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Lynn Beck
Granite Mercenary Division Top Men.
693
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Posted - 2014.02.07 20:46:00 -
[1] - Quote
Holy **** that thing's easy.
My setup was basic medframe, Scr/scrp Remote/compact hive Flux Damage mod/complex shield extender Enhanced armor rep.
I don't see how i can fit 2/3 modules as proto yet my minmatar can't even fit 1.
Hp values were 298/207, equaling to 505 HP. My prototype min assault gets 333/272 at best. 404/155 if i want to fit CPU intensive things.
Get adv medframe, and i can fit proto modules with enhanced weaponry, a K-2 nanohive, and still have 20-ish CPU free, with 6-9 pg free.
Hp values were 298/325 with 3 rep, or 298/438(ish) with compact hive and TT-3 instead of standard scrp. That's 630/740 hp on a fit that costs 1/3rd the amount of my prototpe fit.
I understand that it's amarr vs minmatar we're talking about here, but i'm a full tier higher, and i can't even fit half my fitting with same tier things.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
Selling SP: 10k SP per 100k ISK.
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Viktor Hadah Jr
Critical-Impact
2473
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Posted - 2014.02.07 20:53:00 -
[2] - Quote
Please get out of that suit or take off the shield mod...
Buying EVE CE codes for Dust ISK
Corp services
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Arkena Wyrnspire
Fatal Absolution
9084
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Posted - 2014.02.07 20:55:00 -
[3] - Quote
Dual tanking? Heresy.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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Tectonic Fusion
1034
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Posted - 2014.02.07 20:58:00 -
[4] - Quote
The advanced isn't much better.
Solo Player
Squad status: Locked
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Onesimus Tarsus
1119
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Posted - 2014.02.07 20:58:00 -
[5] - Quote
Viktor Hadah Jr wrote:Please get out of that suit or take off the shield mod...
Anytime anyone makes some racial stance on weaponry/suits I chuckle and think back on the times I proposed racial bonuses if you shopped inside racial boundaries and people went, "pfft, we're mercs, we don't have to do that dumb stuff."
This game is for schizophrenics.
Free, on-demand Respecs. Because it doesn't matter and no one should care.
Matchmaking by KDR proximity. :)
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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
408
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Posted - 2014.02.07 21:01:00 -
[6] - Quote
Lynn Beck wrote:Holy **** that thing's easy.
My setup was basic medframe, Scr/scrp Remote/compact hive Flux Damage mod/complex shield extender Enhanced armor rep.
I don't see how i can fit 2/3 modules as proto yet my minmatar can't even fit 1.
Hp values were 298/207, equaling to 505 HP. My prototype min assault gets 333/272 at best. 404/155 if i want to fit CPU intensive things.
Get adv medframe, and i can fit proto modules with enhanced weaponry, a K-2 nanohive, and still have 20-ish CPU free, with 6-9 pg free.
Hp values were 298/325 with 3 rep, or 298/438(ish) with compact hive and TT-3 instead of standard scrp. That's 630/740 hp on a fit that costs 1/3rd the amount of my prototpe fit.
I understand that it's amarr vs minmatar we're talking about here, but i'm a full tier higher, and i can't even fit half my fitting with same tier things.
This is
#1 outdated information, take a look at the new suits to see how the PG/CPU dynamic will play out in the future
#2 yep, you would be amazed at how you can upgrade a few modules when you have one less slot to fit
#3 Are you surprised that a slow tanky suit has more HP than a fast skirmishing suit? Really?
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
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Lynn Beck
Granite Mercenary Division Top Men.
693
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Posted - 2014.02.07 21:09:00 -
[7] - Quote
It's not that i'm angry, it's the fact that 1 tier lower can do all but run faster, and with the existence of AA and modded controller/kb-m abusing scr users, mins speed is useless.
My problem is that a standard med frame has similar HP to my prototype suit, which is stacked with HP.
My prototype can't even fit all of its' slots, i need a CPU to even equip a sidearm, and i'm not able to fit anything decent in my 1 remaining low slot.
One thing imm curious about is if i can maintain the HP while putting a kincat on it, something like 2extenders, a basic reactive and a cx kincat.
It'll run faster, have a decent armor buffer, similar(if not equal) shield HP, and can fit full proto weaponry.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
Selling SP: 10k SP per 100k ISK.
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Aisha Ctarl
Fatal Absolution Public Disorder.
