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Monkey MAC
Lost Millennium
1876
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Posted - 2014.02.08 17:23:00 -
[1] - Quote
Have you accounted for approximately 55% accuracy. By the time you account for poor aim, dispersion, etc, you usally get 55% accuracy, (from my experience)
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1876
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Posted - 2014.02.08 17:34:00 -
[2] - Quote
jhon hartigan wrote:Monkey MAC wrote:Have you accounted for approximately 55% accuracy. By the time you account for poor aim, dispersion, etc, you usally get 55% accuracy, (from my experience) Even with 55% of accuracy you d better be shooting unless you And Your mate can go in and out covers at your wish
Depends really, at 55% you have a higher DPS with a weapon, but on a Heavy with a HMG you have enough DPS from his weapon to make sacrificing yours worthwhile.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1876
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Posted - 2014.02.08 17:40:00 -
[3] - Quote
jhon hartigan wrote:So if You all think it should only be used out of fight the new minlogi bonus is almost useless. The difference between 88 and 110 hp/s if You are out of fight is useless and also the range.
No, it is most used out of battle, but having range and power meams you spend less down time getting repped, cam sometimes be a decider.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1885
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Posted - 2014.02.09 12:33:00 -
[4] - Quote
jhon hartigan wrote:So I see that almost all of you see it as a after-battle-recharger. It looks a bit useless this Way. Look at the other equipments : Amarr have uplinks that let you respawn where they need you to be, and this is for the whole team. This is the strongest and Most useful equipment ever. Caldari have a thing that let you live again after your death and a thing that let you: restore your Life, restore your hp, Spam nades, shoot while being healed.... Gallente have a thing that let you see everyone in a location. And then the poor minmatar have this thing that let you avoid the waits between Battles :( nades do the same while restoring your ammo and nades. It really should be changed in a Way that it makes me think "sould I shoot or should I use it?"
So I have a suggestion. I am quite sure a buff to hp healed would be too OP in some circumstances. Of you r healing Someone that Goes in and out of cover and in half a second he is at full Armour it would be OP.
So I think it need something active only when your mate is receiving damage but dont affect the amount you heal.
My suggestion is that should give to the objective you are healing a resistance of X% from damages. I suggest something Like 10%. If a combat shoot to your mate, and the combat lands every shot it is Like you are repairing him for 50 hp/s more then Now. But when you heal your target and he is not under fire you heal him for the normal amount of hp.
I think this wouldnt be too OP but would make it a bit more usefull in a firefight.
Well it appears CCP are doing it another way, most repair tools allow for spider tanking under the changes, 2 beams or more. Which means you are healing 2 people at 50 HP/s which when it's to heavies with built in resistamce, your enemies will crumble under you now almost immune heavy units. If youmare gonna use your rep tool in combat, don't be suprosed when cloaked scouts start one shotting you with breach shotguns as they fly over the heads of your heavies.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1885
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Posted - 2014.02.09 13:18:00 -
[5] - Quote
Bayeth Mal wrote:jhon hartigan wrote: You are right, I also did some math considering the fact that none hit every shot but I didnt wanted to write too much. So the fact is: none thing you should use it between a battle, you should only use it after a battle to let ur mates be ready for the Next one. So in the battle it is stupid to use it instead of your weapon. In My opinion you should be awarded with more efficiency for this effort you r doing to play with your mates and doing team play.
You're absolutely right, the heavy/logi combo is incredibly easy to counter and is why no body uses it. Never in a well running quad will anybody call out when this combo is being used against them. Never have I heard "Oh **** that heavies got a logi repping him from behind that corner!" I'm not sure if that phrase has ever been uttered in Dust before. And nobody ever... EVER has tried to target the logi first, because why bother? He's not a threat to anyone, and he's not making that heavy any harder to kill. This strategy also isn't seen in PC, and certainly not by a certain well known heavy from a certain corp that rhymes with "Ream Prayers". And when I've been chatting to other heavies you don't hear us chatting about who's the best logi to have, learning the names of logibros/sis out there, because, let's face it, they're a waste of space, I certainly don't care. I'm sorry but this thread is made of fail and no amount of my sarcasm is enough of a punishment. Good day to you sir. I SAID GOOD DAY!
Tell that to the Logi/Heavy Combo that went 43/1, I was the only person to kill that heavy.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1886
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Posted - 2014.02.09 14:23:00 -
[6] - Quote
jhon hartigan wrote:Monkey MAC wrote:Bayeth Mal wrote:jhon hartigan wrote: You are right, I also did some math considering the fact that none hit every shot but I didnt wanted to write too much. So the fact is: none thing you should use it between a battle, you should only use it after a battle to let ur mates be ready for the Next one. So in the battle it is stupid to use it instead of your weapon. In My opinion you should be awarded with more efficiency for this effort you r doing to play with your mates and doing team play.
You're absolutely right, the heavy/logi combo is incredibly easy to counter and is why no body uses it. Never in a well running quad will anybody call out when this combo is being used against them. Never have I heard "Oh **** that heavies got a logi repping him from behind that corner!" I'm not sure if that phrase has ever been uttered in Dust before. And nobody ever... EVER has tried to target the logi first, because why bother? He's not a threat to anyone, and he's not making that heavy any harder to kill. This strategy also isn't seen in PC, and certainly not by a certain well known heavy from a certain corp that rhymes with "Ream Prayers". And when I've been chatting to other heavies you don't hear us chatting about who's the best logi to have, learning the names of logibros/sis out there, because, let's face it, they're a waste of space, I certainly don't care. I'm sorry but this thread is made of fail and no amount of my sarcasm is enough of a punishment. Good day to you sir. I SAID GOOD DAY! Tell that to the Logi/Heavy Combo that went 43/1, I was the only person to kill that heavy. It happens sometime but it also happen that someone Goes 43 1 alone. Public are useless, you have to look at competitive matches to balance. In PC if You r repairing a heavy you ll se him die as fast as you were doing nothing. You r dedicating yourself only to that heavy and you dont have any impact. What do you think about my suggestion?
It does sound pretty cool! I have been mulling over the Idea for modules that provide a similar effect.
You have an armour module that gives the user more resistance the more shots hit per second. So assault rifles and the like will slowly become worse against the user, your idea for the repair tool is effectively a pseudo version of this, the only thing Im concerned about is how you can explain this within the lore. Lore is still an important factor, even in balance.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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