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Dexter307
The Unholy Legion Of DarkStar
911
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Posted - 2014.02.12 18:02:00 -
[1] - Quote
In 1.8 scouts start with a 20 meter scan radius With skills it goes to 20*1.5*1.25=37.5 meters for the gallente scout
Now let's add range amplifiers 1 complex gives you 45% more scan range
With 1 complex you get 54.4 meters (37.5 * 1.45) With 2 complex you get 78.8 meters (37.5 * 1.45 * 1.45) With 3 complex you get 114.3 meters (37.5 * 1.45 * 1.45 * 1.45) With 4 complex you get 165.8 meters (37.5 * 1.45 * 1.45 * 1.45 * 1.45) This is assuming no stacking penalties
What do you guys think? |
Dexter307
The Unholy Legion Of DarkStar
911
|
Posted - 2014.02.12 18:08:00 -
[2] - Quote
Sana Rayya wrote:Stacking penalties will apply. With four complex you'll get 107.17 meters. That's still pretty far It's like a active scanner constantly scanning around you I plan on running 1 amplifier in 1.8 |
Dexter307
The Unholy Legion Of DarkStar
911
|
Posted - 2014.02.12 22:44:00 -
[3] - Quote
Django Quik wrote:Erm, it's already possible to get ~100m passive scan on a gallente scout with the current racial bonus of 50% rather than the new bonus of only 25%. Even with new bonus the gallente scout will have a longer scanning range in 1.8 with skills maxed |
Dexter307
The Unholy Legion Of DarkStar
911
|
Posted - 2014.02.13 02:32:00 -
[4] - Quote
Bones McGavins wrote:Yeah Gallante scout wont reasonably be seeing other scouts on the scan. Caldari MIGHT be able to but without confidence, its meaningless anyway. If someone CAN get under your scan you need to assume they will. So I wrote off getting scouts since I assume in any meaningful play, scouts will get under what the passive can do.
But that being said, if i cant take a scout 1on1 as a fellow scout, thats on me. And as gallante ill be under his scan too, so its an even playing field.
Its funny all the Scanner is OP talk, and passive scanning blows it out of the water. Sure you need to sacrifice tank, but thats fine when youre shooting everyone in the back.
Getting passive scan skills up also helps other classes. Guess who's heavy spots other heavies at 15m? Pretty sick advantage considering you can get the pre-spool on the HMG going.
The real question is, does passive scan share to squad? Ive tried testing with a buddy but so far inconclusive. Weve had some moments where it seemed yes, but others where he swore he didnt see something he should have.
As for the question about walls and stuff, no, they dont block the scan. Similar rules to active scanning apply.
The absolute best thing about passive scanning is how much it allows for safe hacking. Someone coming to kill me? I see them. Someone spawn at the cru or point? I see them. The only way I die from spawners now is stupid invis uplink guys as I am aiming my shot to take it out. Agree with all of this Also im 90% sure passive scan is not shared |
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