Dalmont Legrand
268
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Posted - 2014.02.16 14:29:00 -
[1] - Quote
The respec is needed until the game will have more-less balanced base and it won't suffer major changes that will affect someone's established game-style, but those that are comfortable will say that respec is not needed at all. Needless to say it will affect them by changing game-style of others. So I am for respec on suits and weaponry, tree for dropsuit upgrades should be kept untouchable.
Imagine that I want to change to heavy and I need to spec into weapons too, well if no respec intended in weaponry then I won't be able to play on same levels as I will need to play long to get my new shinny heavy gun, and this will push me back for few weeks, I am not sure that people will be glad on doing that.
As I will need SP for guns for heavy but with basic weapons I won't be fast on that and I can't play with old settings as skills on them were refunded and I will be a heavy with militia guns for heavy trying my best to kill someone. I am not gonna run with AR or Rail with heavy.
So weaponry and suits is a choice, as for dropsuit upgrades, they are a "OK" on any type of suits.
The best is yet to come
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Dalmont Legrand
268
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Posted - 2014.02.16 14:55:00 -
[2] - Quote
Soraya Xel wrote:My personal position, is that I am entirely against respecs, and that CCP eventually needs to put their foot down on the issue. EVE ships have been radically redesigned, without offering respecs to people with skills in the class.
That being said, the community as a whole, not just on the forums, but in-game as well, has made their position on it very clear, and from my observation, even people generally against offering respecs largely feel a respec should be provided. In that case, it should be option 1. In 1.7, vehicles were offered a full refund of their vehicle command (dropsuit equivalent), vehicle upgrades (dropship upgrades equivalent), and turret operation (weaponry equivalent) trees, and dropsuits should be afforded the same opportunity.
So, personally against it, but I'd have to represent the community here, and push for it.
EVE skill means that having T2 ships you are able to use T1 ships, as having T2 skill I can use T1 ships, you can't teach Rail skill and use Rail and AR with same skill. You can use more advanced Rail of the same type like T1 and T2 case, but you can't use AR with Rail skill. So in EVE whether you study any skill, of ship command for example, that skill permits using new ships too, having weapon skills in Dust means I can't use same skill for another weapon that comes out, by such, in EVE, respec is not intended and in Dust it is needed, yet, as I said until it will have established base. A skill tree of global mean could be a choice, with higher SP rates, so by having level three on Light weapons I will be using all level three weapons of that range, if skill tree remake is intended, as having global skill there will be no need for respec as adding new light weapon you will be able to use it in level three already, and that will smell more like EVE system.
The best is yet to come
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