3201
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Posted - 2014.02.07 21:12:00 -
[8] - Quote
You're surprised that the race designed to be slow and heavily tanked comes out with high eHP values? Just wait till 1.8 when the Amarr gets their true ARMOR PLATE bonus and the values are changed around to show that the Amarr are armor tankers. I'm expecting the Amarr Assault to have something like 140/230 over the current 180/180 - we're going to be armor plated, gold leafed bricks.
Also dual tanking is a sin - throw something else in your high slots; I prefer complex damage mods.
I'm a narcissist, LIKE MY POSTS =^,.,^=
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Arkena Wyrnspire
Fatal Absolution
9086
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Posted - 2014.02.07 21:13:00 -
[9] - Quote
Lynn Beck wrote:It's not that i'm angry, it's the fact that 1 tier lower can do all but run faster, and with the existence of AA and modded controller/kb-m abusing scr users, mins speed is useless.
My problem is that a standard med frame has similar HP to my prototype suit, which is stacked with HP.
My prototype can't even fit all of its' slots, i need a CPU to even equip a sidearm, and i'm not able to fit anything decent in my 1 remaining low slot.
One thing imm curious about is if i can maintain the HP while putting a kincat on it, something like 2extenders, a basic reactive and a cx kincat.
It'll run faster, have a decent armor buffer, similar(if not equal) shield HP, and can fit full proto weaponry.
I think your problem is simply that the Minmatar assault is terrible. The Amarr assault is mediocre, but it out-tanks the poor Minmatar assault.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
343
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Posted - 2014.02.07 21:19:00 -
[10] - Quote
...dual tank your min assault, 2 shield ext, dmg mod, enh plate, basic reactive and the EHP is similar, with 2 HP passive reps, and speed...if speed tanking wasn't dead, the Minmatar would be fine. Except that shield tanking is dead too...point is Minmatar suit sucks, Amarr is on par with other assault suits. Yes I'm minmatard assault.
The only advice I can give is mess with reactive plates on ur mini to take advantage of innate reps, or dampen. |
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Lynn Beck
Granite Mercenary Division Top Men.
693
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Posted - 2014.02.07 21:21:00 -
[11] - Quote
Aisha Ctarl wrote:You're surprised that the race designed to be slow and heavily tanked comes out with high eHP values? Just wait till 1.8 when the Amarr gets their true ARMOR PLATE bonus and the values are changed around to show that the Amarr are armor tankers. I'm expecting the Amarr Assault to have something like 140/230 over the current 180/180 - we're going to be armor plated, gold leafed bricks.
Also dual tanking is a sin - throw something else in your high slots; I prefer complex damage mods.
nope. I need that (although marginal) quickly regenerating buffer.
I guess i would be less spiteful towards the easiness of everything else if Minmatar got a higher regen than the caldari. Currently caldari can twin tank better than minmatar, amarr can outright instantly kill a minmatar, even in CQC, the gallente can outrep our damage, and outgank us as well.
Why run a minmatar for regen when a caldari is superior in EVERY way imaginable? Why run a minmatar as gank when a gallente can match your shield regen in armor regen, and have 300-490 hp, not to mention the ability to fit 3 damage mods. Why even try minmatar when amarr can outgank you, outlast you, and outregen?
Under 28db
Officially nerfproof (predicting CR nerf February '14)
Selling SP: 10k SP per 100k ISK.
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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
413
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Posted - 2014.02.07 21:46:00 -
[12] - Quote
Lynn Beck wrote:Aisha Ctarl wrote:You're surprised that the race designed to be slow and heavily tanked comes out with high eHP values? Just wait till 1.8 when the Amarr gets their true ARMOR PLATE bonus and the values are changed around to show that the Amarr are armor tankers. I'm expecting the Amarr Assault to have something like 140/230 over the current 180/180 - we're going to be armor plated, gold leafed bricks.
Also dual tanking is a sin - throw something else in your high slots; I prefer complex damage mods.
nope. I need that (although marginal) quickly regenerating buffer. I guess i would be less spiteful towards the easiness of everything else if Minmatar got a higher regen than the caldari. Currently caldari can twin tank better than minmatar, amarr can outright instantly kill a minmatar, even in CQC, the gallente can outrep our damage, and outgank us as well. Why run a minmatar for regen when a caldari is superior in EVERY way imaginable? Why run a minmatar as gank when a gallente can match your shield regen in armor regen, and have 300-490 hp, not to mention the ability to fit 3 damage mods. Why even try minmatar when amarr can outgank you, outlast you, and outregen?
So I decided to to some looking:
The minmatar standard logi can fit 2 x cmplx shields and 2 x cmplx plates with a standard AR and standard grenades.
