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Thread Statistics | Show CCP posts - 0 post(s) |
Galvan Nized
Deep Space Republic
585
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Posted - 2014.02.05 20:45:00 -
[1] - Quote
I feel for you, game is in dire straights right now in terms of matchmaking.
Though I blame both CCP and the players. CCP for not developing a matchmaking system or competent gamemodes that might give incentive to...you know...stop stomping in pubs.
The players because they care little for new players or competitive gameplay. It's stomp to your heart's content and then come and brag how you went 70/0. Plus taking every single advantage and glitch and shove your faces in it.
I don't get how new players get through it |
Galvan Nized
Deep Space Republic
592
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Posted - 2014.02.05 23:12:00 -
[2] - Quote
Sir Petersen wrote:Also..
Try running with Gallente in FW. There is no freaking way you will lose fifteen in a row with us.
This is too true. But who are you fighting against, it's newbs and randoms usually.
Everyone can't run Gal FW or else there would be no one to fight. |
Galvan Nized
Deep Space Republic
594
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Posted - 2014.02.05 23:45:00 -
[3] - Quote
Sir Petersen wrote:Keep on working on your skills and stop focusing on SP. I know it-¦s easy to blame proto for your losses but at the end of the day it comes down to how good you are at playing Dust.
You will get there in the end.
It's hard to know how good you are at Dust if there isn't an even playing field. Proto is a nearly insurmountable obstacle (to a fresh out of the academy new player). New players should not be thrown against that right out of that gate, plain and simple.
It's easy for all the people with the most SP to tell new players it's about how skilled at FPS you are but it's not. We did not go through what new players go through today.
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Galvan Nized
Deep Space Republic
602
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Posted - 2014.02.06 02:40:00 -
[4] - Quote
castba wrote:Yes, matchmaking definitely needs work but please consider that most players that are around the 15-25mil SP were bent over when they were new, whether it was HMGs with 50m effective range, laser rifles that melted you faster than you could press a button, excessive spawn camping, snipers that could cover the entire map or rail tanks camping on the mountain peak on the manus peak map, dust has always been a ***** for new players.
Can't see this changing.
These were broken mechanics, there was not a huge SP gap. There were few proto stomps in the Chromo era because few had enough Sp to do it let alone the ISK to maintain it.
It may have been hard back then but it's much worse now. We have to get over "I made it through so screw everyone else" it's not an excuse for a terrible NPE.
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