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Justice Darling
Themis Argonauts
27
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Posted - 2014.02.11 19:27:00 -
[1] - Quote
can CCP or someone give us a spreed sheet of the isk payout I've ran into some really random isk payout, was doing a domination match with one setup of Drop suites and did 2400 wp with 17kills and 12 deaths payout some something like 345k isk (doing this from mem) then i had another domination match where i did 48kills and 19 deaths and the payout was only 245k isk WT you know what. the 19 deaths was all heavy drop suites that cost me over half a mil isk to loss. so can we get something ? |
Justice Darling
Themis Argonauts
27
|
Posted - 2014.02.11 20:47:00 -
[2] - Quote
KalOfTheRathi wrote:Ha-ha-ha! Man I almost fell off my chair. That was great. Really. Just nearly perfect. However, the answer is 'no'. CCP/Shanghai has a secret (maybe even random) process. It appears that they have been reducing ISK payout for the last several months. Making profit is distinctly harder than it has been in particular for any place below sixth on the kill board. The current solution is use free/cheap suits, get better, die less or buy your gear with AUR (or LP). Good Luck.
yeah not going to happen for me i would rather mine velds for 600 hrs |
Justice Darling
Themis Argonauts
27
|
Posted - 2014.02.11 22:22:00 -
[3] - Quote
Thor Odinson42 wrote:Dustbunny Durrr wrote:Thor Odinson42 wrote:The payout is random, it will take a blue tag with a very descriptive explanation to prove otherwise.
There are times when I get 400K ISK for very little and times when I get 300K when I know they lost a lot of proto and the game ends in my side cloning them.
Yes, but it is BOTH WP/team WP ratio, and ISK destruction, not either or. I would assume that when you got the 300k with your team killing protos you did not have as high a percentage of your team's total WPs as you did when you got the 400K. That being said, these are not the only factors, just the only ones I have noticed. There can be other factors, but these two seem to have the most effect. And I too would like a blue tag to explain it, but I believe it is officially proprietary information. Your place on the leaderboard and percentage of WP is certainly a big part of it (although not nearly as important as it should be).
Right but when you get first place and have over 3000 WP and didn't us a tank to do it, its really upsetting when you get more isk for doing less work. |
Justice Darling
Themis Argonauts
27
|
Posted - 2014.02.11 22:34:00 -
[4] - Quote
Its kind of sad when you think about it, cuss its more like a kick in the teeth for having fun! |
Justice Darling
Themis Argonauts
32
|
Posted - 2014.02.15 01:25:00 -
[5] - Quote
deezy dabest wrote:Playstation Blog on Isk PayoutsQuote: Money ISK is the primary currency in the EVE Universe and a necessity for fighting wars. You will earn ISK from each battle you fight. The size of the reward depends on your contribution and the cost of the battle. Those who contribute more are rewarded handsomely, but all mercs are guaranteed a solid income.
A portion of the reward pool for each battle depends on the value of items destroyed in the battle. If the battle saw countless vehicles and expensive prototype gear destroyed, everyone is in for bigger rewards. ISK rewards are calculated as follows for each participant:
Base rewards: Every mercenary receives basic compensation for each battle they fight. The size of the reward depends on the time you spent fighting, so joining a battle late will net you lower earnings. Value of objects destroyed in battle has no bearing on this part of the reward.
Team rewards: The total rewards calculated from the value destroyed are split between the participating teams, with the winning team earning a larger share. Then, each participant earns a cut of the total rewards that their team received based on the time they spent in the battle. If youGÇÖre late to the party, youGÇÖll earn a smaller cut. Individual rewards: Finally, every participant receives a reward based on their individual contribution on the battlefield. Mercs earn war points based on their actions in the course of each battle, and the more war points you score, the higher your cut of the total payout.
Having a solid income is necessary, as you will be using the ISK you earn to buy upgrades, and to resupply any gear you lose during combat. Everything you take into battle in DUST 514 can get destroyed. Luckily, most items are in ready supply should you have the cash.
Joining a player-run corporation might make your life more comfortable and earn you reliable funding, but you will have to rely on your personal earnings until you find a corporation to take you in.
That system is one thing I like since it screws proto stompers redlining and causing the militia suits to flow as well as giving a greater reward to those who keep flooding them with cheap suits and take out a few of them or even turn the tide of battle with a good flank.
Ok first off I've joined a battle late and gotten as much as if I was there the whole time, really what it comes down to is the isk pay out is so quote unquote "Random", but at what kind of rate of random are we talking about, I can spend over a half a mil in heavy drop suites and that isn't even the top lvl of suites we are talking about and get 48 kills and never once touch a tank or LAV or Dropship, and it pays the same as if i really did nothing and got 9 kills. I would have been better off using stuff I don't need skills for, what was the point of getting the SKILLS if they only way to make isk is us cheap crap.
