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Cat Merc
Ahrendee Mercenaries EoN.
6305
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Posted - 2014.02.09 13:42:00 -
[1] - Quote
Gallente Assault suit <-- Arguably the worst bonus in 1.8, and right now has a useless bonus Shotgun <-- 4m max range and is out DPS'd by an SMG Assault Rifle <-- Worst rifle of the four, lowest range with same DPS as high range weapons Plasma Cannon <-- Worst AV and arguably worst weapon, right there with the laser Ion Pistol <-- Isn't released yet but it's so easy to see how underpowered it is it's not even funny
Gallente tech that does work: Active Scanner <-- Getting a heavy nerf in 1.8 Flux Grenade <-- Just barely works as equipment breaker. Core locus already defeats most shields with the added bonus of actually killing people.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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BL4CKST4R
WarRavens League of Infamy
1870
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Posted - 2014.02.09 13:47:00 -
[2] - Quote
I am starting to think that CCP will not only nerf the AR in 1.8 but also not give the Gallente weapons the highest DPS as they should.
Armor and Shields are not the same!
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Cat Merc
Ahrendee Mercenaries EoN.
6305
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Posted - 2014.02.09 13:48:00 -
[3] - Quote
BL4CKST4R wrote:I am starting to think that CCP will not only nerf the AR in 1.8 but also not give the Gallente weapons the highest DPS as they should. Hey! Caldari need that high DPS to go along with their range!
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Arkena Wyrnspire
Fatal Absolution
9180
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Posted - 2014.02.09 13:52:00 -
[4] - Quote
Arguably the worst, maybe. Not absolutely the worst - that Caldari one is pretty terrible. But then, both are awful.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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Cat Merc
Ahrendee Mercenaries EoN.
6307
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Posted - 2014.02.09 13:54:00 -
[5] - Quote
Arkena Wyrnspire wrote:Arguably the worst, maybe. Not absolutely the worst - that Caldari one is pretty terrible. But then, both are awful. But then you look at their weaponry...
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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BL4CKST4R
WarRavens League of Infamy
1872
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Posted - 2014.02.09 13:57:00 -
[6] - Quote
Cat Merc wrote:Arkena Wyrnspire wrote:Arguably the worst, maybe. Not absolutely the worst - that Caldari one is pretty terrible. But then, both are awful. But then you look at their weaponry...
If CCP wasn't nerfing the RR the Caldari bonus would be a sleeping beast specially in CQC.
Armor and Shields are not the same!
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Django Quik
Dust2Dust.
2146
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Posted - 2014.02.09 13:57:00 -
[7] - Quote
All weapons and TTK are being readjusted in 1.8 - who knows, the AR might become the highest DPS rifles afterall. And a nerf to SMGs is coming too, so your shotgun might out damage them too. Also, the changes to medium suit stats/layouts haven't come out yet either.
Wait for all the facts before you start making assertions like these.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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stlcarlos989
SVER True Blood Public Disorder.
1120
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Posted - 2014.02.09 13:58:00 -
[8] - Quote
Cat Merc wrote:Arkena Wyrnspire wrote:Arguably the worst, maybe. Not absolutely the worst - that Caldari one is pretty terrible. But then, both are awful. But then you look at their weaponry... CCP has already stated the rail rifle is getting a much needed damage nerf.
STB Director, #1 in Warpoints E3 Closed Beta Build, Water Pipe Aficionado, Cannabis Sativa Connoisseur
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Cat Merc
Ahrendee Mercenaries EoN.
6309
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Posted - 2014.02.09 14:00:00 -
[9] - Quote
Django Quik wrote:All weapons and TTK are being readjusted in 1.8 - who knows, the AR might become the highest DPS rifles afterall. And a nerf to SMGs is coming too, so your shotgun might out damage them too. Also, the changes to medium suit stats/layouts haven't come out yet either.