The standard amarr logi can fit 2 x cmplx shield s and 2 x cmplx plates, but no weapons because it is completely out of fitting room. Stepping one plate down to enhanced gives the amarr enough for an AR and a grenade. The amarr logistics now has a 47 eHP advantage, slightly more stamina and recovery, and is 0.32/0.47 m/sec slower (difference is an enhanced kin-cat)
Std Minmatar assault can fit 3x cmplx shield extenders, 1 basic plate and an AR and grenade and SMG for a total of 667 eHP
Std Amarr assault can fit 2 cmplx shield extenders, 1 cmplx plate, an AR, grenade, SMG and compact nano for 743 eHP.
minmatar assault has 76 less eHP, slightly less stamina/recovery, free basic armor rep, and moves 0.63/0.94 (more than a complex kinkat) faster than the amarr assault.
So why are you complaining, looks pretty evenly balanced to me.
More and more it seems like you try to claim anything/everything amarr OP, more and more I am beginning to suspect you of an agenda.
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6767
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Posted - 2014.02.07 21:48:00 -
[13] - Quote
Lynn Beck wrote:Holy **** that thing's easy.
My setup was basic medframe, Scr/scrp Remote/compact hive Flux Damage mod/complex shield extender Enhanced armor rep.
I don't see how i can fit 2/3 modules as proto yet my minmatar can't even fit 1.
Hp values were 298/207, equaling to 505 HP. My prototype min assault gets 333/272 at best. 404/155 if i want to fit CPU intensive things.
Get adv medframe, and i can fit proto modules with enhanced weaponry, a K-2 nanohive, and still have 20-ish CPU free, with 6-9 pg free.
Hp values were 298/325 with 3 rep, or 298/438(ish) with compact hive and TT-3 instead of standard scrp. That's 630/740 hp on a fit that costs 1/3rd the amount of my prototpe fit.
I understand that it's amarr vs minmatar we're talking about here, but i'm a full tier higher, and i can't even fit half my fitting with same tier things.
Your biased nature really doesn't suit you....
I have Lvl 3 Min Scout.....NK, Combat Rifles Lvl3 and can out perform any of my Amarr fits bar heavy any day of the week.....
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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Lynn Beck
Granite Mercenary Division Top Men.
694
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Posted - 2014.02.07 22:03:00 -
[14] - Quote
I'm not one to have an agenda, i don't have the patience.
Maybe i should have skilled caldari and made the comparison there...
I was just a slight bit annoyed at how much easier running an amarr medframe was compared to my assault.
Edit: i'm just trying to give myself reasons to stay minmatar, speed is useless, and caldari has better stats EVERYWHERE except a .4-ish movement speed. And don't tell me that's a good enough reason, as AA completeley negates all but maxing HP, which caldari does better. In top attainable speed Caldari beats it, in shieldregen, caldari beats it, caldari can fit a reactive with literally no peoblems so the 1hp/s can't be argued.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
Selling SP: 10k SP per 100k ISK.
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2781
|
Posted - 2014.02.07 22:06:00 -
[15] - Quote
Aisha Ctarl wrote:You're surprised that the race designed to be slow and heavily tanked comes out with high eHP values? Just wait till 1.8 when the Amarr gets their true ARMOR PLATE bonus and the values are changed around to show that the Amarr are armor tankers. I'm expecting the Amarr Assault to have something like 140/230 over the current 180/180 - we're going to be armor plated, gold leafed bricks.
Also dual tanking is a sin - throw something else in your high slots; I prefer complex damage mods.
I'm fine with the amarr being Armor tanked high damage fighters.
So long as you are very slow, and that CCP changes TTK or AA so that I can kite with my Speed suits.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1972
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Posted - 2014.02.07 22:09:00 -
[16] - Quote
Viktor Hadah Jr wrote:Please get out of that suit or take off the shield mod... I want armor mods for high slots sooooo bad. If I put damage mods in my highs, I get accused of being a Slayer Logi. If I put shield extenders in my highs, I get accused of dual tanking. I just use a mix of both. I don't know if this is 'worse' than tanking either one... Want am I to do?
Yours Truly,
Reginald Fizzer94 Delafontaine III, Esquire
MAG ~ Seryi Volk Executive Response
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The Infected One
Fatal Absolution Public Disorder.
705
|
Posted - 2014.02.07 22:50:00 -
[17] - Quote
Lynn Beck wrote:I'm not one to have an agenda, i don't have the patience.
Maybe i should have skilled Caldari and made the comparison there...
I was just a slight bit annoyed at how much easier running an Amarr med frame was compared to my assault.
