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Thread Statistics | Show CCP posts - 0 post(s) |
Drapedup Drippedout
0uter.Heaven
345
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Posted - 2014.02.09 12:47:00 -
[1] - Quote
Iron Wolf Saber wrote:Okay if you want to think on how I think weirdly; I view '5% reduction to PG/CPU cost of light/sidearm weapons' as a tank bonus.
I agree, but there's theory and there's practice. In theory, heavies hold the line and assaults flank, hit, run, kill. In practice, heavies are too slow to move, logis stay with them, so your tanks on the next objective are your assaults. The reduction in fitting cost (I personally think it's a waste, check my older posts) does allow assaults to buffer tank just a bit better. Current build tanks = ehp. 1.8 will hopefully make ewar a legitimate tanking strategy, along with speed. We are seeing both those options being tweaked. The reason they are currently not viable (exception ewar) is ttk is so low. Again, ttk is being increased, so until we have patch notes try to refrain from overreacting. |
Drapedup Drippedout
0uter.Heaven
345
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Posted - 2014.02.09 12:53:00 -
[2] - Quote
Iron Wolf Saber wrote:Drapedup Drippedout wrote:Iron Wolf Saber wrote:Okay if you want to think on how I think weirdly; I view '5% reduction to PG/CPU cost of light/sidearm weapons' as a tank bonus. I agree, but there's theory and there's practice. In theory, heavies hold the line and assaults flank, hit, run, kill. In practice, heavies are too slow to move, logis stay with them, so your tanks on the next objective are your assaults. The reduction in fitting cost (I personally think it's a waste, check my older posts) does allow assaults to buffer tank just a bit better. Current build tanks = ehp. 1.8 will hopefully make ewar a legitimate tanking strategy, along with speed. We are seeing both those options being tweaked. The reason they are currently not viable (exception ewar) is ttk is so low. Again, ttk is being increased, so until we have patch notes try to refrain from overreacting. I won't disagree just there are times I see practice because the folks in practice are just plain either lazy, uncreative, or crutching themselves to a narrower mindset. I mean I am surely not the only Gal assault that doesn't brick tank his fit and has opted for a slightly speedier and damage fit instead.
Lol Damn blue berries. Another problem entirely!
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Drapedup Drippedout
0uter.Heaven
345
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Posted - 2014.02.09 13:43:00 -
[3] - Quote
Plain and simple, blanket increase to assault speed. 20% or so. Balanced. This is on top of changes proposed. Give logis an hp buff. |
Drapedup Drippedout
0uter.Heaven
345
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Posted - 2014.02.09 14:11:00 -
[4] - Quote
Floyd20 Azizora wrote:Drapedup Drippedout wrote:Plain and simple, blanket increase to assault speed. 20% or so. Balanced. This is on top of changes proposed. Give logis an hp buff. if assaults moved any faster, they would match or exceed scouts.
I may be mistaken but aren't the scouts getting a speed buff in 1.8? |
Drapedup Drippedout
0uter.Heaven
345
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Posted - 2014.02.09 14:12:00 -
[5] - Quote
BL4CKST4R wrote:What we need is for CCP to state a clear goal for every suit, and every weapon. From there we, the players along with the CPM and CCP can actually give meaningful feedback to the state of the game. I feel like this game is being built with by two people with two different mindsets.
Absolutely this. The game is pulled in so many directions. |
Drapedup Drippedout
0uter.Heaven
345
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Posted - 2014.02.09 14:20:00 -
[6] - Quote
Floyd20 Azizora wrote:right now Amarr scout goes 5.25, don't Minmatar assault go 5.3?
It is listed as 525, I don't know how they convert that to actual run speed. The min assault has not been released yet.
But keep in mind, Minn assault gets 2 lows only. Amarr scout gets 4, similar base hp, and more stam with much lower profile and 2 equip. |
Drapedup Drippedout
0uter.Heaven
346
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Posted - 2014.02.10 13:07:00 -
[7] - Quote
CCP honestly needs to decide whether they want to balance this game around team/squadwork or 1v1 engagements. Every build things swing wildly toward one paradigm or the other. They just need to pick a direction and go with it.
Neighborhood Bully prof 5
"Gimme yo lunch money"
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