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Atiim
Living Like Larry Schwag
4627
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Posted - 2014.02.13 14:03:00 -
[1] - Quote
The Attorney General wrote:This is just a thread of bads having a pity party. Kinda reminds me of your pre 1.7 posts.
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Atiim
Living Like Larry Schwag
4627
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Posted - 2014.02.13 14:14:00 -
[2] - Quote
The Attorney General wrote:Atiim wrote:The Attorney General wrote:This is just a thread of bads having a pity party. Kinda reminds me of your pre 1.7 posts. Nice try, but you can go back to the start of uprising, where I am saying that tanks are fine, and that the only major change needs to be rendering fixes. Unlike you, I actually adapted, learned to thrive and then made posts. Also, I didn't have the experience of using a crutch like all the pre-uprising tankers did, so I was not spoiled by being OP. You were, and you can't help but long for the days when your OP weapon that did the work for you made you feel strong. Poor baby. I have also adapted.
That's why I specced back into Particle Cannons.
Your using a crutch right now, and your tank pretty much does all the work for you. What are you talking about?
I think you should get some rest dude.
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Atiim
Living Like Larry Schwag
4627
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Posted - 2014.02.13 14:57:00 -
[3] - Quote
The Attorney General wrote:So you went from one OP thing to another? Wow you are a shameless scrub.
I was tanking before the changes, and I will be tanking after they get nerfed. Because I am a tanker.
You on the other hand are just chasing whatever can make up for your lack of skill.
BTW, there is still workable AV, you just refuse to spec into it. I guess you really are not an AV player like you want to pretend you are.
I've got both Missiles and Blasters too. But wasn't it tankers who said that the best AV should be another HAV?
I was also tanking before the changes, and I will still tank after the changes.
I'm not an AV player? Swarm Launchers & Plasma Cannons are specifically classified as AV weapons, so yes I am an AV player. Along with that, Gunnlogies are HAVs, and Particle Cannons and Neuron Blasters are also turrets, so yes I am also a tanker as well.
It's rather hilarious. A tanker tells me to adapt, and I do. Then they come tell me about how they don't like the way I adapted.
Could you please make up your mind already?
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Atiim
Living Like Larry Schwag
4627
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Posted - 2014.02.13 15:09:00 -
[4] - Quote
Soldier Sorajord wrote:abarkrishna wrote:There is no way to balance large blasters. If you nerf them they will be useless against tanks. If you do not nerf it they will be way to OP against infantry like we have currently. There is no middle ground.
I am open to the idea but I have yet to hear an intelligent idea regarding a good way to nerf them.
To be clear I am only speaking about large blasters. Small blasters can stay the way they are. Blaster is meant for anti infantry. Get over it. It wouldn't have 200 rounds and a heat up if it wasn't for anti infantry. Rails and missiles are your AV. AV was meant for Anti-Vehicle, but you didn't get over it?
So why should we?
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Atiim
Living Like Larry Schwag
4632
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Posted - 2014.02.13 20:51:00 -
[5] - Quote
Altina McAlterson wrote:Tanks are not OP at all. Like the poster above said people just suck at countering tanks. Run some spambush with 3 proto forges in a squad and then come back and tell me tanks are OP.
Although swarms are another story entirely. They need major work. 3 Peple just to destroy my tank? That's a problem.
And why are you so intent on giving out bad advice? If you run an AV squad, you'll get rinsed by the hostile infantry.
Run a Particle Cannon, and you won't need to worry about them.
That's what you should be telling players. If this is going to be a tank-centric game, then at least tell people to play properly.
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Atiim
Living Like Larry Schwag
4632
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Posted - 2014.02.13 20:59:00 -
[6] - Quote
Garrett Blacknova wrote: You forgot option 3.
Tanks aren't OP in a fair and balanced setting, but random pub players suck at countering them, so they look far more OP than any infantry options because those can be more effectively countered 1 vs. 1.
Forge Guns are viable AV weapons. Plasma Cannons are bordering on almost viable. Swarm Launchers can barely scratch armour tanks when they're meant to be a viable threat to them, and can do literally nothing of value against shield tanks which should at least suffer some negative repercussions from being fired on by an ANTI-VEHICLE WEAPON.
Tanks aren't OP, but most AV needs a buff.
You do realize that this is circular right?
X isn't OP, the thing that allows X to be balanced is simply UP, which makes X OP in the first place.
So it's either "The user suck" or "The user's gear sucks." Saying both is a double negative.
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Atiim
Living Like Larry Schwag
4634
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Posted - 2014.02.13 21:02:00 -
[7] - Quote
The Attorney General wrote:Monkey MAC wrote: Whats fair amd balanced setting? Where one MLT tank requires 2-3proto forges in a high up position, with infantry protection?
They don't need infantry protection up high, and 3 forges will keep ALL vehicles away, not just one tank. They'll still need other infantry for resupplying and reps when the enemy team fields a Sniper.
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Atiim
Living Like Larry Schwag
4646
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Posted - 2014.02.13 22:11:00 -
[8] - Quote
The Attorney General wrote:LOL, Atiim wants to pretend that he spent SP on multiple things, but that no one else does.
Spawn in as a logi, bring links and hives, throw your useless corpse off the rooftop and spawn with the forge. One man in a fat suit with lots of reps and resupply for all his friends. An even match can last a very long time, and your hives might run out; and according to you it's not just one man in a fat suit.
It's 3.
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