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Scar Scrilla
UN1TED NATIONS
105
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Posted - 2014.02.02 13:17:00 -
[1] - Quote
Several times-like many others- I've died in the inferno of railguns and blaster explosions. It didn't make me bitter, but somehow got my fascinated with the way of controlling the battlefield with these armored beasts.
I'd like to invest some SP into my vehicle skills but have almost no experience with tank operations and setups. I saved some money and SP and seriously want to get into tanking now.
Would someone of you dedicated/proficient tankers in the forums please help me to get a grip on the matter and tell me what to skill into to make myself a viable Anti-tank/anti infantry tank fit? (Not talking 'bout the militia tanks or fits)
Furthermore, is there any compendium or tank-thread in the forums you can recommend to a tank-beginner?
Thanks in advance, long days and pleasant nights,
Scar
"Si tacuisses, philosophus mansisses"
-Mostly Heavies- Join our public channel: EUUN1
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1596
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Posted - 2014.02.02 13:21:00 -
[2] - Quote
AI
blaster on a maddy 2 reps plus hard with nitrous
AV
Gunnlogi 2 damage mods 1 shield hard armor plate and armor hard
GL
G2G sry i couldn't make it a perttier pst
Main - BobThe843CakeMan
Ringing for PC for a price, msg for details.
Prices are based on who ur facing and how i feel.
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BAD FURRY
SVER True Blood Public Disorder.
392
|
Posted - 2014.02.02 13:23:00 -
[3] - Quote
Scar Scrilla wrote:Several times-like many others- I've died in the inferno of railguns and blaster explosions. It didn't make me bitter, but somehow got my fascinated with the way of controlling the battlefield with these armored beasts.
I'd like to invest some SP into my vehicle skills but have almost no experience with tank operations and setups. I saved some money and SP and seriously want to get into tanking now.
Would someone of you dedicated/proficient tankers in the forums please help me to get a grip on the matter and tell me what to skill into to make myself a viable Anti-tank/anti infantry tank fit? (Not talking 'bout the militia tanks or fits)
Furthermore, is there any compendium or tank-thread in the forums you can recommend to a tank-beginner?
Thanks in advance, long days and pleasant nights,
Scar
yes i can help give me a sec to log in and do write the Mother load of skills SP/real life skills you need
just give me a sec i was about to go to sleep ......
Yes i am a Undead Hell Wolf ... nice to meat you!
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Scar Scrilla
UN1TED NATIONS
106
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Posted - 2014.02.02 13:47:00 -
[4] - Quote
BAD FURRY wrote:Scar Scrilla wrote:Several times-like many others- I've died in the inferno of railguns and blaster explosions. It didn't make me bitter, but somehow got my fascinated with the way of controlling the battlefield with these armored beasts.
I'd like to invest some SP into my vehicle skills but have almost no experience with tank operations and setups. I saved some money and SP and seriously want to get into tanking now.
Would someone of you dedicated/proficient tankers in the forums please help me to get a grip on the matter and tell me what to skill into to make myself a viable Anti-tank/anti infantry tank fit? (Not talking 'bout the militia tanks or fits)
Furthermore, is there any compendium or tank-thread in the forums you can recommend to a tank-beginner?
Thanks in advance, long days and pleasant nights,
Scar yes i can help give me a sec to log in and do write the Mother load of skills SP/real life skills you need just give me a sec i was about to go to sleep ......
Wow thanks a lot. I don't wanna deprive you from healthy sleep though ;)
"Si tacuisses, philosophus mansisses"
-Mostly Heavies- Join our public channel: UN1TE
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BAD FURRY
SVER True Blood Public Disorder.
392
|
Posted - 2014.02.02 13:50:00 -
[5] - Quote
OK loading the Wall of BAD,s Fittings for tanks
...... .... ... .. . loaded..... .... ok 1st thing about me is i L0v3 TD aka tank destroyer the fits i uses are based on the players SP and real life skill at using the tanks in game.
some skills you will need tho are Vehicle Command lv 5 and HAV operation lv 1
Vehicle upgrades lv 5 Vehicle core upgrades lv 5 Vehicle armor upgrades lv 3 Vehicle armor repair systems lv 3 or 5
Vehicle shield upgrades lv 3 Vehicle shield regeneration lv 3 or 5
Vehicle turret upgrades lv 1 Damage Amplifier optimization 4 or 5
Large turret operation lv 5 then pick what ever gun you want and LV 5 everything but ammo ! that skill is useless !
tank fits like i said i use TD,s here so your looking at supporting other tanks if not you team vi keeping the other teams tanks dead be for they can do what ever it is they are there for !