Wait for all the facts before you start making assertions like these. SMG wasn't confirmed to be nerfed. CCP are betting on the Gallente assault bonus making the AR half useful. Don't ask where I know it from. I was talking about medium frame bonuses, I didn't say anything about their stats.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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BL4CKST4R
WarRavens League of Infamy
1873
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Posted - 2014.02.09 14:05:00 -
[10] - Quote
Cat Merc wrote:Django Quik wrote:All weapons and TTK are being readjusted in 1.8 - who knows, the AR might become the highest DPS rifles afterall. And a nerf to SMGs is coming too, so your shotgun might out damage them too. Also, the changes to medium suit stats/layouts haven't come out yet either.
Wait for all the facts before you start making assertions like these. SMG wasn't confirmed to be nerfed. CCP are betting on the Gallente assault bonus making the AR half useful. Don't ask where I know it from. I was talking about medium frame bonuses, I didn't say anything about their stats.
I'm on the bonus makes it half useless of useless it would be (useless) squared
Armor and Shields are not the same!
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Tau Lai
Isuuaya Tactical Caldari State
46
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Posted - 2014.02.09 14:08:00 -
[11] - Quote
Cat Merc wrote:Gallente Assault suit <-- Arguably the worst bonus in 1.8, and right now has a useless bonus Shotgun <-- 4m max range and is out DPS'd by an SMG Assault Rifle <-- Worst rifle of the four, lowest range with same DPS as high range weapons Plasma Cannon <-- Worst AV and arguably worst weapon, right there with the laser Ion Pistol <-- Isn't released yet but it's so easy to see how underpowered it is it's not even funny Gallente tech that does work: Active Scanner <-- Getting a heavy nerf in 1.8 Flux Grenade <-- Just barely works as equipment breaker. Core locus already defeats most shields with the added bonus of actually killing people. Sidenotes: Gallente are the only one's without a medium frame BPO (As in non militia) Up until 1.8, Gallente had no sidearm Conclusion: I am going full Gallente in 1.8 regardless, even if the assault suit had 10HP and the AR shot pink fluffy bunnies instead of plasma I would go Gallente. Y u no fix
You must be kidding. Caldari was way too nerfed in 1.7, ruining the shield tank setup. FW is invaded by an armor tank gallente legion right now........ |
ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
234
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Posted - 2014.02.09 14:10:00 -
[12] - Quote
At least you'll be able to change your Sig?
But, seriously, I only have Gal suits, but I'm gonna shy away from them because their bonuses do not help me at all.
xSivartx is my Heavy. There are many like him, but he is my own...
So, other Logi's back off, those are my Warpoints!
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Cat Merc
Ahrendee Mercenaries EoN.
6312
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Posted - 2014.02.09 14:11:00 -
[13] - Quote
Tau Lai wrote:Cat Merc wrote:Gallente Assault suit <-- Arguably the worst bonus in 1.8, and right now has a useless bonus Shotgun <-- 4m max range and is out DPS'd by an SMG Assault Rifle <-- Worst rifle of the four, lowest range with same DPS as high range weapons Plasma Cannon <-- Worst AV and arguably worst weapon, right there with the laser Ion Pistol <-- Isn't released yet but it's so easy to see how underpowered it is it's not even funny Gallente tech that does work: Active Scanner <-- Getting a heavy nerf in 1.8 Flux Grenade <-- Just barely works as equipment breaker. Core locus already defeats most shields with the added bonus of actually killing people. Sidenotes: Gallente are the only one's without a medium frame BPO (As in non militia) Up until 1.8, Gallente had no sidearm Conclusion: I am going full Gallente in 1.8 regardless, even if the assault suit had 10HP and the AR shot pink fluffy bunnies instead of plasma I would go Gallente. Y u no fix You must be kidding. Caldari was way too nerfed in 1.7, ruining the shield tank setup. FW is invaded by an armor tank gallente legion right now........ Shields weren't ruined. My Caldari assault still dominates.
