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Ghosts Chance
Inf4m0us
962
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Posted - 2014.02.07 19:24:00 -
[1] - Quote
It shouldnt work but aparently it does.
it plays like an undamped beefy scout suit and DAMN is it strong, now i havnt gone against alot of serious competition yet as thats hard to come by in pub matches but im doing VERY well with it.
it runs faster then a scout at 8.5m a second (non speed tanked scout that is)
it still has 700 EHP
the combat rifle makes hit and run attacks devestating and when **** hits the fan you can GTFO like the best of em as long as you keep an escape route in mind at all times. Its super slippery able to dip in and out like nobodys buisness and repositioning when your advanced upon is super easy alowing you to always maintain a positional advantage.
im not sure weather or not there is really a place for an undampened scout as its alot harder to operate in heavily scanned environments but used in a gurilla warfare style its damn powerful and other suits just cant keep up, and its devestating at anti-scout in its current form as it can follow and track scouts like only another scout could. I supose it would truly shine away from main battle lines and it definatly makes an amazing partner for an actual scout in scanned environments due to its high utility as bait.
i have a feeling that 1.8 will bring back a resurgence in speed tanking at TTK is adjusted and so this suit is definatly on my watch list as the game shifts to a more stable environment over the next 6 months.
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DeadlyAztec11
Ostrakon Agency Gallente Federation
3989
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Posted - 2014.02.07 19:28:00 -
[2] - Quote
Dual Complex Kincats, or did you substitute one for a cardiac regulator?
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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Waiyu Ren
Seeker of The Path
36
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Posted - 2014.02.07 19:29:00 -
[3] - Quote
Suit tier and modules used please.
Shouting doesn't make your opinion seem more valid, it just makes you seem more annoying.
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Ghosts Chance
Inf4m0us
962
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Posted - 2014.02.07 19:33:00 -
[4] - Quote
lol im purposly not giving the exact fits ive been using to test this out as its not about exact fittings but more about the playstyle and speed tanking minmatar assaults in general rather then a specific build. |
Waiyu Ren
Seeker of The Path
36
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Posted - 2014.02.07 19:44:00 -
[5] - Quote
Asked because i was dubious. I have a speed assault, and a tank assault, but they are not the same assault... in fact by necessity their EHP has a variance of nearly 300 hp. Speed mods and armour mods use the same slots, and shield mods won't give you enough Hp to really tank up.
As we used to say back in the day: "pics or it didn't happen".
Shouting doesn't make your opinion seem more valid, it just makes you seem more annoying.
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Bazookah Tooth
NECROM0NGERS The CORVOS
416
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Posted - 2014.02.07 19:45:00 -
[6] - Quote
Will try a version of it myself when I get back on. Mind if I ask the top speed you are running with that suit?
"I believe it's a sin not to rule the world if you've been blessed with the strength!"
Justice
HMG for life
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Ghosts Chance
Inf4m0us
962
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Posted - 2014.02.07 19:51:00 -
[7] - Quote
Bazookah Tooth wrote:Will try a version of it myself when I get back on. Mind if I ask the top speed you are running with that suit?
the primary one i was using was about 8.5m a second give or take, you can take it further but that one felt the most comfortable. |
Johnny Guilt
Algintal Core
489
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Posted - 2014.02.07 19:54:00 -
[8] - Quote
so it's only able to speedtank and do well only at proto?
A strange game.
The only winning move is
not to play.
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Ghosts Chance
Inf4m0us
962
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Posted - 2014.02.07 19:55:00 -
[9] - Quote
Waiyu Ren wrote:Asked because i was dubious. I have a speed assault, and a tank assault, but they are not the same assault... in fact by necessity their EHP has a variance of nearly 300 hp. Speed mods and armour mods use the same slots, and shield mods won't give you enough Hp to really tank up.
As we used to say back in the day: "pics or it didn't happen".
speed tanking uses speed to avoid damage rather then take damage... it does not mean you get both high HP AND speed... it means you get speed rather then high HP
your refering to speed tanking and "brick" tanking and you are correct you cannot do both.
you can
speed tank shield tank (shield mods in lows) active shield tank (focuses on fast regen ala scouts) brick tank (aka as much HP as possable) armor tank with either buffer, reps, or a mix of both stealth tank (damps) gank tafit (offence is the best defence) |
Ghosts Chance
Inf4m0us
962
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Posted - 2014.02.07 20:03:00 -
[10] - Quote
Johnny Guilt wrote:so it's only able to speedtank and do well only at proto?
i was using ADV and basic versions to great effect as well, esentially you have to be good with a scout to make it work though so if your not used to having only 450ish HP then your going to have a bad time.
i use proto to gauge somethings maxed effectivness because when you make things like this its the only way to know just how much potential it really has. when you step down to lower tiers you have to accept that you will have less HP but dont have to be as careful due to it costing next to nothing at basic level.
also i was using a flaylock pistol as a sidearm on the build and it was doing rather well since you can take advantage of your high speed to get into positions suitable for flaylocking and get your shots off and bail before people can respond... you have to go for direct hits though as trying for splash is pointless unless you have a good elevation advantage.
its strength is that it can pick and chose its fights, its not a brawler and if you try to stand your ground with it your going to get eaten by any brick tanker or heavy, but you can and will kill them off through death of a thousand cuts as long as you dont stop moving and use their nature of following you for the kill against them to lure them into bad positions.
