The Black Jackal
The Southern Legion The Umbra Combine
1026
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Posted - 2014.02.19 05:25:00 -
[1] - Quote
Liquid Big Boss wrote:Harpyja wrote:This has been discussed already multiple times. A decent tanker will always destroy turret installations because they are liabilities. It can't suck any more than retreating after winning a tank battle with a bare minimum of your EHP left and being blown up by a rail installation that used to be blue.
Also, I disagree with removing WP from neutral installations because destroying them absolutely ensures that the enemy won't get ahold of them, which should technically be considered as "playing the objective." haha what a joke, then let your team take it, it will help you destroy enemi tank, yellow installation don't even shoot. You all criing for WP don't get me wrong.
As a tanker myself. I know that ANY installation is a massive threat to HAVs. Even Blue Ones are mindful because the infantry do not attempt to hold them, and when they go red, it puts tankers at a disadvantage without them knowing it. Infanrty don't relay that turrets turned red, so the most expedient way to safeguard ourselves in to d3estroy the installations.
Removing the WP reward for destroying them will not deter us from this. It is simple common sense to remove the threat to ourselves, before the enemy is able to gain control of it.
If and when deployable turrets are in place, maybe they will have greater strategic value. I also agree that removing said turrets reduces your team's effectiveness Vs. Enemy Armor, but in public matches, and even Faction Warfare matches, this is a null consideration since communication and teamwork is almost zero.
Infantry should not have to rely solely on AV to counter vehicles. I'm one of the major proponents to having multiple ways to deal with every situation (inclusive of deployable walls, gate structures, and most important of all Map Balance). But the idea of removing WP for destroying neutral installations is ill considered, worthless, and will not prevent their immediate destruction upon spawning in a vehicle.
Once you go Black, you just never go back!
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The Black Jackal
The Southern Legion
1041
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Posted - 2014.02.25 02:06:00 -
[2] - Quote
Awry Barux wrote:Just take the turrets out until we can buy them, custom-fit them, and call them in using the OMS menu. As it is, they're simply an annoyance.
Edit: actually, really, how hard would it be to make turrets a vehicle hull? 0 high slots, 2 low slots, one L turret slot. Have the RDV drop them off as usual.
Though I'm not aware of exactly what CCP has done, I believe that the turrets are currently socketed. That is they will always remain in te same position, or drop in the same series of positions during OMS matches no matter what. Probably done to conserve memory and avoid collision failures. Even Vehicles have issues getting dropped off. Add to that that the vehicle call-in menu doesn't allow precision placement either, so you'd be effectively calling in a turrt at a random location somewhere in your vicinity.
Now I don't know about most people, but if I'm paying for something to be dropped off, I'd want the ability to drop it anywhere and at whatever orientation I want within a metre or two.
Once you go Black, you just never go back!
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