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SGTFunyoun THEFIRST
Arachnea Phoenix Battalion
29
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Posted - 2014.02.13 08:24:00 -
[1] - Quote
CCP does a phenomenal job with the flight mechanics of spaceships.
However...
... CCP... your idea of how to fly an AIRCRAFT is ungodly screwed. The dropships need a complete redesign.
1) The dropship right now has a control scheme with several wasted buttons. For example, the "open and close bay doors"-ábutton... why does it not ALSO deploy my landing gear so I can actually LAND instead of having to to smash it into the ground or wait 15 seconds for the landing gear to drop?
- According to the control scheme map in the settings menu, the right d-pad button is used to pull up the assets deployment menu... why on God's green earth would I need to do that in the middle of flying around? Instead, howabout make that button transistion the ship from flight mode... to hover mode?
2) Speaking of flight vs hover mode, I cannot tell you how many times I have slammed my Gorgon or Viper into the side of some skyscraper (or even my own MCC) because I couldn't get the thrusters to stop making me go forward fast enough.
- So here is my fix for that... make two flight control systems. One for hover mode, the other for flight mode. And then put flight wings on the dang thing and make it a SVTOL type aircraft like a V22 Osprey... but with jets instead of propellors.
--Hover Mode: L1 and L2 are the throttle buttons (southpaw is R1/R2), they make it go up and down. Left and right stick are used like the controls on Anakin Skywalker's Pod Racer to make it go forward, backwards, turn, and strafe by manipulating the controller joysticks in whatever direction you want the ship to go.
--Flight Mode: L1 and L2 are the throttle buttons (southpaw is R1/R2), they make the ship go FORWARD ONLY faster or slower, and the (reverse this for southpaws of course) left stick makes the ship PITCH up, down, and ROLL left and right while the right stick makes the ship YAW left and right and the camera tilt up and down.
3) Give the pilot an ONBOARD WEAPON SYSTEM THAT FIRES DIRECTLY STRAIGHT OUT FROM THE BOW OF THE DROPSHIP!!! (THESE WEAPONS WILL NOT PIVOT, TRACK, ROTATE, SPIN, OR SEEK TO TRY AND HIT A TARGET. They will fire like the guns on the front of a fighter jet... straight at whatever the pilot points the nose of the aircraft.)
- Gallente Ship: TWO Hybrid Blasters and ONE Rail Gun. -Amarr Ship: TWO Short Ranged Masers and ONE Long Ranged Laser. -Minmatar Ship: TWO Autocannons and ONE Artillery Cannon. -Caldari Ship: TWO Hybrid Blasters and ONE Rocket Launcher. |
SGTFunyoun THEFIRST
Arachnea Phoenix Battalion
29
|
Posted - 2014.02.13 08:49:00 -
[2] - Quote
killertojo42 wrote:Lol, i just call dropships cows of the sky, they're funny to watch and to crash
Yes, they are funny to watch crash.
I call them Lead Maple Leaves... they fly like a Maple Leaf made of lead floating on the breeze... and they are not fun to crash in... them things are expensive.
Which is exactly what I propse to fix. |
SGTFunyoun THEFIRST
Arachnea Phoenix Battalion
29
|
Posted - 2014.02.13 08:52:00 -
[3] - Quote
Repter Casanova wrote:Just because you cant fly one does not mean they are "broken" it simply means you need practice and also flying your drop ship also greatly depends on what modules you have fitted. Remember more armor plates will slow you down, and also vipers and gorgons have an auto stabilization making them easier to fly, so if you want a real challenge fly an assault or standard drop ship.
I don't need more practice, the fact of the matter is that the drop ship is designed like a space ship... NOT an inner atmospheric aircraft.
It is NOT a common sense design and it lends NO appreciable value to a battle.
It has a crappy control scheme and needs to be revamped to make it a more reliable asset instead of a liability.
Which would you rather have? A ship that flies like a brick and is the same old thing...
Or a ship that gives YOU the Pilot more control over how it flies and can fly FASTER than they do now, AND can perform a direct attack by itself without having to have gunners in the gun seats? |
SGTFunyoun THEFIRST
Arachnea Phoenix Battalion
34
|
Posted - 2014.02.13 22:30:00 -
[4] - Quote
Ok, who DOES NOT want to be able more fully control their dropship, land it in the middle of a tiny intersection between two buildings, shoot back at tanks trying to take you out of the sky, and have high speed aircraft to aircraft dog fights in the sky? |
SGTFunyoun THEFIRST
Arachnea Phoenix Battalion
34
|
Posted - 2014.02.13 22:35:00 -
[5] - Quote
Harpyja wrote:Dropships in Dust rely solely on vectored thrust to stay in the air so technically there is no such thing as a flight mode.
Additionally, VTOL jets pick up speed using vectored thrust to achieve horizontal flight, so the transition isn't instantaneous. So I must disagree with having two different modes that you toggle between.
your idea of the physics is a little off. it is better that it is not instantaneous otherwise you would crash. |
SGTFunyoun THEFIRST
Arachnea Phoenix Battalion
34
|
Posted - 2014.02.13 22:41:00 -
[6] - Quote
General12912 wrote:SGTFunyoun THEFIRST wrote:Repter Casanova wrote:Just because you cant fly one does not mean they are "broken" it simply means you need practice and also flying your drop ship also greatly depends on what modules you have fitted. Remember more armor plates will slow you down, and also vipers and gorgons have an auto stabilization making them easier to fly, so if you want a real challenge fly an assault or standard drop ship. I don't need more practice, the fact of the matter is that the drop ship is designed like a space ship... NOT an inner atmospheric aircraft. It is NOT a common sense design and it lends NO appreciable value to a battle. It has a crappy control scheme and needs to be revamped to make it a more reliable asset instead of a liability. Which would you rather have? A ship that flies like a brick and is the same old thing... Or a ship that gives YOU the Pilot more control over how it flies and can fly FASTER than they do now, AND can perform a direct attack by itself without having to have gunners in the gun seats? actually, nothing has value on the battlefield alone. its about the skills of th pilot. and a dropship pilot is a very valued. if you want an easy-to-control aircraft, i hear fighters are coming soon (TM), how about you just bug CCP about those?
AHHHHH.... but why not kill two birds with one stone and make the dropship fly like both? |
SGTFunyoun THEFIRST
Arachnea Phoenix Battalion
34
|
Posted - 2014.02.13 23:06:00 -
[7] - Quote
Ok, then if all ya'll think the things are such hot sauce, how about adding stuff to the HUD/UI and making the "open bay doors" button also open the landing gear... it'll still auto open when you hover stationary but this way you can open both with the push of a button and get landed and take off faster. |
SGTFunyoun THEFIRST
Arachnea Phoenix Battalion
36
|
Posted - 2014.02.22 07:49:00 -
[8] - Quote
bump |
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