Edit: I'm just trying to give myself reasons to stay Minmatar, speed is useless, and Caldari has better stats EVERYWHERE except a .4-ish movement speed. And don't tell me that's a good enough reason, as AA completely negates all but maxing HP, which Caldari does better. In top attainable speed Caldari beats it, in shield regeneration, Caldari beats it, Caldari can fit a reactive with literally no problems so the 1hp/s can't be argued.
Fixed your spelling, all the red lines were making my eyes twitch. Anyway, back to the real reason I quoted you.
Minmatar assault = HARD MODE since every other assault suit beats it hands down. Play it, learn it, love it. Then switch to a decent suit of lower level and destroy with it since you are now used to running with less.
This is all of course null and void if in 1.8 they actually manage to balance things.
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4449
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Posted - 2014.02.07 22:54:00 -
[18] - Quote
Lynn Beck wrote:Holy **** that thing's easy.
My setup was basic medframe, Scr/scrp Remote/compact hive Flux Damage mod/complex shield extender Enhanced armor rep.
I don't see how i can fit 2/3 modules as proto yet my minmatar can't even fit 1.
Hp values were 298/207, equaling to 505 HP. My prototype min assault gets 333/272 at best. 404/155 if i want to fit CPU intensive things.
Get adv medframe, and i can fit proto modules with enhanced weaponry, a K-2 nanohive, and still have 20-ish CPU free, with 6-9 pg free.
Hp values were 298/325 with 3 rep, or 298/438(ish) with compact hive and TT-3 instead of standard scrp. That's 630/740 hp on a fit that costs 1/3rd the amount of my prototpe fit.
I understand that it's amarr vs minmatar we're talking about here, but i'm a full tier higher, and i can't even fit half my fitting with same tier things.
AMarr Assault suits are designed to FIT ADV or PROTO SCRAMBLER rifles that have MASSIVE CPU-PG Requirements.
The minmatar Needs no such CPU-PG levels since COmbat Rifles CPU-PG requirements are a FREAKN JOKE.
Now you can always use the amarr assault for OTHER weaponry and have more cPU-Pg than the current suit you are using ,but you would be wasting the Laser Heat sink bonus plus another Potential Bonus, while being slower.
Me myself, if im not running laser weaponry (nor scouting) , i use Caldari or Minmatar med frames.
AceOfJokers666 [ + ] AimBot / VALOR / MAG
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Lynn Beck
Granite Mercenary Division Top Men.
694
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Posted - 2014.02.07 23:12:00 -
[19] - Quote
The Infected One wrote:Lynn Beck wrote:I'm not one to have an agenda, i don't have the patience.
Maybe i should have skilled Caldari and made the comparison there...
I was just a slight bit annoyed at how much easier running an Amarr med frame was compared to my assault.
Edit: I'm just trying to give myself reasons to stay Minmatar, speed is useless, and Caldari has better stats EVERYWHERE except a .4-ish movement speed. And don't tell me that's a good enough reason, as AA completely negates all but maxing HP, which Caldari does better. In top attainable speed Caldari beats it, in shield regeneration, Caldari beats it, Caldari can fit a reactive with literally no problems so the 1hp/s can't be argued. Fixed your spelling, all the red lines were making my eyes twitch. Anyway, back to the real reason I quoted you. Minmatar assault = HARD MODE since every other assault suit beats it hands down. Play it, learn it, love it. Then switch to a decent suit of lower level and destroy with it since you are now used to running with less. This is all of course null and void if in 1.8 they actually manage to balance things. I love running min suits, i really do, they put me to the test.
There are a few benefits though that could be added to make the min assault not a downright stripgrade of a caldari
Regen and a higher sprint speed might make this work.
I'm just really frustrated atm, and might be taking it out on DUST.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
Selling SP: 10k SP per 100k ISK.
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zibathy numbertwo
Nox Aeterna Security
435
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Posted - 2014.02.07 23:34:00 -
[20] - Quote
Dual tanking??
http://i.imgur.com/0q5Fdzr.png
AR
Dmg: 34,
RoF: 750 RPM,
DPS: 425,
RR
Dmg: 55,
RoF: 461 RPM,
DPS: 422,
+ double the range.
Balanced.
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Aisha Ctarl
Fatal Absolution Public Disorder.
3210
|
Posted - 2014.02.07 23:38:00 -
[21] - Quote
#LynnBeckHatestheAmarr
I'm a narcissist, LIKE MY POSTS =^,.,^=
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Viktor Hadah Jr
Critical-Impact
2480
|
Posted - 2014.02.07 23:49:00 -
[22] - Quote
Fizzer94 wrote:Viktor Hadah Jr wrote:Please get out of that suit or take off the shield mod... I want armor mods for high slots sooooo bad. If I put damage mods in my highs, I get accused of being a Slayer Logi. If I put shield extenders in my highs, I get accused of dual tanking. I just use a mix of both. I don't know if this is 'worse' than tanking either one... Want am I to do?
