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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4463
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Posted - 2014.02.08 02:47:00 -
[1] - Quote
What the title says.
CCP - You listened to QQers and removed our 25% Cooldown bonus on cloaks (AKA a decent bonus) and now gave us 25% Stamina and stamina regen per level.
2 things:
1st- Who the F came with this garbage of a bonus that does not equal a MLT module while the rest have 2-3 cx modules worth in bonuses? 2nd- WILL,as some have previously stated, the AMARR BLADE be a stamina BASED AV weapon? If Not WHY SHOULD ANYONE spec into Amarr scout instead of one of the other racial variants?
I WANT THE AMARR SCOUT BONUS CHANGED to something useful, not something that can be replicated by a basic cardiac regulator.
Also , please sign this petition , scout and amarr brothers so we can make ourselves be heard.
WE WANT AN USEFUL AMARR SCOUT BONUS.
AceOfJokers666 [ + ] AimBot / VALOR / MAG
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4463
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Posted - 2014.02.08 03:15:00 -
[2] - Quote
Galvan Nized wrote:Let's wait until they post the updated bonuses based on feedback, one thing I think we all agreed on was that the Amarr Scout bonus was lacking.
What bonuses would you like to see?
The 25% Cooldown bonus to Cloaks was a blessing.
Other options:
GÖª SCR PISTOL Damage increase 2% Per level (+10% at level 5) GÖª +1 HP armor rep per level GÖª 10% MAx stamina and Stamina recovery per level & 10% More Melee Damage per level GÖª +1 SCR PISTOL clip size per level GÖª 5% Heat Buildup reducion per level to Laser weaponry GÖª +10% Jump height per level. Just because for Bunneh.
These are just some i gathered from a previous thread on the matter. There ARE more, but basically, anything that Helps the Amarr scout survive or Attack, since the Amarr Scout is the More ''offensive oriented'' of them all.
AceOfJokers666 [ + ] AimBot / VALOR / MAG
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4465
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Posted - 2014.02.08 03:35:00 -
[3] - Quote
Texs Red wrote:
Armor regen tanking is Gallente style so preferably no. What about +10% Max stamina and Stamina recovery and 20% reduction to speed penalty of armor plate per level?
Actually ,Armor regen = to better ARMOR TANKING. With a passive of 5HP rep per sec an Amarr scout could equip up to 4 plates. Without it the amarr scout is forecd to use an armor repairer. Giving the Gallente scout better chances of ARMOR TANKING.
''What about +10% Max stamina and Stamina recovery and 20% reduction to speed penalty of armor plate per level?''
Your bonus sounds very well and by all means IS balanced. BUT: The Amarr scout is ALREADY the slowest scout (so speed is not necesarily the way to go for this little guy,that cant even outrun a Minmatar assault, AND in the case will be needed,Armor plates will be replaced by Kinetic Cats) but the fact Armor plates have minimal penalties that dont actually affect the preformance at all. Say. I equip 3 Basic Armor plates (Total Armor at Level 5 = 492)?
I only Loose 3% Speed.So, even with YOUR bonus, that gives a total of 100% Speed penalty removal, 3% sprint speed is not a bonus worth of a scout. Lets compare:
3% Sprint speed < 25% Profile dampening 3% Sprint speed < 25% Scan Radius 3% Sprint speed < 25% Scan precision 3% Sprint speed < 25% NK Damage 3% Sprint speed < 25% Hacking speed.
As you can see, the bonus isnt worth it UNLESS , you equip COMPLEX PLATES ONLY, but there are ways going AROUND the Speed penalty of Complex plates that is: With the effectiveness of Armor plates, using lower tier Plates....
Unless you make Amarr scouts GAIN Speed per armor plate or something like that (LOL), this bonus wont work towards increasing the survival chances of the Amarr scout....
AceOfJokers666 [ + ] AimBot / VALOR / MAG
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4469
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Posted - 2014.02.08 04:34:00 -
[4] - Quote
Oswald Rehnquist wrote:I still favor a stamina bonus because an item could be based off of stamina, for example there is huge ewar potential especially when you consider the fact amarr ewar is energy vampire tech, could use the stamina stat to base off its effectiveness similar to how dampening syncs with cloaking.
edit:
essentially I'm hoping for a stamina bonus plus a second bonus
I wont miss my opportunity to request a change in amarr scouts based on a HOPE, for a Stamina based future buff/equipment...
