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zibathy numbertwo
Nox Aeterna Security
509
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Posted - 2014.02.15 14:11:00 -
[1] - Quote
2 out of my last 25 ambush games, my team lost one clone after calling in 9 tanks to the lower class peasants.
That's a solid .005% chance of dying (2/(16*25), you do the math. It's unbelievable.).
Frankly, this is broken. How could my teammates who are blessed with my divine, perfect existence, ever die to peasants?
So, in a moment of sheer brilliance (brilliant is in my patrician tanking genes) I came up with a simple fix that I'm sure the slope-foreheaded troglodytes of this world never could have hoped to have synthesized in my stead; once you call in 9 tanks, the enemy team should not be able to spawn at all.
This is to provide matches with zero opposition so you have a solid 0% chance of dying OR losing your tank.
However, upon further exerting my vast mental capacity and capabilities, I realized that my perfect idea must have come from a parallel universe - not only would I not be getting my free kills that I deserve for knowing how to call in a tank, the enemy team's clones would never run out!
Truly astonishing that the me in a parallel universe managed to transmit his ideas trans-dimensionally to me. I am quite the prodigy, however. Such a feat really isn't all that surprising for someone like me and my perfection.
Therefore, the logical conclusion that my incredibly powerful and developed, yet still simple and efficient intellect conceived of, was the idea that once you call in 9 tanks (or more) the entire enemy team dies instantly and everyone on the victorious side will all gain 100 kills and the WP to go along with it.
I think everyone here in the World of Tanks community can agree to this. I am quite charismatic after all, so I'm sure you were already enthralled and nodding your heads in agreement at the first word of mine you read.
No need to thank me for blessing you lower beings with my perfect words and thoughts. You may now worship my ability to aim and press R1 in a tank.
AR
Dmg: 34,
RoF: 750 RPM,
DPS: 425,
RR
Dmg: 55,
RoF: 461 RPM,
DPS: 422,
+ double the range.
Balanced.
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
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1992
 |
Posted - 2014.02.15 14:12:00 -
[2] - Quote
zibathy numbertwo wrote:2 out of my last 25 ambush games, my team lost one clone after calling in 9 tanks to the lower class peasants.
That's a solid .005% chance of dying (2/(16*25), you do the math. It's unbelievable.).
Frankly, this is broken. How could my teammates who are blessed with my divine, perfect existence, ever die to peasants?
So, in a moment of sheer brilliance (brilliant is in my patrician tanking genes) I came up with a simple fix that I'm sure the slope-foreheaded troglodytes of this world never could have hoped to have synthesized in my stead; once you call in 9 tanks, the enemy team should not be able to spawn at all.
This is to provide matches with zero opposition so you have a solid 0% chance of dying OR losing your tank.
However, upon further exerting my vast mental capacity and capabilities, I realized that my perfect idea must have come from a parallel universe - not only would I not be getting my free kills that I deserve for knowing how to call in a tank, the enemy team's clones would never run out!
Truly astonishing that the me in a parallel universe managed to transmit his ideas trans-dimensionally to me. I am quite the prodigy, however. Such a feat really isn't all that surprising for someone like me and my perfection.
Therefore, the logical conclusion that my incredibly powerful and developed, yet still simple and efficient intellect conceived of, was the idea that once you call in 9 tanks (or more) the entire enemy team dies instantly and everyone on the victorious side will all gain 100 kills and the WP to go along with it.
I think everyone here in the World of Tanks community can agree to this. I am quite charismatic after all, so I'm sure you were already enthralled and nodding your heads in agreement at the first word of mine you read.
No need to thank me for blessing you lower beings with my perfect words and thoughts. You may now worship my ability to aim and press R1 in a tank.
I'll give you a 7/10. You oversold it a little, lol.
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.1
Amarr victor!