What we have is two or three factors at play here, There are those that run tanks all match and rack up kill and as long as they don't die they got isk for nothing, great good for them. Get out of that tank and lets see how f'ing tough you are.
Then there is the guys, that is, guys that don't under stand like myself, I spent time working on getting better gear for what just to get butt raped when it comes to the cost of the gear i worked for to cost to much to loss so why us it???? Sorry for the rant: Well to fight wars it cost money but there is no way to make money other then to fight wars. So really at what point in the fun with my heavy drop suite should I have stop killing and changed over to cheap crap and try to have as much fun as i was with my heavy with some no skill cheaper crap and maybe not get as many kills but get paid the same. We should get paid from a combo of kills and WP but that isn't the system that is setup 48 kills or 9 kills it all pays the same.
P.S. Then there is the cheap gear users great, you drop like flies keep using it but kill 48 of you kill 9 of you will get paid the same no matter what just as long as my WP's are over 1000
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Justice Darling
Themis Argonauts
32
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Posted - 2014.02.15 18:13:00 -
[6] - Quote
Dustbunny Durrr wrote:Shaira Ilv Enna-Ress wrote:Quote: Money ISK is the primary currency in the EVE Universe and a necessity for fighting wars. You will earn ISK from each battle you fight. The size of the reward depends on your contribution and the cost of the battle. Those who contribute more are rewarded handsomely, but all mercs are guaranteed a solid income.
A portion of the reward pool for each battle depends on the value of items destroyed in the battle. If the battle saw countless vehicles and expensive prototype gear destroyed, everyone is in for bigger rewards. ISK rewards are calculated as follows for each participant:
Base rewards: Every mercenary receives basic compensation for each battle they fight. The size of the reward depends on the time you spent fighting, so joining a battle late will net you lower earnings. Value of objects destroyed in battle has no bearing on this part of the reward.
Team rewards: The total rewards calculated from the value destroyed are split between the participating teams, with the winning team earning a larger share. Then, each participant earns a cut of the total rewards that their team received based on the time they spent in the battle. If youGÇÖre late to the party, youGÇÖll earn a smaller cut.
Individual rewards: Finally, every participant receives a reward based on their individual contribution on the battlefield. Mercs earn war points based on their actions in the course of each battle, and the more war points you score, the higher your cut of the total payout.
Having a solid income is necessary, as you will be using the ISK you earn to buy upgrades, and to resupply any gear you lose during combat. Everything you take into battle in DUST 514 can get destroyed. Luckily, most items are in ready supply should you have the cash.
If this is true, it's actually pure BS... I can't believe it. Yesterday I played a match where I destroyed 6 Bolas, 3 Onikuma, 1 Gorgon and 1 Baloch, dealing ~ 150.000 damage points all around. ISK reward? 164.000 --- very close to 1 ISK = 1 Damage point Yeah, but the bolas has no isk cost. So you really destroyed 5 vehicles people had to pay for, 80% of which are fairly cheap LAVs. So really the ISK destroyed was rather minimal. Also, how were you doing that much damage in one match? Even a rail tank would run out of ammo. You'd have to be sniping the whole match from a well placed rail turret.
Its really simple its called a RANDOM isk amount, the amount of DPS means nothing, the amount of kills means nothing, the amount of WP means nothing, as long as your in the match for x amount and make a kill or assist you will get what u was going to get no matter what u do! |
Justice Darling
Themis Argonauts
32
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Posted - 2014.02.15 19:09:00 -
[7] - Quote
blah just fix it |
Justice Darling
Themis Argonauts
40
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Posted - 2014.03.02 09:12:00 -
[8] - Quote
DeadlyAztec11 wrote:It is related to WP, time spent in match and how much ISK the enemy loses equipment wise.
not thinking so much at this point, can run ambush match and you get paid more for doing less then the rest of them. |
Justice Darling
Themis Argonauts
43
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Posted - 2014.03.03 04:05:00 -
[9] - Quote
Draco Cerberus wrote:Justice Darling wrote:DeadlyAztec11 wrote:It is related to WP, time spent in match and how much ISK the enemy loses equipment wise. not thinking so much at this point, can run ambush match and you get paid more for doing less then the rest of them. DeadlyAztec11 is absolutely correct. The formula is as he described but he missed two things. 1: Equipment Destroyed and 2: Match Value. Their seems to be a base pool of isk which is added to by equipment destroyed in match so if you run vs all proto with proto gear the payout end of match will be higher than an all BPO vs all BPO match. This has been confirmed in the past by CCP. Sorry I don't have a link for you, try searching payout on the forums, chances are it'll be in a locked topic. I will also point out for you that CCP did reduce payouts from matches, it is better to be isk positive by running starter fits than a try hard in proto atm.
yeah I have found a really good mix of frontline starter fit with a rail gun is the best way to make isk atm due to the fact the only thing you have to pay for with the front line fit adding a railgun to it is just the rail gun, untell 1.8 that is when railguns will be nerf'ed |
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