King Madrugar 1 80GJ Particle cannon 2 basic railgun damage amplifers 1 basic armor hardener 1 Complex CPU upgrade unit 1 basic heavy armor repairer
i would go on but im sleepy ..... hope it helps
Yes i am a Undead Hell Wolf ... nice to meat you!
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BAD FURRY
SVER True Blood Public Disorder.
392
|
Posted - 2014.02.02 13:51:00 -
[6] - Quote
Scar Scrilla wrote:BAD FURRY wrote:Scar Scrilla wrote:Several times-like many others- I've died in the inferno of railguns and blaster explosions. It didn't make me bitter, but somehow got my fascinated with the way of controlling the battlefield with these armored beasts.
I'd like to invest some SP into my vehicle skills but have almost no experience with tank operations and setups. I saved some money and SP and seriously want to get into tanking now.
Would someone of you dedicated/proficient tankers in the forums please help me to get a grip on the matter and tell me what to skill into to make myself a viable Anti-tank/anti infantry tank fit? (Not talking 'bout the militia tanks or fits)
Furthermore, is there any compendium or tank-thread in the forums you can recommend to a tank-beginner?
Thanks in advance, long days and pleasant nights,
Scar yes i can help give me a sec to log in and do write the Mother load of skills SP/real life skills you need just give me a sec i was about to go to sleep ...... Wow thanks a lot. I don't wanna deprive you from healthy sleep though ;) i could go for a BJ rite now :P
Yes i am a Undead Hell Wolf ... nice to meat you!
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Scar Scrilla
UN1TED NATIONS
107
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Posted - 2014.02.02 14:07:00 -
[7] - Quote
BAD FURRY wrote:Scar Scrilla wrote:BAD FURRY wrote:Scar Scrilla wrote:Several times-like many others- I've died in the inferno of railguns and blaster explosions. It didn't make me bitter, but somehow got my fascinated with the way of controlling the battlefield with these armored beasts.
I'd like to invest some SP into my vehicle skills but have almost no experience with tank operations and setups. I saved some money and SP and seriously want to get into tanking now.
Would someone of you dedicated/proficient tankers in the forums please help me to get a grip on the matter and tell me what to skill into to make myself a viable Anti-tank/anti infantry tank fit? (Not talking 'bout the militia tanks or fits)
Furthermore, is there any compendium or tank-thread in the forums you can recommend to a tank-beginner?
Thanks in advance, long days and pleasant nights,
Scar yes i can help give me a sec to log in and do write the Mother load of skills SP/real life skills you need just give me a sec i was about to go to sleep ...... Wow thanks a lot. I don't wanna deprive you from healthy sleep though ;) i could go for a BJ rite now :P
U got a sister :P ?
"Si tacuisses, philosophus mansisses"
-Mostly Heavies- Join our public channel: UN1TE
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Charlotte O'Dell
Fatal Absolution
1849
|
Posted - 2014.02.02 18:24:00 -
[8] - Quote
Pick armor for high KDR Pick shields for being valuable to your corp in PC
Only invest in skills that do NOT affect fitting ability (proficiency skills, etc) You want to be able to USE every complex module and prototype turret that you choose. Damage mods (complex) are a must. Using scanners and nitros will do more for armor tanks than shield tanks because they are HS modules, but some pilots (like myself) make good use of NOS on their shield tanks.
Do not waste your SP to duel tank- a gunlogi with a light repper and 120 plate, even militia, will be fine- shield modules on armor tanks are simply never run because a nitros, scanner, or dmod will be much better.
Having extra ammo is something only shield tanks can do- most times, a complex module is a waste of isk (ammo exp). Having an ammo expansion is more important for a blaster tank than a rail or missile tank, but a gunlogi shouldn't run a blaster, simply bc they are infantry stomping tanks, and being able to fit a scanner is something that only armor tanks should do.
As for turrets, only run PRO if your focus is killing tanks- a STD turret will destroy infantry just as well (nearly) as a PRO turret, but vs tanks, its a huge difference.
Charlotte O'Dell is the highest level unicorn!
