|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Dustbunny Durrr
ReD or DeaD
88
|
Posted - 2014.02.11 20:39:00 -
[1] - Quote
While I don't have the exact formula, I have noticed a few things that perhaps may interest the OP.
1: Part of the payout formula is tied to how many WP you get, divided by the total WPs your team gets.
Lets look at an example:
Situation A: You get 1,000 WPs, your team as a total gets 8,000 WPs.
Situation B: You get 1,000 WPs, your team as a total gets 16,000 WPs.
Situation C: You get 3,000 WPs, your team gets a total of 8,000 WPs.
Situation A would pay out more than Situation B, because although you received the same amount of WPs in Situation B, you received a lower percentage of the team's WPs (one sixteenth vs one eighth).
Situation C would pay out more than situation A, for the same reason (three eights of the teams total WPs vs one eighth).
This is why sometimes you get 2K WPs and get a decent payout, while other times it's paltry. This kind of makes sense though, when you think about it, as getting X WPs on a good team (higher total WPs for team) is easier than getting the same amount of WPs on a bad team (lower WP total for team).
2: Also, I've noticed that when we go up against teams that run very expensive (proto) gear, IF (and thats a big if) they lose many of those suits, the total amount of ISK given to the team is much higher.
Lets look at some theoretical situations once again.
Sitation D: You get 1,000 WPs while playing a team that lost many proto suits. (You took thsoe proto bastards with you)
Situation E: You get 1,000 WPs while playing a team that ran many proto suits, but didn't lose many. (You got stomped)
Situation F: You get 1,000 WPs while playing a team that ran mostly cheap suits. (You took em with you, but they were cheap)
All other things being equal, Situation D would pay out more than situation E or F.
This also makes sense as killing expensive suits (as a team) is harder than either killing cheap suits, or not killing too many suits.
There are rumors that winning also adds a higher multiplier than losing, however, I have not had a chance to confirm this.
Enjoy |
Dustbunny Durrr
ReD or DeaD
89
|
Posted - 2014.02.11 20:50:00 -
[2] - Quote
Justice Darling wrote:can CCP or someone give us a spreed sheet of the isk payout I've ran into some really random isk payout, was doing a domination match with one setup of Drop suites and did 2400 wp with 17kills and 12 deaths payout some something like 345k isk (doing this from mem) then i had another domination match where i did 48kills and 19 deaths and forgot to added 3460WP the payout was only 245k isk WT you know what. the 19 deaths was all heavy drop suites that cost me over half a mil isk to loss. so can we get something ?
See my post above. It has NOTHING to do with your deaths, but rather your WPs. My guess would be that in the first case, you had either a higher percentage of your team's total WPs, or your team destroyed more ISK worth of suits/vehicles (or both) than in the 2nd situation. |
Dustbunny Durrr
ReD or DeaD
89
|
Posted - 2014.02.11 20:56:00 -
[3] - Quote
Thor Odinson42 wrote:The payout is random, it will take a blue tag with a very descriptive explanation to prove otherwise.
There are times when I get 400K ISK for very little and times when I get 300K when I know they lost a lot of proto and the game ends in my side cloning them.
Yes, but it is BOTH WP/team WP ratio, and ISK destruction, not either or. I would assume that when you got the 300k with your team killing protos you did not have as high a percentage of your team's total WPs as you did when you got the 400K.
That being said, these are not the only factors, just the only ones I have noticed. There can be other factors, but these two seem to have the most effect.
And I too would like a blue tag to explain it, but I believe it is officially proprietary information. |
Dustbunny Durrr
ReD or DeaD
106
|
Posted - 2014.02.15 17:44:00 -
[4] - Quote
Shaira Ilv Enna-Ress wrote:Quote: Money ISK is the primary currency in the EVE Universe and a necessity for fighting wars. You will earn ISK from each battle you fight. The size of the reward depends on your contribution and the cost of the battle. Those who contribute more are rewarded handsomely, but all mercs are guaranteed a solid income.
A portion of the reward pool for each battle depends on the value of items destroyed in the battle. If the battle saw countless vehicles and expensive prototype gear destroyed, everyone is in for bigger rewards. ISK rewards are calculated as follows for each participant:
Base rewards: Every mercenary receives basic compensation for each battle they fight. The size of the reward depends on the time you spent fighting, so joining a battle late will net you lower earnings. Value of objects destroyed in battle has no bearing on this part of the reward.
Team rewards: The total rewards calculated from the value destroyed are split between the participating teams, with the winning team earning a larger share. Then, each participant earns a cut of the total rewards that their team received based on the time they spent in the battle. If youGÇÖre late to the party, youGÇÖll earn a smaller cut.
Individual rewards: Finally, every participant receives a reward based on their individual contribution on the battlefield. Mercs earn war points based on their actions in the course of each battle, and the more war points you score, the higher your cut of the total payout.
Having a solid income is necessary, as you will be using the ISK you earn to buy upgrades, and to resupply any gear you lose during combat. Everything you take into battle in DUST 514 can get destroyed. Luckily, most items are in ready supply should you have the cash.
If this is true, it's actually pure BS... I can't believe it. Yesterday I played a match where I destroyed 6 Bolas, 3 Onikuma, 1 Gorgon and 1 Baloch, dealing ~ 150.000 damage points all around. ISK reward? 164.000 --- very close to 1 ISK = 1 Damage point
Yeah, but the bolas has no isk cost. So you really destroyed 5 vehicles people had to pay for, 80% of which are fairly cheap LAVs. So really the ISK destroyed was rather minimal. Also, how were you doing that much damage in one match? Even a rail tank would run out of ammo. You'd have to be sniping the whole match from a well placed rail turret. |
|
|
|