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Kevall Longstride
DUST University Ivy League
989
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Posted - 2014.02.15 14:22:00 -
[1] - Quote
My preferred option is that we didn't need one at all but if wishes were fishes, we'd all cast nets.
I'm personally opposed to having respec's at all. It was fine and understandable during the beta but once the game was launched that should've been it. This is a game of consequence after all.
However, because CCP launched the game without most of the racial suits and without a complete weapon class and messed up the vehicles. Because the NPE singularly failed to explain the skill system in a way to prevent people making the wrong choices, I'm forced to concede that on this one and only this one occasion a respec of Dropsuit Command and Dropsuit Upgrades is going to be required. As well as a chance to change racial portrait. I have mine because in the closed beta I wanted to be assault and only the Caldari started with skills suitable for that choice. Yep, I've been playing it that long.
Weapons are fine at the moment in my opinion. You want to spec up a particular weapon use some of your Dropsuit refunded SP.
In future I would hope that if and when any new class of suit or weapon is released, the full racial variants will be released on day one too. As long as that happens, there is no argument that could be given to justify a further respec.
I'm also opposed to a respec for Aurum. Again, this a game of consequence. Your choices should matter and you should live with them. Eve players can't respec so why should Dust mercs?
Mercenary Clone of Dennie Fleetfoot
CEO of DUST University
CPM1 candidate
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Kevall Longstride
DUST University Ivy League
989
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Posted - 2014.02.15 15:56:00 -
[2] - Quote
Oh it's been decided already no doubt. But like you say, it's a good question that makes our stances clear.
I did consider the racial bonus for the weapons in the new suits but on reflection it's my opinion that the majority of players already have a preference for a particular weapon anyway and likely specced heavily into it regardless. They'll pick a suit that benefits the weapon as first choice rather than the other way.
I'd prefer to keep any scope of a respec as minimal as possible.
Mercenary Clone of Dennie Fleetfoot
CEO of DUST University
CPM1 candidate
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Kevall Longstride
DUST University Ivy League
993
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Posted - 2014.02.15 21:43:00 -
[3] - Quote
We mustn't confuse CCP's current news blackout with an unwillingness on their part to deal with these issues. One does not mean the other.
CCP tend to go quiet in the last months before Fanfest anyway, usually they're in a sprint to finish stuff for announcment at Harpa. There has been a modestly sizable shift in resources around the company in the last few months. Nearly all Dust development is now done under one roof at CCP Shanghai according to IRC. A number of new staff have been taken on there and more to come if the jobs section of CCP is anything to go by.
The other thing to remember is that 1.8, save for some last minute tinkering based on feedback was likely finished and ready to go a few weeks ago. And 1.9 is likely slated as a fix patch only with no content. Right now, they'll be working in the next named expansion pretty much full time.
Mercenary Clone of Dennie Fleetfoot
CEO of DUST University
CPM1 candidate
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Kevall Longstride
DUST University Ivy League
993
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Posted - 2014.02.16 13:21:00 -
[4] - Quote
The ultimate point that I think needs addressing is that there MUST be a point where we can say this respec will be the very last one. And CCP NEED to stick by it.
We can not go on with demands for respecs for every single balance change or new module added to the game. This is a game of consequence pure and simple. Players must be made aware that any choices that they make can not be undone, can't be ticketed and can't be changed by QQ'ing in the forums.
As an example, say that in 4 months CCP releases the fabled pilot suit.
They release all racial variants, the skills required to unlock it and modules that support it. If all racial variants are availble from day one, then there is not single argument, not one, that could persuade me as to the the need for a respec. If a player, new or veteran wants to skill into that suit, then grind for it. It is as simple as that.
Mercenary Clone of Dennie Fleetfoot
CEO of DUST University
CPM1 candidate
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Kevall Longstride
DUST University Ivy League
1006
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Posted - 2014.02.19 01:23:00 -
[5] - Quote
Kain Spero wrote:Kevall Longstride wrote: Eve players can't respec so why should Dust mercs? Namely, because Dust isn't Eve. I think the CPM is unanimous in its support of a respec for 1.8. Personally I would go with option 1 at the minimum. The issue of giving some sort of repsec has been an issue communicated to CCP multiple times by the CPM.
You were quoting me out of context there.
I think I made it clear that on that first post and the ones since, that on this one occasion I do support a respec but only because CCP royally screwed up by not releasing the racial suits in one go from day one.
Once there is full racial parity in the suits and what vehicles we have and as long as CCP release further suits or vehicles with full racial variants, then it is my full belief that CCP should draw a line under the whole question of respec and say no more. I wouldn't even support a paid for respec without serious consequence for that choice (like a 25% cost in your SP total)
Dust isn't Eve but its in New Eden, a persistent sharing universe where decisions have consequence. To have a way of correcting mistakes in SP expenditure when you can't as monthly subscriber in Eve goes completely against the spirit of New Eden and makes Dust no better than COD and not worthy of inclusion in the New Eden universe.
Mercenary Clone of Dennie Fleetfoot
CEO of DUST University
CPM1 candidate
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