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NK Scout
Storm Wind Strikeforce Caldari State
217
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Posted - 2014.02.02 18:55:00 -
[9] - Quote
Charlotte O'Dell wrote:Pick armor for high KDR Pick shields for being valuable to your corp in PC
Only invest in skills that do NOT affect fitting ability (proficiency skills, etc) You want to be able to USE every complex module and prototype turret that you choose. Damage mods (complex) are a must. Using scanners and nitros will do more for armor tanks than shield tanks because they are HS modules, but some pilots (like myself) make good use of NOS on their shield tanks.
Do not waste your SP to duel tank- a gunlogi with a light repper and 120 plate, even militia, will be fine- shield modules on armor tanks are simply never run because a nitros, scanner, or dmod will be much better.
Having extra ammo is something only shield tanks can do- most times, a complex module is a waste of isk (ammo exp). Having an ammo expansion is more important for a blaster tank than a rail or missile tank, but a gunlogi shouldn't run a blaster, simply bc they are infantry stomping tanks, and being able to fit a scanner is something that only armor tanks should do.
As for turrets, only run PRO if your focus is killing tanks- a STD turret will destroy infantry just as well (nearly) as a PRO turret, but vs tanks, its a huge difference. How is a gunlogi better for pc?
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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thomas mak
STRONG-ARMED BANDITS
27
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Posted - 2014.02.02 19:04:00 -
[10] - Quote
Hybird(both) gun logo 80GJ blaster Enhanced heavy shield extenter MIT damage mod Basic shield hardener Basic light armor repairer Basic 120mm armor AV turn into rail gun
Real tanker dies with their tanks!
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NK Scout
Storm Wind Strikeforce Caldari State
217
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Posted - 2014.02.02 19:08:00 -
[11] - Quote
thomas mak wrote:Hybird(both) gun logo 80GJ blaster Enhanced heavy shield extenter MIT damage mod Basic shield hardener Basic light armor repairer Basic 120mm armor AV turn into rail gun Terribad
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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Benjamin Ciscko
Fatal Absolution
1480
|
Posted - 2014.02.02 19:10:00 -
[12] - Quote
NK Scout wrote:Charlotte O'Dell wrote:Pick armor for high KDR Pick shields for being valuable to your corp in PC
Only invest in skills that do NOT affect fitting ability (proficiency skills, etc) You want to be able to USE every complex module and prototype turret that you choose. Damage mods (complex) are a must. Using scanners and nitros will do more for armor tanks than shield tanks because they are HS modules, but some pilots (like myself) make good use of NOS on their shield tanks.
Do not waste your SP to duel tank- a gunlogi with a light repper and 120 plate, even militia, will be fine- shield modules on armor tanks are simply never run because a nitros, scanner, or dmod will be much better.
Having extra ammo is something only shield tanks can do- most times, a complex module is a waste of isk (ammo exp). Having an ammo expansion is more important for a blaster tank than a rail or missile tank, but a gunlogi shouldn't run a blaster, simply bc they are infantry stomping tanks, and being able to fit a scanner is something that only armor tanks should do.
As for turrets, only run PRO if your focus is killing tanks- a STD turret will destroy infantry just as well (nearly) as a PRO turret, but vs tanks, its a huge difference. How is a gunlogi better for pc? Because Rails > all and gunnlogi is the best rail tank.
Caldari Tanker/Minmatar Assault
Forum warrior lvl 1
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NK Scout
Storm Wind Strikeforce Caldari State
217
|
Posted - 2014.02.02 19:15:00 -
[13] - Quote
Benjamin Ciscko wrote:NK Scout wrote:Charlotte O'Dell wrote:Pick armor for high KDR Pick shields for being valuable to your corp in PC
Only invest in skills that do NOT affect fitting ability (proficiency skills, etc) You want to be able to USE every complex module and prototype turret that you choose. Damage mods (complex) are a must. Using scanners and nitros will do more for armor tanks than shield tanks because they are HS modules, but some pilots (like myself) make good use of NOS on their shield tanks.
Do not waste your SP to duel tank- a gunlogi with a light repper and 120 plate, even militia, will be fine- shield modules on armor tanks are simply never run because a nitros, scanner, or dmod will be much better.
Having extra ammo is something only shield tanks can do- most times, a complex module is a waste of isk (ammo exp). Having an ammo expansion is more important for a blaster tank than a rail or missile tank, but a gunlogi shouldn't run a blaster, simply bc they are infantry stomping tanks, and being able to fit a scanner is something that only armor tanks should do.