This is the ultimate flanker fit, if at any point your fighting somewhere you dont have an advantage you screwed up. if at any time your not moving, unless you have a REALLY good reason you have screwed up.
this isnt the suit that will take an objective, this is the suit that throws reds into chaos as you pick them off one by one while weaving in and out of their area of control. |
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Lynn Beck
Granite Mercenary Division Top Men.
693
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Posted - 2014.02.07 20:05:00 -
[11] - Quote
Ghosts Chance wrote:lol im purposly not giving the exact fits ive been using to test this out as its not about exact fittings but more about the playstyle and speed tanking minmatar assaults in general rather then a specific build. Unless you have 5 shield extenders, there's no way you have 700HP. Also you can't speed tank with full shield, as thats 55pg used on highslots alone. That leads me to believe you're twin tanking.
Also there's a massive lack in PG already, so either run no sidearm, grenade, or equipment, or use your 2nd lowslot for a pg/cpu.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
Selling SP: 10k SP per 100k ISK.
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DeadlyAztec11
Ostrakon Agency Gallente Federation
3991
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Posted - 2014.02.07 20:11:00 -
[12] - Quote
Waiyu Ren wrote:Asked because i was dubious. I have a speed assault, and a tank assault, but they are not the same assault... in fact by necessity their EHP has a variance of nearly 300 hp. Speed mods and armour mods use the same slots, and shield mods won't give you enough Hp to really tank up.
As we used to say back in the day: "pics or it didn't happen". If he runs 5 complex Shield Extenders and you factor in 25%+ extra shields from the skills, he has more than 700 HP.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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Lynn Beck
Granite Mercenary Division Top Men.
693
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Posted - 2014.02.07 20:15:00 -
[13] - Quote
DeadlyAztec11 wrote:Waiyu Ren wrote:Asked because i was dubious. I have a speed assault, and a tank assault, but they are not the same assault... in fact by necessity their EHP has a variance of nearly 300 hp. Speed mods and armour mods use the same slots, and shield mods won't give you enough Hp to really tank up.
As we used to say back in the day: "pics or it didn't happen". If he runs 5 complex Shield Extenders and you factor in 25%+ extra shields from the skills, he has more than 700 HP. Sure. You could do that.
Good luck fitting even one(1) basic kincat on it though.
Or sidearms/equipment/beyond std locuses.
It's quite literally impossible unless you fit a m512 SMG with compact hive and an empty second low.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
Selling SP: 10k SP per 100k ISK.
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Ghosts Chance
Inf4m0us
962
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Posted - 2014.02.07 20:15:00 -
[14] - Quote
Lynn Beck wrote:Ghosts Chance wrote:lol im purposly not giving the exact fits ive been using to test this out as its not about exact fittings but more about the playstyle and speed tanking minmatar assaults in general rather then a specific build. Unless you have 5 shield extenders, there's no way you have 700HP. Also you can't speed tank with full shield, as thats 55pg used on highslots alone. That leads me to believe you're twin tanking. Also there's a massive lack in PG already, so either run no sidearm, grenade, or equipment, or use your 2nd lowslot for a pg/cpu.
all my slots are full and no CPU or PG mods are used.
i also have nearly maxed fitting skills only missing 1 PG and about 4 CPU from the maximum possable |
Cyrius Li-Moody
3321
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Posted - 2014.02.07 20:15:00 -
[15] - Quote
Assault Mk.0 5 complex shields 1 basic plate 1 complex kin cat boundless combat rifle lolflaylock basic nade compact hive
with max fitting skills thats about all you're going to fit on this particular build. Prepare for the longest shield deplete delay you've ever experienced.
about 790 ehp. 8.5 sprint.
Personally i wouldn't run this fit but hey to each their own.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Lynn Beck
Granite Mercenary Division Top Men.
693
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Posted - 2014.02.07 20:19:00 -
[16] - Quote
Still confuses me as to why you would fit a plate.
A caldari could fit 2 kincats, a shield reg, 3 extenders and a damage mod, m1 locus, BCR, SK SMG, and k-2 nano. similar HP, better shield regen time/rate, similar walk speed, better sprint, better gank.