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Sgt Buttscratch
lcritMYpantS
1655
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Posted - 2014.02.15 14:14:00 -
[3] - Quote
How about tanks get needles so they can revive other tanks
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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
zibathy numbertwo
Nox Aeterna Security
509
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Posted - 2014.02.15 14:14:00 -
[4] - Quote
John Demonsbane wrote: I'll give you a 7/10. You oversold it a little, lol.
Nothing I conceive of is anything short of 10/10.
Sgt Buttscratch wrote:How about tanks get needles so they can revive other tanks Oh my ******* god I am laughing so ******* hard
AR
Dmg: 34,
RoF: 750 RPM,
DPS: 425,
RR
Dmg: 55,
RoF: 461 RPM,
DPS: 422,
+ double the range.
Balanced.
|
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Asterion Cretos
Horizons' Edge
165
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Posted - 2014.02.15 14:14:00 -
[5] - Quote
+1. Good for a laugh
I would rather die my way than live by yours.
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
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1994
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Posted - 2014.02.15 14:40:00 -
[6] - Quote
Sgt Buttscratch wrote:How about tanks get needles so they can revive other tanks
That is the best idea evar! MOAR TANKS!!!1!1!
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.1
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1994
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Posted - 2014.02.15 14:42:00 -
[7] - Quote
zibathy numbertwo wrote:John Demonsbane wrote: I'll give you a 7/10. You oversold it a little, lol.
Nothing I conceive of is anything short of 10/10.
I'll give you an 8.5 for that one.

"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.1
Amarr victor!
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darkiller240
WarRavens League of Infamy
384
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Posted - 2014.02.15 14:42:00 -
[8] - Quote
8.5/10 nice troll post a good laugh
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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CommanderBolt
ACME SPECIAL FORCES Legacy Rising
675
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Posted - 2014.02.15 14:44:00 -
[9] - Quote
Not bad, not bad at all sir. |
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Disturbingly Bored
The Strontium Asylum
1620
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Posted - 2014.02.15 14:49:00 -
[10] - Quote
Sgt Buttscratch wrote:How about tanks get needles so they can revive other tanks
Fantastic idea. Why should the cannon fodder be the only ones with this ability?
Also: tank null point hacking modules. It's really stupid that they aren't able to hack objectives.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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Major Skeptic
Resheph Interstellar Strategy Gallente Federation
5
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Posted - 2014.02.15 14:50:00 -
[11] - Quote
Just bring back vehicle remote reps. Then those nine tanks can triage and kill. |
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Harpyja
Molon Labe. General Tso's Alliance
1155
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Posted - 2014.02.15 14:53:00 -
[12] - Quote
You can't even call in 9 tanks on your team...
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Happy Violentime
OMFGZOMBIESRUN
209
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Posted - 2014.02.15 15:12:00 -
[13] - Quote
I'm thinking we should give tanks a remote hacking tool, then we can all play world of tanks in Dom and Skirm too.
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Canari Elphus
Ancient Exiles. Renegade Alliance
1164
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Posted - 2014.02.15 15:18:00 -
[14] - Quote
Complex city maps are tough on tanks as infantry can hide under cover. Tanks should be able to deploy drones that can get into bunkers and take out the fools that think they can hide from their destruction.
Canari Elphus for CPM1
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R F Gyro
Clones 4u
1150
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Posted - 2014.02.15 15:49:00 -
[15] - Quote
Happy Violentime wrote:I'm thinking we should give tanks a remote hacking tool, then we can all play world of tanks in Dom and Skirm too. I posted a thread on this subject a while back and it was astonishing how many people took it seriously.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Flix Keptick
Red Star. EoN.
3377
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Posted - 2014.02.15 15:52:00 -
[16] - Quote
lol (tanks are f****** broken in ambush and everyone knows it)
The community is the worst thing that ever happened to this game.
Tank driver // specialized tank destroyer
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Arkena Wyrnspire
Fatal Absolution
9487
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Posted - 2014.02.15 15:53:00 -
[17] - Quote
11/10.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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