand. How are you supposed to counter that? Before you can get all your shots off with a Shotgun Scout, they'll have turned around and killed you. Before you can reload with your RR Caldari Commando, they'll have already demolished you with their own. RR Heavies btw HMGs aren't very UP anymore (at least in CQC)....maybe if CCP could come out with at least an Amarr or Caldari HMG (one with a longer range) then it wouldn't matter if they can't use Light Weapons.
keep sayn it my self ... 1200 life . best long range gun ...... RESIST . how dfuk do ppl think this ok lol e3 this e3 that, who the fuk cares this game needs balance . its the freedom thats killn it. |
VALCORE72
NECROM0NGERS The CORVOS
67
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Posted - 2014.02.18 02:11:00 -
[32] - Quote
i run pure heavy . have for a long time ,the only time i ran that sht was when the hmg was broke . hmg is a monster now no reason to run anything but a heavy weapon on it , ppl crying we need more range is bs we have one if the the highest dps in game just like the shotgun . we are ment for QCB not long range ....... pick your fights and ground dont let the enemy do it for you .......... |
Sgt Buttscratch
lcritMYpantS
1688
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Posted - 2014.02.18 03:00:00 -
[33] - Quote
If people ran this combo as something other than a crutch to hide absolute bollocks gungame it would be acceptable
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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Mordecai Snake
Sardaukar Merc Guild General Tso's Alliance
36
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Posted - 2014.02.18 03:13:00 -
[34] - Quote
CPU and PG suggests weapons and suits are connected somehow, so just say light weapons are incompatible with heavy and sentinel suits. |
Savage Mangler
Molon Labe. General Tso's Alliance
56
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Posted - 2014.02.18 03:20:00 -
[35] - Quote
Sgt Buttscratch wrote:If people ran this combo as something other than a crutch to hide absolute bollocks gungame it would be acceptable
How about because it's more economical than using the commando suit? I've got mine up to advanced and I still end up switching to my basic sentinel when money gets rough. I mean, I love being able to have both a shotgun and a scrambler rifle on my fit but when I get almost 400 more eHp at nearly a 3rd of the price, it just doesn't make sense to run the commando somedays. It's like choosing between to physically identical cars, but one costs 3 times as much but only gets 2/3 of the mileage. And that's not even getting into the slot issues between the two.
-YOU HAVE BEEN SCANNED-
"Good, then they'll know who killed them."
Keep your knives sharp....and your wits sharper.
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Operative 1171 Aajli
Bragian Order Amarr Empire
1243
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Posted - 2014.02.18 03:26:00 -
[36] - Quote
D legendary hero wrote:it reveals 3 things:
*light weapons are clearly over powered.
*heavy weapons are clearly underpowered.
*most people complaining are clearly assult suit users
CCP promoted this in an E3 video having a heavy snipe. Each suit has its advantages and disadvantages. but what possible explanation could their be for a heavy not holding a light weapon?
scouts, and mediums can't use heavy weapons because they are TOO HEAVY" but how can a heavy suit not use light weapons because their too light... that doesn't eveen make sense.
RR heavies are not OP RR are OP. (and most are terrible players). many assault medium frames use RR, PR, and Scr as a crutch, I normally see them just charging in using no cover or tactics.
so when a heavy with a light weapon charges at a medium with a light weapon neither are using tactics both are using a crutch, the one wiht more ehp will win. both = scrubs
Destroys variety, roles and decorum.
Might as well have everybody just run heavy suits. It feeds the generic, vanilla power player mentality. Why use anything else?
We have other suits in game. Make them count and don't give pussies an easy alternative for everything.
Rommel, you magnificent bastard, I read your book!
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jordy mack
Ultramarine Corp
178
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Posted - 2014.02.18 03:57:00 -
[37] - Quote
Ow much butthurt in here.... For all the ppl saying "fkin scrubs with no skill abusing a crutch blah blah." So they suck, but they kill you a lot, so u suck a lot?
I don't see a problem with it, I prefer my hmg, but its a valid tactic for noobs who want to take more than 3 bullets from the enemy, ur slow, have no radar intel, and ur probly guna get surrounded eventualy, but till then give em hell.