In FW I see Caldari/Minmatar/Amarr suits just as often as Gallente suits.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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BL4CKST4R
WarRavens League of Infamy
1875
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Posted - 2014.02.09 14:11:00 -
[14] - Quote
Tau Lai wrote:Cat Merc wrote:Gallente Assault suit <-- Arguably the worst bonus in 1.8, and right now has a useless bonus Shotgun <-- 4m max range and is out DPS'd by an SMG Assault Rifle <-- Worst rifle of the four, lowest range with same DPS as high range weapons Plasma Cannon <-- Worst AV and arguably worst weapon, right there with the laser Ion Pistol <-- Isn't released yet but it's so easy to see how underpowered it is it's not even funny Gallente tech that does work: Active Scanner <-- Getting a heavy nerf in 1.8 Flux Grenade <-- Just barely works as equipment breaker. Core locus already defeats most shields with the added bonus of actually killing people. Sidenotes: Gallente are the only one's without a medium frame BPO (As in non militia) Up until 1.8, Gallente had no sidearm Conclusion: I am going full Gallente in 1.8 regardless, even if the assault suit had 10HP and the AR shot pink fluffy bunnies instead of plasma I would go Gallente. Y u no fix You must be kidding. Caldari was way too nerfed in 1.7, ruining the shield tank setup. FW is invaded by an armor tank gallente legion right now........
the problem is damaged mods not the Gallente. And this is on 1.8 not 1.7.
Armor and Shields are not the same!
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
2073
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Posted - 2014.02.09 14:49:00 -
[15] - Quote
We have no idea exactly how they will be changing the weapons. These Assault Suit bonuses might be more useful than we think they are. In fact, I suspect that is the case.
What we do know: The Rail Rifle is getting its damage output nerfed somehow, along with one or more other change to the weapon. The Laser Rifle is getting buffed somehow. The Mass Driver is getting a damage but of about 20%. "-these aren't the only changes-" -CCP Logibro
What can be somewhat safely assumed: We can assume that the average DPS of weaponry will go down though, as CCP has stated their desire to increase TTK. We can assume that the four racial rifle will all get nerfed in one form or another. We can assume that some or all specialist weapons are getting buffed.
What we don't know: Everything else!
Fizzer94 // Forum Warrior Operation II
MAG ~ Seryi Volk Executive Response
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Django Quik
Dust2Dust.
2147
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Posted - 2014.02.09 14:51:00 -
[16] - Quote
Cat Merc wrote:Django Quik wrote:All weapons and TTK are being readjusted in 1.8 - who knows, the AR might become the highest DPS rifles afterall. And a nerf to SMGs is coming too, so your shotgun might out damage them too. Also, the changes to medium suit stats/layouts haven't come out yet either.
Wait for all the facts before you start making assertions like these. SMG wasn't confirmed to be nerfed. CCP are betting on the Gallente assault bonus making the AR half useful. Don't ask where I know it from. I was talking about medium frame bonuses, I didn't say anything about their stats.
CCP Saberwing wrote:I saw that CCP Logibro hinted at Rail Rifles being nerfed a bit in 1.8 - this is true :) I've mentioned a few times that there will be TTK adjustments in 1.8 and we are looking at improving this overall by reducing the base damage and damage mods on some of the Rifles / SMGs. The difference isn't huge(!!!) - but it's there.
Well, the thread seems to be about why CCP are making the gallente so generally crap but it's far too early to be saying that when there's so much more information that could come out to change the balance of EVERYTHING.
Now, if you know things that the rest of us don't, that's great but if you're not going to share that knowledge, don't go around alluding to it and telling us how it's going to affect the game without us being able to judge the information for ourselves.
And for the record, I agree with you on the bonus not looking particularly useful with all things currently as they stand but say they increase kick/dispersion on all automatic weapons dramatically, then it'll be massively useful (at least for the AR).
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Tolen Rosas
Kang Lo Directorate Gallente Federation
348
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Posted - 2014.02.09 14:52:00 -
[17] - Quote
plasma cannon def worst most useless weapon in dust no argument there |
Cat Merc
Ahrendee Mercenaries EoN.
6313
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Posted - 2014.02.09 15:08:00 -
[18] - Quote
Django Quik wrote:Cat Merc wrote:Django Quik wrote:All weapons and TTK are being readjusted in 1.8 - who knows, the AR might become the highest DPS rifles afterall. And a nerf to SMGs is coming too, so your shotgun might out damage them too. Also, the changes to medium suit stats/layouts haven't come out yet either.
