Toby Flenderson wrote:Spkr4theDead wrote:Arkena Wyrnspire wrote:What gives tankers the right to decide the fate of infantry?
Because that's exactly what they're doing now. Practically every match comes down to who spams the most tanks.
LOL
That's in the game. I'm referring to infantry deciding how tanks are going to be fit, how many may be deployed, what turrets they can use, how much they cost, how many people it will require to use one, as well as now wanting the recall feature to be removed.
What else did I miss?
GǪOr how much damage they do, how fast they go, or how much health they haveGǪ I don't see how you see a difference between the effectiveness of tanks in practice and on the fittings screen. One is a direct consequence of the other.
I also get the impression that you feel that opinions of non-tankers should be dismissed regarding tanks. This is like saying that no one who doesn't use the RR can justify claiming that it is OP. This mentality that you must be a part of the problem first in order to speak about the problem is ridiculous and I've noticed it appearing more and more.
I suggest everyone just buy and use a MLT tank for one match and then return to this thread. At this point we may all move on past this "you're not even a tanker so you can't say they're OP" nonsense and we can reduce these threads to real arguments for/against tanks.
Of course their opinions should be dismissed. They're not tanking now, and they weren't tanking before 1.7, and they sure as hell wouldn't've tanked while AV was ridiculously OP.
They don't moonlight as a tanker, but I do moonlight as infantry. I know how infantry works. They don't know how tanks work. They don't know what it's like to lose 1.8mil ISK in a single death. They especially don't know what it's like to be a tanker in a PC match going against 3 tanks, 3 forge guns, and a guy with swarms, sometimes all at once. That equates to a dead tank in an instant. They sure had no problem destroying me.
"Tanks can't do more damage than an AR, or move faster than a scout can sprint, or have more HP than a heavy, that's just not fair."
It's a tank. It's supposed to be better than those. They're also SP-intensive, and require concentration, teamwork, knowledge of the battlefield, the vehicle's strengths and weaknesses, and your own strengths and weaknesses. I'd rather choose the thing that's harder to use.
But there's going to be the people saying "I can use a tank just as effectively."
Well no, you can't. You don't have the many months of experience that a lot of us do. You don't have the passive skills to make it better. You don't have access to the same modules and turrets that we do. That silly little Sica with MLT mods will go down real quick to my railgun.
Hiding in the redline? I can keep you in check. I don't feel like I'm beating cheated when I can't destroy it, which is how AV feels.