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Text Grant
Death Firm. Canis Eliminatus Operatives
327
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Posted - 2014.02.08 04:58:00 -
[1] - Quote
Turrets are supposed to be Rail gun kills tanks Blaster cannon kills infantry Missile launcher middle ground But a blaster can run circles around a rail gun and kill him in close combat. Now I say that since blaster cannons can mow down infantry as effectively as they can there should be a downside to them. So my proposal is, make blaster cannons do 50% damage to tanks since it is NOT an AV weapon. Other non AV weapons only do 10% damage so this is actually not asking for much. |
Text Grant
Death Firm. Canis Eliminatus Operatives
327
|
Posted - 2014.02.08 05:40:00 -
[2] - Quote
Dunce Masterson wrote:its your fault for letting the blaster tank that close to you. It's your fault for being born. Now try some logic and I may take you seriously. |
Text Grant
Death Firm. Canis Eliminatus Operatives
329
|
Posted - 2014.02.08 05:54:00 -
[3] - Quote
Twelve Guage wrote:Text Grant wrote:Dunce Masterson wrote:its your fault for letting the blaster tank that close to you. It's your fault for being born. Now try some logic and I may take you seriously. The bite text tone it down just a bit. Actually I don't see a problem with this if blaster tanks are actually meant to just mowed down soldiers. He just suggested that rail tanks stay in the redline all match. Of course I said it was stupid. BTW I think conflig would support it. |
Text Grant
Death Firm. Canis Eliminatus Operatives
329
|
Posted - 2014.02.09 04:01:00 -
[4] - Quote
X7 lion wrote:a railguns fighting power comes at its range advantage, the blaster is a high damage per second close quarters combat (vehicle) weapon what your complaining about is not broken you just playing poorly & not using your ability's to your advantage. No it's not. The blaster is specifically for anti infantry and you are one of the many exploiting the broken mechanic |
Text Grant
Death Firm. Canis Eliminatus Operatives
329
|
Posted - 2014.02.09 04:03:00 -
[5] - Quote
Starfire Revo wrote:Been driving rail tanks a lot of the past couple months. Only times I lose to a blaster tank is when I'm at a serious disadvantage. This is normally in the form of them having a more expensive tank, getting caught out of position (or on reload) or they use cooldowns. Not the point |
Text Grant
Death Firm. Canis Eliminatus Operatives
329
|
Posted - 2014.02.09 04:28:00 -
[6] - Quote
Heathen Bastard wrote:Text Grant wrote:Starfire Revo wrote:Been driving rail tanks a lot of the past couple months. Only times I lose to a blaster tank is when I'm at a serious disadvantage. This is normally in the form of them having a more expensive tank, getting caught out of position (or on reload) or they use cooldowns. Not the point The point is that you played poorly and lost. that doesn't make what you lost to OP. Blasters: short range, wrecks shields. Missiles: medium range, wrecks armor. Railguns: long range, wrecks both. You tried to take a long range weapon into close range, and tanks don't work like rifles where you're equally effective outside your designed combat range. Railguns are meant to stay back and hammer targets from range. Blasters are the brawler's weapon, get in and keep putting shots in them until they die. the missile is... complicated it can take out just about anything it comes against in extremely short order, but suffers from a cripplingly short clip and accuracy issues when fired full auto. The intent of the blaster cannon is to be anti infantry. That is why it tracks so fast and fires so rapidly. If it is meant to be a brawler tank then it should be given a lower rate of fire and higher damage per round with less ammo. So it can't mow down infantry. But either way it is OP as there is no downside to using a blaster tank as opposed to a rail or missile tank. |
Text Grant
Death Firm. Canis Eliminatus Operatives
329
|
Posted - 2014.02.09 04:48:00 -
[7] - Quote
Heathen Bastard wrote:Text Grant wrote:Heathen Bastard wrote:Text Grant wrote:Starfire Revo wrote:Been driving rail tanks a lot of the past couple months. Only times I lose to a blaster tank is when I'm at a serious disadvantage. This is normally in the form of them having a more expensive tank, getting caught out of position (or on reload) or they use cooldowns. Not the point The point is that you played poorly and lost. that doesn't make what you lost to OP. Blasters: short range, wrecks shields. Missiles: medium range, wrecks armor. Railguns: long range, wrecks both. You tried to take a long range weapon into close range, and tanks don't work like rifles where you're equally effective outside your designed combat range. Railguns are meant to stay back and hammer targets from range. Blasters are the brawler's weapon, get in and keep putting shots in them until they die. the missile is... complicated it can take out just about anything it comes against in extremely short order, but suffers from a cripplingly short clip and accuracy issues when fired full auto. The intent of the blaster cannon is to be anti infantry. That is why it tracks so fast and fires so rapidly. If it is meant to be a brawler tank then it should be given a lower rate of fire and higher damage per round with less ammo. So it can't mow down infantry. But either way it is OP as there is no downside to using a blaster tank as opposed to a rail or missile tank. Were you dropped on your head as a child? you have no range, you have the outright weakest damage for a tank's main gun, and your only saving grace is that armor tanking is meant to stay in place until your crappy DPS can kill whatever you fight. YOU failed as a railgunner, suck it up, it happens to all of us, we get cocky and then we die. now, most of us have stopped bitching since 1.7 dropped and the only things that could kill us became other tanks. You got outplayed, outgunned, and killed because you brought the wrong weapon to the fight. you brought a sniper rifle to a shotgun fight. learn from it instead of crying "BLASTER IS OP BECAUSE I WAS DUMB!" Troll. Logic is not your friend |
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