Wait for all the facts before you start making assertions like these. SMG wasn't confirmed to be nerfed. CCP are betting on the Gallente assault bonus making the AR half useful. Don't ask where I know it from. I was talking about medium frame bonuses, I didn't say anything about their stats. CCP Saberwing wrote:I saw that CCP Logibro hinted at Rail Rifles being nerfed a bit in 1.8 - this is true :) I've mentioned a few times that there will be TTK adjustments in 1.8 and we are looking at improving this overall by reducing the base damage and damage mods on some of the Rifles / SMGs. The difference isn't huge(!!!) - but it's there.
Well, the thread seems to be about why CCP are making the gallente so generally crap but it's far too early to be saying that when there's so much more information that could come out to change the balance of EVERYTHING. Now, if you know things that the rest of us don't, that's great but if you're not going to share that knowledge, don't go around alluding to it and telling us how it's going to affect the game without us being able to judge the information for ourselves. And for the record, I agree with you on the bonus not looking particularly useful with all things currently as they stand but say they increase kick/dispersion on all automatic weapons dramatically, then it'll be massively useful (at least for the AR). I don't believe they are. According to CPM, in internal testing AR seems to dominate in CQC thanks to the bonus.
Though I find it hard to believe internal testing considering they figured that the RR is fine, even BEFORE the nerf that happened before thw 1.7 release. We just barely managed to get a slight change out of wolfman after I talked with him on IRC.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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BAD FURRY
SVER True Blood Public Disorder.
446
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Posted - 2014.02.09 15:19:00 -
[19] - Quote
Cat Merc wrote:Gallente Assault suit <-- Arguably the worst bonus in 1.8, and right now has a useless bonus Shotgun <-- 4m max range and is out DPS'd by an SMG Assault Rifle <-- Worst rifle of the four, lowest range with same DPS as high range weapons Plasma Cannon <-- Worst AV and arguably worst weapon, right there with the laser Ion Pistol <-- Isn't released yet but it's so easy to see how underpowered it is it's not even funny Gallente tech that does work: Active Scanner <-- Getting a heavy nerf in 1.8 Flux Grenade <-- Just barely works as equipment breaker. Core locus already defeats most shields with the added bonus of actually killing people. Sidenotes: Gallente are the only one's without a medium frame BPO (As in non militia) Up until 1.8, Gallente had no sidearm Conclusion: I am going full Gallente in 1.8 regardless, even if the assault suit had 10HP and the AR shot pink fluffy bunnies instead of plasma I would go Gallente. Y u no fix
CCP hates blasters
Yes i am a Undead Hell Wolf ... nice to meat you!
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BL4CKST4R
WarRavens League of Infamy
1876
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Posted - 2014.02.09 15:23:00 -
[20] - Quote
Cat Merc wrote:Django Quik wrote:Cat Merc wrote:Django Quik wrote:All weapons and TTK are being readjusted in 1.8 - who knows, the AR might become the highest DPS rifles afterall. And a nerf to SMGs is coming too, so your shotgun might out damage them too. Also, the changes to medium suit stats/layouts haven't come out yet either.
Wait for all the facts before you start making assertions like these. SMG wasn't confirmed to be nerfed. CCP are betting on the Gallente assault bonus making the AR half useful. Don't ask where I know it from. I was talking about medium frame bonuses, I didn't say anything about their stats. CCP Saberwing wrote:I saw that CCP Logibro hinted at Rail Rifles being nerfed a bit in 1.8 - this is true :) I've mentioned a few times that there will be TTK adjustments in 1.8 and we are looking at improving this overall by reducing the base damage and damage mods on some of the Rifles / SMGs. The difference isn't huge(!!!) - but it's there.
Well, the thread seems to be about why CCP are making the gallente so generally crap but it's far too early to be saying that when there's so much more information that could come out to change the balance of EVERYTHING. Now, if you know things that the rest of us don't, that's great but if you're not going to share that knowledge, don't go around alluding to it and telling us how it's going to affect the game without us being able to judge the information for ourselves. And for the record, I agree with you on the bonus not looking particularly useful with all things currently as they stand but say they increase kick/dispersion on all automatic weapons dramatically, then it'll be massively useful (at least for the AR). I don't believe they are. According to CPM, in internal testing AR seems to dominate in CQC thanks to the bonus. Though I find it hard to believe internal testing considering they figured that the RR is fine, even BEFORE the nerf that happened before thw 1.7 release. We just barely managed to get a slight change out of wolfman after I talked with him on IRC.