I got triple comp damage mods on my Adv amarr logi :P Still 90% of my logi loadouts have both nanite injectors and needles.
Slayers and Support not going to have other telling me how to logi.
Buying EVE CE codes for Dust ISK
Corp services
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Lynn Beck
Granite Mercenary Division Top Men.
695
|
Posted - 2014.02.08 00:31:00 -
[23] - Quote
Aisha Ctarl wrote:#LynnBeckHatestheAmarr More like i hate the caldari, i just skilled amarr because i wanted to try out an easier suit.
I skilled amarr because i respect them enough to skill them and be seen wearing the suits. I refuse to skill gallente because that's just joining Fotm.
Amarr at least has class, i'll give them that.
This ultimately dials back to when i tried sniping a redline sniper(Ck.0 logi, 677/600 or something) with my Nt-511 triple dmg mod, and i put 4 headshots in and he walks away with 200 armor. That and seeing Cal-assault CK.0's with Toxin SMG's and boundless CR's, while having 200 shield, 400 armor, qnd enough damage mods to instant melt me.
To a lesser extent the amarr logis , who use CR's with remotes. However that's a serious meh, as CK.0's infuriate me.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
Selling SP: 10k SP per 100k ISK.
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Nocturnal Soul
Fatal Absolution Public Disorder.
1860
|
Posted - 2014.02.08 01:02:00 -
[24] - Quote
Viktor Hadah Jr wrote:Fizzer94 wrote:Viktor Hadah Jr wrote:Please get out of that suit or take off the shield mod... I want armor mods for high slots sooooo bad. If I put damage mods in my highs, I get accused of being a Slayer Logi. If I put shield extenders in my highs, I get accused of dual tanking. I just use a mix of both. I don't know if this is 'worse' than tanking either one... Want am I to do? I got triple comp damage mods on my Adv amarr logi :P Still 90% of my logi loadouts have both nanite injectors and needles. Slayers and Support not going to have other telling me how to logi. My Adv logi(all my advance suits only use adv and lower mods) only uses adv gear and damage mods with 3 basic armor plates. Yet sometimes i get more kills than the assaults and repair them and keep them on the front line with the two uplinks I have.
New born sAMARRi
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Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
344
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Posted - 2014.02.08 03:57:00 -
[25] - Quote
Lynn Beck wrote:I'm not one to have an agenda, i don't have the patience.
Maybe i should have skilled caldari and made the comparison there...
I was just a slight bit annoyed at how much easier running an amarr medframe was compared to my assault.
Edit: i'm just trying to give myself reasons to stay minmatar, speed is useless, and caldari has better stats EVERYWHERE except a .4-ish movement speed. And don't tell me that's a good enough reason, as AA completeley negates all but maxing HP, which caldari does better. In top attainable speed Caldari beats it, in shieldregen, caldari beats it, caldari can fit a reactive with literally no peoblems so the 1hp/s can't be argued.
Complex dampen ur mini with a combat rifle. Stay in the shadows. |
Magnus Amadeuss
Tal-Romon Legion Amarr Empire
421
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Posted - 2014.02.08 06:33:00 -
[26] - Quote
Lynn Beck wrote:Aisha Ctarl wrote:#LynnBeckHatestheAmarr More like i hate the caldari, i just skilled amarr because i wanted to try out an easier suit. I skilled amarr because i respect them enough to skill them and be seen wearing the suits. I refuse to skill gallente because that's just joining Fotm. Amarr at least has class, i'll give them that. This ultimately dials back to when i tried sniping a redline sniper(Ck.0 logi, 677/600 or something) with my Nt-511 triple dmg mod, and i put 4 headshots in and he walks away with 200 armor. That and seeing Cal-assault CK.0's with Toxin SMG's and boundless CR's, while having 200 shield, 400 armor, qnd enough damage mods to instant melt me. To a lesser extent the amarr logis , who use CR's with remotes. However that's a serious meh, as CK.0's infuriate me.
4 headshots from an NT-511 with triple damage mods and no proficiency is almost 1800 damage.
Amarr suits are in no way shape or form easier than a minmatar suit. Not even close.
Also just wait, witht he CPU/PG rebalance and the slots equalization, amarr suits are about to become the toughest suits to fit in the game without exception, thatnks in large part to the greedy amarrian weapons.
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
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