Less QQ more PewPew
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HYENAKILLER X
Subsonic Synthesis RISE of LEGION
607
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Posted - 2014.02.18 03:59:00 -
[38] - Quote
Its frustrating when you literally dance all over a guy for 8 seconds and still lose without missing.
But op ide say no. I got advanced suits that have zero problem with that.
Regardless: cant win them all.
Tanks are for pussies.
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D legendary hero
Ultramarine Corp
1631
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Posted - 2014.02.18 18:33:00 -
[39] - Quote
Mordecai Snake wrote:CPU and PG suggests weapons and suits are connected somehow, so just say light weapons are incompatible with heavy and sentinel suits.
1. CCP clearly doesn't want to pigeon hole every suit except assault variants.
even though each suit has its strengths, ultimately what you put on it is up to the player. the only reason medium frames can't use heavy weapons is because a. too heavy, which just makes sense and b. defeats the point to a heavy suit, because can you immagine scouts and mediums running around with forguns and HMGs?
2. heavy weapons suck and have a history of getting nerfed.
so basically you want heavies to get steamrolled, presenting little to no resistance to assault suits. essentially assault users want heavies to:
- camp one object
- be to slow to react to any assult
- use weakened weapons that present no threat
- be bullet sponges with marginally more ehp
this is basically what the heavy was from 1.1 up until now. or lest we forget that only in 1.6 did heavies have their turn speed adjusted.
essentially, the only ways heavies can fight back is by using light weapons because LIGHT WEAPONS > HEAVY WEAPONS.
Scr, CR, RR, PR > HMG. why would you use an HMG if you could grab any AR? I mean its not like medium frams run around using LR, plasma cannons, and MD, 90% use RR, Scr, CR, and RR. and for good reason they are the best anti-personel weapons in the game.
saying that Heavies should only use heavy weapons is the same as saying: -assault suits should only use light weapons -logi's should only use equipment and side arms -scouts should only use side arms.
does that make sense? obviously not. so, neither does heavy using only heavy weapons.
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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D legendary hero
Ultramarine Corp
1631
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Posted - 2014.02.18 18:34:00 -
[40] - Quote
HYENAKILLER X wrote:Its frustrating when you literally dance all over a guy for 8 seconds and still lose without missing.
But op ide say no. I got advanced suits that have zero problem with that.
Regardless: cant win them all.
its frustrating when your firing at someone and they are dancing all around you for 8 seconds. it goes both ways and is annoying for each.
the best part is that you may die after those 8 seconds (or not), but the heavy is left with what 100armor?
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Reach Gundam
Wraith Shadow Guards D.E.F.I.A.N.C.E
0
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Posted - 2014.02.18 19:00:00 -
[41] - Quote
The problem with heavies using light weapons; An heavy shouldn't be able to aim down the sight. Sniper yeah cause its a long gun. Not all the advantages with the light weapons. I know mist these guys suck or trying to save isk. Than it get worst when heavies are camping with RR or SR or whatever. Yeah no one going to pick a fight with a heavy with any light weapon n kill you first like its nothing. While you shooting them, you be lucky to get their shield down. See unfair advantage.
Gundam, live and waiting for targets.
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Marc Rime
256
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Posted - 2014.02.18 19:23:00 -
[42] - Quote
Heavies with light weapons aren't a problem. Sure, they have a lots of EHP, but they are really slow which can be used to your advantage.
Now, if there was a weapon that dealt top damage, was usable at any range while also having the highest range, it would change things since suddenly their low movement speed and stamina wouldn't really matter. Such a weapon would, however, itself present a problem.
Has anyone complained about heavies wielding shotguns, mass drivers, plasma launchers, laser rifles or plain old assault rifles? Or people equipping a second sidearm in their light weapon slot for that matter?
EDIT: I doubt that many players are upset about heavies with light weapons. |
Dauth Jenkins
Ultramarine Corp
59
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Posted - 2014.02.18 19:25:00 -
[43] - Quote
God, ran into a commando using a proto breach shotgun... it was devastating...