I don't think CCP internal testing = real battle. It's probably two dudes just messing around... and the AR should dominate even without the bonus since you know it's not the Gallente Assaults only who use the AR.
Armor and Shields are not the same!
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Cody Sietz
Bullet Cluster Legacy Rising
2181
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Posted - 2014.02.09 15:23:00 -
[21] - Quote
Fellow full Gallente right here. I don't care how bad our suits are, I'll be Proto in all of them come 1.8(besides Logi)
At least our scouts are good :)
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cat Merc
Ahrendee Mercenaries EoN.
6316
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Posted - 2014.02.09 15:27:00 -
[22] - Quote
BL4CKST4R wrote:
I don't think CCP internal testing = real battle. It's probably two dudes just messing around... and the AR should dominate even without the bonus since you know it's not the Gallente Assaults only who use the AR.
Actually internal testing is when their entire office does a few matches and report their findings.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Roy Ventus
Foxhound Corporation General Tso's Alliance
1079
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Posted - 2014.02.09 15:30:00 -
[23] - Quote
Well I only wanted a CQC nerf for RR and possibly a DPS nerf for CRs.
AR would feel more competitive if they weren't out done by CRs and get their asses kicked time from time by RR CQC.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
1920
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Posted - 2014.02.09 15:57:00 -
[24] - Quote
List of worst bonuses from least to greatest: Caldari assault Amarr scout Gallente Assault Amarr heavy ( it needs resistance to both armor killing weapons )
Charlotte O'Dell is a liar, that's only a piece of corn & I'm the one and only majestic unicorn.
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Cat Merc
Ahrendee Mercenaries EoN.
6318
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Posted - 2014.02.09 15:58:00 -
[25] - Quote
Nocturnal Soul wrote:List of worst bonuses from least to greatest: Caldari assault Amarr scout Gallente Assault Amarr heavy ( it needs resistance to both armor killing weapons )
Really? Resistance is a bad bonus?
Yeah, sure, it's on both shields and armor, but still.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cody Sietz
Bullet Cluster Legacy Rising
2182
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Posted - 2014.02.09 16:10:00 -
[26] - Quote
Nocturnal Soul wrote:List of worst bonuses from least to greatest: Caldari assault Amarr scout Gallente Assault Amarr heavy ( it needs resistance to both armor killing weapons )
They are dual tankers. Can't block everything tho.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Sgt Kirk
Fatal Absolution
4518
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Posted - 2014.02.09 16:17:00 -
[27] - Quote
Cat Merc wrote:BL4CKST4R wrote:
I don't think CCP internal testing = real battle. It's probably two dudes just messing around... and the AR should dominate even without the bonus since you know it's not the Gallente Assaults only who use the AR.
Actually internal testing is when their entire office does a few matches and report their findings. to be exact internal testing at CCP is sitting in the back with a sniper rifle.
that's right, most of you devs didn't even go into battle during the dev event I saw it. shout out to Wolfman and Frame being the only Devs I saw actually fight within 200 meters of a battle. |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
489
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Posted - 2014.02.09 16:17:00 -
[28] - Quote
The only thing bad about gallente is their weaponsGǪTheir slot load out on all their suits is amazing, especially with armor being the current Fo4M, with a nice couple of stacked damage mods in the highs. The gallente scout is soon to be FoTM, and the gallente assault, i bet, will get its bonus changed to something useful. Trust me, CCP has been listening. If it were up to me, i would keep the amarr and minmitar assault bonuses, and give caldari assaults a 5% bonus to extenders, and a 3% bonus to regulators, And gallente a 3% bonus to plates, and a 5% bonus to armor repairers, especially when armor reps get moved to highs (see my signature if you want to see what i mean for good balance)
Kills- Archduke Ferdinand
Balance!
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
489
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Posted - 2014.02.09 16:19:00 -
[29] - Quote
Nocturnal Soul wrote:List of worst bonuses from least to greatest: Caldari assault Minmitar scout Amarr scout Gallente Assault
Fixed it for you
Kills- Archduke Ferdinand
Balance!
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