As for turrets, only run PRO if your focus is killing tanks- a STD turret will destroy infantry just as well (nearly) as a PRO turret, but vs tanks, its a huge difference. How is a gunlogi better for pc? Because Rails > all and gunnlogi is the best rail tank. True No point in a tank just to kill other tanks.....at all........ Cant wait for damage type to get fixed
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1598
|
Posted - 2014.02.02 19:57:00 -
[14] - Quote
NK Scout wrote:Benjamin Ciscko wrote:NK Scout wrote:Charlotte O'Dell wrote:Pick armor for high KDR Pick shields for being valuable to your corp in PC
Only invest in skills that do NOT affect fitting ability (proficiency skills, etc) You want to be able to USE every complex module and prototype turret that you choose. Damage mods (complex) are a must. Using scanners and nitros will do more for armor tanks than shield tanks because they are HS modules, but some pilots (like myself) make good use of NOS on their shield tanks.
Do not waste your SP to duel tank- a gunlogi with a light repper and 120 plate, even militia, will be fine- shield modules on armor tanks are simply never run because a nitros, scanner, or dmod will be much better.
Having extra ammo is something only shield tanks can do- most times, a complex module is a waste of isk (ammo exp). Having an ammo expansion is more important for a blaster tank than a rail or missile tank, but a gunlogi shouldn't run a blaster, simply bc they are infantry stomping tanks, and being able to fit a scanner is something that only armor tanks should do.
As for turrets, only run PRO if your focus is killing tanks- a STD turret will destroy infantry just as well (nearly) as a PRO turret, but vs tanks, its a huge difference. How is a gunlogi better for pc? Because Rails > all and gunnlogi is the best rail tank. True No point in a tank just to kill other tanks.....at all........ Cant wait for damage type to get fixed why is there no point for a tank to be designed to kill other tanks? or did i read tht wrong?
O_O
Main - BobThe843CakeMan
Ringing for PC for a price, msg for details.
Prices are based on who ur facing and how i feel.
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True Adamance
Kameira Lodge Amarr Empire
6474
|
Posted - 2014.02.02 21:40:00 -
[15] - Quote
Scar Scrilla wrote:Several times-like many others- I've died in the inferno of railguns and blaster explosions. It didn't make me bitter, but somehow got my fascinated with the way of controlling the battlefield with these armored beasts.
I'd like to invest some SP into my vehicle skills but have almost no experience with tank operations and setups. I saved some money and SP and seriously want to get into tanking now.
Would someone of you dedicated/proficient tankers in the forums please help me to get a grip on the matter and tell me what to skill into to make myself a viable Anti-tank/anti infantry tank fit? (Not talking 'bout the militia tanks or fits)
Furthermore, is there any compendium or tank-thread in the forums you can recommend to a tank-beginner?
Thanks in advance, long days and pleasant nights,
Scar May you have twice as many.
Squad with me in the Commando channel and I can throw you a couple of proto fit tanks to see how you like them.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Glitch116
On The Brink CRONOS.
39
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Posted - 2014.02.02 22:03:00 -
[16] - Quote
it all depends on what you want to do with your tank and your play style
for rails a good set up is gunny 1 particule cannon 1 damage amp 2 hardeners 1 armor hardener 1 rep
Pros good alpha damage good range high resistances good tracking on the gunny
Cons low endurance once hardeners go down run low top speed very dependent on cooldowns
for blaster Maddie 1 ion 1 nitro 1 damage amp 1 hardener 2 reps
Pros high speed high reps can rep to full in a few seconds high endurance from long hardeners and reps
Cons turns as fast as a drunken whale weak to alpha needs high situational awareness needs good driving skills
for missiles gunny 1 xt launcher 1 damage amp 2 hardeners 1 armor hardener 1 rep
Pros similar to rails high alpha no heat good resistances
Cons long reload needs to hit first and hard high situational awareness low endurance without resistances
i use each of this tanks in a wide varity of situations even in PC between tank vs tank all the turrets are actual somewhat balanced rails are good for holding back enemy tanks and controling the field missiles are the shotgun of the tank world for rapid ganks blaster are for long endurance drawn out tank fights or for engaging multiple tanks at once
I AM THE KING OF THE BLASTER!!!
deal with it
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BAD FURRY
SVER True Blood Public Disorder.
394
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Posted - 2014.02.02 22:46:00 -
[17] - Quote
Why you dont use shield tank in PC !
gun depression !!!!!
