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Soraya Xel
The Corporate Raiders Top Men.
1347
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Posted - 2014.02.05 23:53:00 -
[1] - Quote
I fully echo the words of my friends, the Goons. This is the stuff that needs to happen. This is the stuff that CCP needs to deliver on. And this is the stuff that CCP absolutely has to demonstrate they can and will deliver on in a transparent way.
Spero is absolutely right that the CPM can't "prove it" in the quoted log. That's CCP's job. And it's a job they haven't done.
A note that I conveyed, is that I've seen CCP Rouge mentioned by multiple CPM as pretty much the DUST messiah. CCP Jesus, in the flesh. But CCP Jesus has not shown he can walk on water, and other than a hello, we haven't even heard from him.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1350
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Posted - 2014.02.06 00:43:00 -
[2] - Quote
low genius wrote:so this is an 'i'm pretending i'm a big thing' thread?
Probably more a "maybe you don't really know who is a big thing" thing.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1365
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Posted - 2014.02.06 03:15:00 -
[3] - Quote
Tolen Rosas wrote:go 2 SA forums, EVE forums or read TM.com or even EN24. the contempt for dust is thick enough to cut with a knife. conversely, people are very excited about EVE valkyrie so it seems ur learning something about quality and delivering on promises, CCP.
People were really excited about DUST when it was in development too. CCP does not learn. Valkyrie will fail to deliver on it's promises, and disappoint everyone.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1366
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Posted - 2014.02.06 03:27:00 -
[4] - Quote
I am unsure a lot of forethought goes into CCP decisions. Valkyrie went from "just a little experiment we were messing with and aren't making into a game" to an upcoming product because they won an award at E3 for showing it off.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1396
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Posted - 2014.02.07 21:16:00 -
[5] - Quote
Kristoff Atruin wrote:I'd like to add here that I completely understand why the link to Eve is so small right now. Linking two wildly different games like this has never been done before and it had the potential to backfire in a rather spectacular way. It had to start small. The last thing that CCP needed was another summer of rage following a rushed merging of the two games. Then we had a rough period where some core mechanics were very badly in need of attention. I'm not really too interested in why this rough period happened, but I've been a developer for 8 years now. Things simply don't always go the way you hope they will, and what is done is done.
Fear of change, is indeed, what has held this game back. CCP is afraid to mess up the economy. Afraid to annoy their veteran players, and scared of an Incarna reaction. This has led to four EVE expansions with no content, and a DUST that woefully underpromises on the EVE half of it. During Incarna, the player community basically castrated CCP, and they're in a state of paralysis about the players coming back for more.
Unfortunately, CCP needs to realize that for DUST to deliver, CCP has to go "ALL IN", and be willing to change the nature of their game. They no longer live in a space where they have no competitors.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1426
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Posted - 2014.02.10 23:06:00 -
[6] - Quote
Eltra Ardell wrote:Baal Roo wrote:Frankly, I think worrying about Dust mercenary's impact on EVE is putting the cart before the horse.
How about CCP start by finding ways in which Dust mercenaries can have an impact on Dust 514. This is poor thinking. DUST and EVE are not separate games and separate universes. New Eden is the world, and each game is the window. DUST will have DUST things and EVE will have EVE things, but thinking of them as separate beasts is what makes one lose sight of what will make DUST unique and survive beyond years.
This here. This is the problem EVE players have, and the problem DUST players have, and the problem CCP developers have.
This is not DUST, and this is not EVE. It's New Eden.
One of my biggest frustrations is trying to explain how something works, and be told "This isn't EVE." But the reality is, we are all playing the same game, just from different viewpoints.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1445
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Posted - 2014.02.11 15:00:00 -
[7] - Quote
George Moros wrote:IMHO, CCP needs to finish and release all basic DUST racial gear ASAP (fanfest at the latest) to make the core game complete, and then focus on making DUST matter in New Eden.
Honestly, I sit somewhere around the point where I think EVE integration was more important than any suits beyond the Caldari Assault, Minmatar Logi, Amarr Heavy, and Gallente Scout we all know and love from Chromosome. ;) In many cases, I haven't found the existing racial differences being worth that much consideration in most cases. Though I think 1.8 will have a significant impact on that, and we'll probably see a lot fewer Caldari Assault suits appearing by default.
Also, bump.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1456
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Posted - 2014.02.11 20:53:00 -
[8] - Quote
kiarbanor, while I understand your perspective, the issue is that, whether you realize it or not, an EVE tie is the most important element to players who have never even heard of EVE. The EVE connection will make the game a sandbox, what it was intended to be, and what it's marketed to be. The EVE connection stuff we're championing, and I'm basing almost every post I make on, is something that will benefit DUST as a game. DUST isn't meant to be "an FPS" and it has never been marketed as "an FPS". It's an MMOFPS where politics, intelligence, and business are as important, if not more important than actually gunplay. What you do off the battlefield should have always been just as important as what you do on it.