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4469
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Posted - 2014.02.08 04:57:00 -
[5] - Quote
Galvan Nized wrote:I definitely feel it could use 2 bonuses, 50% to stamina and stamina regen (anymore is insanity when adding another regulator) plus something else.
I think stealth equipment would be cool, deployable equipment should get a DB bonus. Would make uplinks more stealthy and I guess hives would be tied to that. I know not everyone would jump for joy because it's not a perfect passive but it would give Amarr scouts a nice role.
I would love if they sneak in, drop an uplink and allow the team to spawn without that uplink getting discovered by a random scan.
Even if it DOES sound like a Beautiful Bonus, how exactly would it be implemented? As far as i know, Equipment doesnt have something like db that i know of....
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4491
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Posted - 2014.02.08 23:06:00 -
[6] - Quote
The main Post has been Edited and now bumped.
To the Newbie that called be a scrub & said that Stamina was the lifeblood of a speed tanker:
GÖª The Amarr scout seems to be the WORST to be a speed tanker,since by default is the slowest one. GÖª a Speed tanker is not necessarily a SCOUT.Matari and Caldari assaults can Speed tank too for example. GÖª Not all scouts are Speed tankers GÖª There are several types of scouts: Flanker light assault Speed tanker E-war specialist Infiltration specialist
Please, think twice before posting something as stupid as that....
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4541
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Posted - 2014.02.09 05:23:00 -
[7] - Quote
General12912 wrote:KING CHECKMATE wrote:Galvan Nized wrote:Let's wait until they post the updated bonuses based on feedback, one thing I think we all agreed on was that the Amarr Scout bonus was lacking.
What bonuses would you like to see? The 25% Cooldown bonus to Cloaks was a blessing.Other options: GÖª SCR PISTOL Damage increase 2% Per level (+10% at level 5) GÖª +1 HP armor rep per levelGÖª 10% MAx stamina and Stamina recovery per level & 10% More Melee Damage per level GÖª +1 SCR PISTOL clip size per level GÖª 5% Heat Buildup reducion per level to Laser weaponryGÖª +10% Jump height per level. Just because for Bunneh. These are just some i gathered from a previous thread on the matter. There ARE more, but basically, anything that Helps the Amarr scout survive or Attack, since the Amarr Scout is the More ''offensive oriented'' of them all. false. the amarr anything should be more defensive oriented if anything. either way, stamina really doesnt fit the heavily armored, slow amarr. its like givng a gallentean suit a shield bonus.
Dont you think the ''Defensive'' amarr wouldnt make a suit dedicated to ''quick'' attacks and flanking?
i think yes.
A race cannot depend on only ONE or TWO Strategies to win the war,same as caldari use Shield tanking,Long ranged weapons AND E-war, Amarr must use something other than laser weaponry and tanked suits.
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4569
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Posted - 2014.02.09 22:14:00 -
[8] - Quote
edited and signatures added. pls keep supporting and adding ideas XD
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4569
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Posted - 2014.02.09 22:24:00 -
[9] - Quote
Faquira Bleuetta wrote:the Amarr scout should be a jack off all trade scout: 4 % bonus to scan precision per level , 3 % bonus to scan radius per level , 3 % bonus to scan profile per level ,,,,movement speed: 5.95 instead of 5.25 sprint: 7.54 instead of 7.37 my bonus is useful 100 % of the time.
The problem is Faquira: That CCP does not use so many small bonuses for a dropsuit type. They could implement it while giving the Suit netural advantages like, 1HP rep pr sec,30 db instead of 35, 40 scan precision instead of default 45,etc... But im guessing ti would be too good of an advantage and users of all other races would whine/use the amarr suit....
:|
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4569
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Posted - 2014.02.09 22:31:00 -
[10] - Quote
True Adamance wrote:Aero and I were some of the very first to ***** about this. Sign us on....and Eirik Yassavi...he wont care but he owes me one.
Wil ldo , TY :3
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4670
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Posted - 2014.02.16 21:22:00 -
[11] - Quote
Thanks for the support.The Main post is Edited, now to find who in CCP will listen.......
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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