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Chibi Andy
Forsaken Immortals Top Men.
877
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Posted - 2014.02.11 19:17:00 -
[31] - Quote
Melissa Lewis wrote:Hi Guys
I am fairly new to this game having only played since June/July 2013 (22m SP currently) so i appreciate my comments may be relative. This is just my thoughts...
I have all core skills that matter to 5, I have 5 in all aspects of the HMG and Forge Gun and have no problems at all killing any tank, or any infantry in the game (i normally just run advanced gear also to save isk).
It makes me laugh when i listen to the continual debate, the reality is this: CQB i would rarely loose any fight 1 on 1, my advanced burst HMG for example would kill most suits in 1-2 bursts (Adv senti / 1x complex damage). Only yesterday i was 1-2 burst hitting proto logis from a very well known corp (i won't say name lol) for fun, so much so i was invited into their team the next match and asked if i wanted to join!
My proto breach forge gun would kill most dropships in 1-2 shots, a decent tank always in 3-4... assuming it doesnt run away lol (Adv heavy / x2 complex damage). I have constantly killed some of the best tankers and drop ship pilots in the game.
The reality is yes we are bad in open areas/medium range but thats the players lack of skill/ability or awareness. Also it's becuase alot of heavies are only passively specced into their gear thus are weak by default vs. light weapons.
See you on the field guys :)
Personally i love this game but it is starting to feel rather easy these days
Regards Gaz (female character called Melissa) - long story lol :)
these are stuff all heavy veterans know
wait till the minmatar heavies come out, at least it'll be faster than the amarr heavy hahaha
YOU HAVE BEEN SCANNED!!!
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Charlotte O'Dell
Fatal Absolution General Tso's Alliance
1924
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Posted - 2014.02.11 19:57:00 -
[32] - Quote
Zirzo Valcyn wrote:my guess is they will nerf all the weapons and add a new op one
magsec new op weapon. low fitting cost. high dps and moderate range. what more could someone ask for in a weapon?
Charlotte O'Dell is the highest level unicorn!
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Komodo Jones
Chaotik Serenity
465
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Posted - 2014.02.12 03:12:00 -
[33] - Quote
Denn Maell wrote:If the new Assault bonuses are anything like the new Logi bonuses expect whatever 'bonus' your getting to be a nerd to the general performance of that weapon.
Rail Rifles: Damage nerf is needed, but also expect reload time to go up so that CalAssaults will be the only ones to use it as it exists right now.
Projectiles: Expect clip size to go down unless you have lvl 5 MinAssault
Blasters: Getting more kick I'd expect.
Lasers: Shouldn't change too much? They said they were working to change the TTK, nerfing rail rifle is a part of that but other changes will come to the other rifles and probably other guns, I'm seeing a nerf just across the board.
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Komodo Jones
Chaotik Serenity
465
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Posted - 2014.02.12 03:14:00 -
[34] - Quote
Charlotte O'Dell wrote:Zirzo Valcyn wrote:my guess is they will nerf all the weapons and add a new op one
magsec new op weapon. low fitting cost. high dps and moderate range. what more could someone ask for in a weapon? I used the normal SMG before the combat rifle came out, if it doesn't take up too much room on my suit I might switch.
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Komodo Jones
Chaotik Serenity
465
|
Posted - 2014.02.12 03:17:00 -
[35] - Quote
Melissa Lewis wrote:Hi Guys
I am fairly new to this game having only played since June/July 2013 (22m SP currently) so i appreciate my comments may be relative. This is just my thoughts...
I have all core skills that matter to 5, I have 5 in all aspects of the HMG and Forge Gun and have no problems at all killing any tank, or any infantry in the game (i normally just run advanced gear also to save isk).
It makes me laugh when i listen to the continual debate, the reality is this: CQB i would rarely loose any fight 1 on 1, my advanced burst HMG for example would kill most suits in 1-2 bursts (Adv senti / 1x complex damage). Only yesterday i was 1-2 burst hitting proto logis from a very well known corp (i won't say name lol) for fun, so much so i was invited into their team the next match and asked if i wanted to join!
My proto breach forge gun would kill most dropships in 1-2 shots, a decent tank always in 3-4... assuming it doesnt run away lol (Adv heavy / x2 complex damage). I have constantly killed some of the best tankers and drop ship pilots in the game.
The reality is yes we are bad in open areas/medium range but thats the players lack of skill/ability or awareness. Also it's becuase alot of heavies are only passively specced into their gear thus are weak by default vs. light weapons.
See you on the field guys :)
Personally i love this game but it is starting to feel rather easy these days
Regards Gaz (female character called Melissa) - long story lol :)
I'm glad I haven't faced u yet lol, started using heavies recently..I can see a big difference, I can see why I might have trouble with them now, ugh this damage reduction is gonna be a pain lol
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