Game mechanics that are even, from your perspective, are a part of DUST gameplay, are technically related to the EVE link, by design. Which means the single, understaffed team responsible for EVE/DUST link (Team True Grit) is responsible for implementing them.
Do you realize that FacWar and Planetary Conquest as a whole are more or less baked in as True Grit's responsibility, and part of the EVE/DUST link? Without EVE/DUST link, neither game mode is more than a Skirmish match as far as the DUST developers are concerned.
EVE link affects this game at every level, and not just for people who have even heard of EVE. The sandbox components offered by an EVE link focus allow a far deeper gameplay experience for players who never have even heard of EVE.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1474
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Posted - 2014.02.13 00:15:00 -
[9] - Quote
kiarbanor wrote:I definitely understand your opinion, Soraya, and I don't discredit any of the posts on here about the need to have the link between Dust and EvE more pronounced or comprehensive. But how do you sell the "simple not stupid" console gamer on a game without a true identity?
Your opinion is that you sell them on the link between Dust and EvE and the universe of New Eden (that is, a link that can potentially be there). That's fine. Others will say they need to tap into the Battlefield or Call of Duty market, especially with the Battlefield franchise in a state of incompetence.
Who has the money?
The main point is that if it doesn't have a true identity, the intended audience will flounder and fade. CCP needs to decide the direction they want to go and clearly define it to all those that are interested in reading or hearing about it. As of right now, it's a very poor FPS, and I don't see any MMO worth mentioning.
I, personally, just want them to focus on one aspect and get that 100% right, then move onto the other aspects. If that aspect is the connection between Dust and EvE, then for all that's holy, please get it done quick and done right.
I don't think it's even fair to assume console players are "simple". Or looking for simple. Many console players have cried for a proper MMO on consoles for years.
CCP doesn't have much experience making a good FPS. I think all of us can agree they're doing, optimistically speaking, a halfway mediocre job. Meanwhile, both Battlefield and Call of Duty, for all their business follies, are still incredibly well-produced products.
CCP can't compete in the FPS market. It will never be able to be compared on the same spreadsheet as CoD and BF. But it can be a unique game that people play because it has no competitors. But CCP can create a great MMO. They have ten years of experience making a great MMO. And if people have a great MMO tied to a mediocre shooter, the shooting elements become more tolerable.
In EVE, combat is a large part of the game. But it's not the "majority" of the game either. So when very stupid things happen in combat, like a server node failure killing a bunch of our dreadnoughts, we put up with it, because the overall game is good. Right now, DUST is all combat. There's nothing outside the combat. And the combat is "not great". So the game, as a whole, is "not great".
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1475
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Posted - 2014.02.13 02:13:00 -
[10] - Quote
kiarbanor wrote:I didn't say all console players are "simple." Plus, simple is not a bad word. It references those console players that don't want to work toward building a game with true depth; they just want a finished product. How do you convince this large group that they should invest in Dust? Or should they even be Dust's audience?
Those players would probably rather play Call of Duty or Battlefield, and probably always will.
kiarbanor wrote:I can't tell you how many friends I convinced to give Dust a try--hard sell--but the large majority gave it one shot (if that) and never played it again. It was almost impossible to sell them on this game because it doesn't have a clear or solid foundation of identity; all it has is potential.
Sure, I am in the same boat. Almost all of them were disappointed that the game got no further than just being an FPS.
kiarbanor wrote:I don't agree with you that Dust can't compete with CoD or Battlefield, though. How many F2P FPSs are out there on PS3? None that I know of. You may not be able to compete with mechanics, graphics, or destructible environments, but it's a FREE FPS. No $60 needed. That's a pretty solid marketing slogan.
DUST is a free to play game, but it also needs to make money. Free players aren't customers. They're potential customers. They both provide gameplay for your paying customers, and a hope, prayer, and chance that inevitably you can convince them to buy something. Realistically, the players CCP needs to make this game affordable and sustainable, is players willing to shell out more than $60 to play the game. So when you look at who CCP actually needs to appeal to most, it's people who would probably rather shell out $60 to go play CoD or Battlefield because it has destructible environments and prettier graphics. Players who never spend money are indeed a valuable resource in a F2P game, if only because they provide enough people for matchmaking to work right, but free players does not equal profit.
I'd like to be your CPM1 candidate
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Soraya Xel
Abandoned Privilege Top Men.
2483
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Posted - 2014.05.06 06:42:00 -
[11] - Quote
Baal, SPERG is the acronym for Samahiel's alliance. The Special Planetary Emergency Response Group.
I'd like to be your CPM1 candidate
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