Edited redundancy.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
Selling SP: 10k SP per 100k ISK.
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Cyrius Li-Moody
3322
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Posted - 2014.02.07 20:20:00 -
[17] - Quote
Lynn Beck wrote:Still confuses me as to why you would fit a plate.
A caldari could fit 2 kincats, a shield reg, 3 extenders and a damage mod, m1 locus, BCR, SK SMG, and k-2 nano.
Better speed, similar HP, better shield regen time/rate, similar walk speed, better sprint, better gank.
It's a minmatar suit. It's a piece of crap compared to every other suit. Minmatar assault is the worst assault suit in the game. Of course it sucks.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Ghosts Chance
Inf4m0us
962
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Posted - 2014.02.07 20:25:00 -
[18] - Quote
Lynn Beck wrote:Still confuses me as to why you would fit a plate.
A caldari could fit 2 kincats, a shield reg, 3 extenders and a damage mod, m1 locus, BCR, SK SMG, and k-2 nano.
Better speed, similar HP, better shield regen time/rate, similar walk speed, better sprint, better gank.
i dont fit any plates....
this thread wasnt supposed to be about the exact fits.... but thats all anyone seems to care about hahaha
like i said though, on paper it really shouldnt work, but in game in the right hands it seems to be amazing as your ALWAYS fighting on your own terms much like a scout should be, and its fast enough and light enough to jump and hop your way out of trouble using pathways that anyone with plates cant follow you through making it REALLY easy to disengage a bad fight and set up in a better position.
i was as surprized and confused as you really... it really SHOULDNT work, but does and i cant figure out why.
also the flaylock is hilarious and amazing at nuking uplink spam to save your fluxes for actual fights and thats its role int he build, its not really for shooting at people outside of having a really good position for it or shooting intop and behind dense cover. again another piece of this build that shouldnt work but for some reason does. |
DeadlyAztec11
Ostrakon Agency Gallente Federation
3993
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Posted - 2014.02.07 22:18:00 -
[19] - Quote
I like speed tanking the Gallante Assault, it works out fantastically. The Minmatar Assault though, it is not worth it. At least that is what my experience has lead me to believe.
In my opinion, stealth is superior to speed. This US because there is no need to runaway from an enemy that never saw you in the first place.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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CYRAX SERVIUS
Death Firm. Canis Eliminatus Operatives
796
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Posted - 2014.02.07 22:26:00 -
[20] - Quote
Lynn Beck wrote:Ghosts Chance wrote:lol im purposly not giving the exact fits ive been using to test this out as its not about exact fittings but more about the playstyle and speed tanking minmatar assaults in general rather then a specific build. Unless you have 5 shield extenders, there's no way you have 700HP. Also you can't speed tank with full shield, as thats 55pg used on highslots alone. That leads me to believe you're twin tanking. Also there's a massive lack in PG already, so either run no sidearm, grenade, or equipment, or use your 2nd lowslot for a pg/cpu. I have a fit for PC's that has a little over 700 ehp and is basically same fit, highly doable and extremely effective.
CEO
Whiskey squad leader
Invictus Maneo~"I Remain Unvanquished"~
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4449
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Posted - 2014.02.07 22:31:00 -
[21] - Quote
I have given the Minmatar Asssault suits several tries and it DOES really feel like a powerful suit. Pre 1.8, id Say is my favorite dropsuit except the Amarr assault due to its Heat sink bonus.
I've always used 1 Complex kin cat an 1 Complex profile dampener, and in the case proto scanners are around i use Kin Cats and Reactive plates since im not very used to running long distances nevertheless.
The most interesting thing about this suit,its not only its very good stamina for an assault (i think 175 without skills? ) But its speed makes them a powerful SCOUT alternative. The suit,somehow is designed to go well with Combat rifles and Sidearms.It just, feels wrong to equip anything else on it, same as equipping an AR on an amarr assault....
I must admit i am a little scared about the future, considering the NEW MINMATAR ASSAULT BONUS (up to 25% efficiency to damage modifiers), which, combined with 5 HIGH SLOTS and the RATE OF FIRE bonus and COMBAT RIFLES well, lets just say the day of HP tankers might be close to an end...
really enjoyed the OP. Love people testing stuff and sharing their experiences
+1
AceOfJokers666 [ + ] AimBot / VALOR / MAG
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Ghosts Chance
Inf4m0us
965
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Posted - 2014.02.07 22:46:00 -
[22] - Quote
i love how most of the dicussion in this thread was about trying to figure out the fit.
if TTK is increased then this suits mobility will run circles around the brick tanks that run commonplace right now, i predict we will see more varied builds in the future.
i love it when people make non brick tank builds work well in the current meta
plus i made the flaylock work so im pretty proud about that. |
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