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
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D legendary hero
Ultramarine Corp
1633
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Posted - 2014.02.18 19:25:00 -
[44] - Quote
Marc Rime wrote:Heavies with light weapons aren't a problem. Sure, they have a lots of EHP, but they are really slow which can be used to your advantage.
Now, if there was a weapon that dealt top damage, was usable at any range while also having the highest range, it would change things since suddenly their low movement speed and stamina wouldn't really matter. Such a weapon would, however, itself present a problem.
Has anyone complained about heavies wielding shotguns, mass drivers, plasma launchers, laser rifles or plain old assault rifles? Or people equipping a second sidearm in their light weapon slot for that matter?
good point^^
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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Tesfa Alem
Death by Disassociation Legacy Rising
91
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Posted - 2014.02.18 19:54:00 -
[45] - Quote
D legendary hero wrote:it reveals 3 things:
*light weapons are clearly over powered.
*heavy weapons are clearly underpowered.
*most people complaining are clearly assult suit users
CCP promoted this in an E3 video having a heavy snipe. Each suit has its advantages and disadvantages. but what possible explanation could their be for a heavy not holding a light weapon?
scouts, and mediums can't use heavy weapons because they are TOO HEAVY" but how can a heavy suit not use light weapons because their too light... that doesn't eveen make sense.
RR heavies are not OP RR are OP. (and most are terrible players). many assault medium frames use RR, PR, and Scr as a crutch, I normally see them just charging in using no cover or tactics.
so when a heavy with a light weapon charges at a medium with a light weapon neither are using tactics both are using a crutch, the one wiht more ehp will win. both = scrubs
Because putting a light weapon on a heavy is extremely stupid. Slow moving, huge target, with a large hit box, and they think they can fight assaults who are faster, harder to hit, cost less isk, and can do more damage than that light weapon that heavy is carrying because assaults can stack more damage mods. In close quarters another heavy with an HMG will out dps you every time, and your just a bigger target than the others.
Its basically for players who falesly believe putting a light weapon on a heavy is a win button. Maybe against new players, but against anyone with some experience they die alot. They never worry me, just the idea they think that extra bit of health is going to be godmode and save them, that annoys the hell out of me.
Redline for Thee, but no Redline for Me.
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WolfeXXVII
NECROM0NGERS
11
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Posted - 2014.02.19 03:21:00 -
[46] - Quote
other than right at the beginning everyone is saying that the heavies are op when in fact 1st of all they aren't second of all they should be(heavies are the only ones capable of carrying these massive weapons and pay the price with being slow and yes they should be a slower turn speed but not by much. cant over do it now can we?). all light weapons should be at the dps of sidearms and heavies should be doing the same as they are now and hey game fixed sidearms should be equivalently nerfed as the lights plus we need a mid to mid-long range heavy weapon. light weapon heavies aren't op, heavies are where they should be, way lower ttk unless you are unfortunate to run into a heavy and balance is restored in the universe yay problems solved
P.S. all damage mods need to be nerfed to the ground they kill mechanics you try to change with nerf on light weapons and just leaves the next gun to be op cuz people move anto that and double proto damge mod.
P.P.S. whoever said that its not chromozome they are sentinels. guess what newsflash they are just going to be heavies because frames (light, medium, and heavy)are being taken out of the game completely. yay for you being a dumb shart
gk.0 scout 4 the win
Optimization 5 in 7 weapons and counting,SP from all characters:-113,895,000-
CLOSED BETA VET.
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D legendary hero
Ultramarine Corp
1666
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Posted - 2014.02.21 17:25:00 -
[47] - Quote
final comments?
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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HiddenBrother
49
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Posted - 2014.02.21 17:29:00 -
[48] - Quote
Why use the HMG on a heavy suit; when the Rail/Combat rifle are far more effective? Did I mention they are classified as "Light" weapons, and yet they are much more capable than the HMG?
Ruin.
Weekly PC battles; even though ninety percent of Molden Heath is locked.
36 million ISK battle coins are fun.
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