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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
408
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Posted - 2014.02.07 21:01:00 -
[1] - Quote
Lynn Beck wrote:Holy **** that thing's easy.
My setup was basic medframe, Scr/scrp Remote/compact hive Flux Damage mod/complex shield extender Enhanced armor rep.
I don't see how i can fit 2/3 modules as proto yet my minmatar can't even fit 1.
Hp values were 298/207, equaling to 505 HP. My prototype min assault gets 333/272 at best. 404/155 if i want to fit CPU intensive things.
Get adv medframe, and i can fit proto modules with enhanced weaponry, a K-2 nanohive, and still have 20-ish CPU free, with 6-9 pg free.
Hp values were 298/325 with 3 rep, or 298/438(ish) with compact hive and TT-3 instead of standard scrp. That's 630/740 hp on a fit that costs 1/3rd the amount of my prototpe fit.
I understand that it's amarr vs minmatar we're talking about here, but i'm a full tier higher, and i can't even fit half my fitting with same tier things.
This is
#1 outdated information, take a look at the new suits to see how the PG/CPU dynamic will play out in the future
#2 yep, you would be amazed at how you can upgrade a few modules when you have one less slot to fit
#3 Are you surprised that a slow tanky suit has more HP than a fast skirmishing suit? Really?
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
413
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Posted - 2014.02.07 21:46:00 -
[2] - Quote
Lynn Beck wrote:Aisha Ctarl wrote:You're surprised that the race designed to be slow and heavily tanked comes out with high eHP values? Just wait till 1.8 when the Amarr gets their true ARMOR PLATE bonus and the values are changed around to show that the Amarr are armor tankers. I'm expecting the Amarr Assault to have something like 140/230 over the current 180/180 - we're going to be armor plated, gold leafed bricks.
Also dual tanking is a sin - throw something else in your high slots; I prefer complex damage mods.
nope. I need that (although marginal) quickly regenerating buffer. I guess i would be less spiteful towards the easiness of everything else if Minmatar got a higher regen than the caldari. Currently caldari can twin tank better than minmatar, amarr can outright instantly kill a minmatar, even in CQC, the gallente can outrep our damage, and outgank us as well. Why run a minmatar for regen when a caldari is superior in EVERY way imaginable? Why run a minmatar as gank when a gallente can match your shield regen in armor regen, and have 300-490 hp, not to mention the ability to fit 3 damage mods. Why even try minmatar when amarr can outgank you, outlast you, and outregen?
So I decided to to some looking:
The minmatar standard logi can fit 2 x cmplx shields and 2 x cmplx plates with a standard AR and standard grenades.
The standard amarr logi can fit 2 x cmplx shield s and 2 x cmplx plates, but no weapons because it is completely out of fitting room. Stepping one plate down to enhanced gives the amarr enough for an AR and a grenade. The amarr logistics now has a 47 eHP advantage, slightly more stamina and recovery, and is 0.32/0.47 m/sec slower (difference is an enhanced kin-cat)
Std Minmatar assault can fit 3x cmplx shield extenders, 1 basic plate and an AR and grenade and SMG for a total of 667 eHP
Std Amarr assault can fit 2 cmplx shield extenders, 1 cmplx plate, an AR, grenade, SMG and compact nano for 743 eHP.
minmatar assault has 76 less eHP, slightly less stamina/recovery, free basic armor rep, and moves 0.63/0.94 (more than a complex kinkat) faster than the amarr assault.
So why are you complaining, looks pretty evenly balanced to me.
More and more it seems like you try to claim anything/everything amarr OP, more and more I am beginning to suspect you of an agenda.
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
421
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Posted - 2014.02.08 06:33:00 -
[3] - Quote
Lynn Beck wrote:Aisha Ctarl wrote:#LynnBeckHatestheAmarr More like i hate the caldari, i just skilled amarr because i wanted to try out an easier suit. I skilled amarr because i respect them enough to skill them and be seen wearing the suits. I refuse to skill gallente because that's just joining Fotm. Amarr at least has class, i'll give them that. This ultimately dials back to when i tried sniping a redline sniper(Ck.0 logi, 677/600 or something) with my Nt-511 triple dmg mod, and i put 4 headshots in and he walks away with 200 armor. That and seeing Cal-assault CK.0's with Toxin SMG's and boundless CR's, while having 200 shield, 400 armor, qnd enough damage mods to instant melt me. To a lesser extent the amarr logis , who use CR's with remotes. However that's a serious meh, as CK.0's infuriate me.
4 headshots from an NT-511 with triple damage mods and no proficiency is almost 1800 damage.
Amarr suits are in no way shape or form easier than a minmatar suit. Not even close.
Also just wait, witht he CPU/PG rebalance and the slots equalization, amarr suits are about to become the toughest suits to fit in the game without exception, thatnks in large part to the greedy amarrian weapons.
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
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