Yes i am a Undead Hell Wolf ... nice to meat you!
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Mortedeamor
1322
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Posted - 2014.02.02 23:01:00 -
[18] - Quote
i run a few fits that are all situational all madrugar fits for me 2 hardener nitro scan blaster 1 rep (high res low recovery) 1 hardener 2 reppers nitro scan blaster(average res high recovery) 2 reppers 1 plate scan nitro blaster (infantry lols slayer high recovery high hp no res) dmg mod nitro hardener cpu upgrade repper blaster (dueling tank) i know early on you can aslo run 1 hardener 1 heavy reppers 1 mini blaster 1 large scane nitro as well.
im only 3 mill sp in so thats all i have
also note it takes enhanced nitro at least to scale certain areas
+1 for IWS to stay as cpm
more-tae-dee-um-more
stop asking how to pronounce my name its quite irritating
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Mortedeamor
1322
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Posted - 2014.02.02 23:02:00 -
[19] - Quote
Glitch116 wrote:it all depends on what you want to do with your tank and your play style
for rails a good set up is gunny 1 particule cannon 1 damage amp 2 hardeners 1 armor hardener 1 rep
Pros good alpha damage good range high resistances good tracking on the gunny
Cons low endurance once hardeners go down run low top speed very dependent on cooldowns
for blaster Maddie 1 ion 1 nitro 1 damage amp 1 hardener 2 reps
Pros high speed high reps can rep to full in a few seconds high endurance from long hardeners and reps
Cons turns as fast as a drunken whale weak to alpha needs high situational awareness needs good driving skills
for missiles gunny 1 xt launcher 1 damage amp 2 hardeners 1 armor hardener 1 rep
Pros similar to rails high alpha no heat good resistances
Cons long reload needs to hit first and hard high situational awareness low endurance without resistances
i use each of this tanks in a wide varity of situations even in PC between tank vs tank all the turrets are actual somewhat balanced rails are good for holding back enemy tanks and controling the field missiles are the shotgun of the tank world for rapid ganks blaster are for long endurance drawn out tank fights or for engaging multiple tanks at once
2 reppers and a hardener with proto blaster is viable at what prof im not there yet?
also if using kbm maddy turns much faster
+1 for IWS to stay as cpm
more-tae-dee-um-more
stop asking how to pronounce my name its quite irritating
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Scar Scrilla
UN1TED NATIONS
107
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Posted - 2014.02.03 00:43:00 -
[20] - Quote
Thanks everybody for the input!
"Si tacuisses, philosophus mansisses"
-Mostly Heavies- Join our public channel: UN1TE
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Scar Scrilla
UN1TED NATIONS
108
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Posted - 2014.02.03 11:24:00 -
[21] - Quote
True Adamance wrote:Scar Scrilla wrote:Several times-like many others- I've died in the inferno of railguns and blaster explosions. It didn't make me bitter, but somehow got my fascinated with the way of controlling the battlefield with these armored beasts.
I'd like to invest some SP into my vehicle skills but have almost no experience with tank operations and setups. I saved some money and SP and seriously want to get into tanking now.
Would someone of you dedicated/proficient tankers in the forums please help me to get a grip on the matter and tell me what to skill into to make myself a viable Anti-tank/anti infantry tank fit? (Not talking 'bout the militia tanks or fits)
Furthermore, is there any compendium or tank-thread in the forums you can recommend to a tank-beginner?
Thanks in advance, long days and pleasant nights,
Scar May you have twice as many. Squad with me in the Commando channel and I can throw you a couple of proto fit tanks to see how you like them.
Sounds great,thanks! Next time I'm on (~5 pm EU timezone) we gonna squad up :)
"Si tacuisses, philosophus mansisses"
-Mostly Heavies- Join our public channel: UN1TE
|
Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
143
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Posted - 2014.02.03 11:36:00 -
[22] - Quote
Charlotte O'Dell wrote:Pick armor for high KDR Pick shields for being valuable to your corp in PC
Only invest in skills that do NOT affect fitting ability (proficiency skills, etc) You want to be able to USE every complex module and prototype turret that you choose. Damage mods (complex) are a must. Using scanners and nitros will do more for armor tanks than shield tanks because they are HS modules, but some pilots (like myself) make good use of NOS on their shield tanks.
Do not waste your SP to duel tank- a gunlogi with a light repper and 120 plate, even militia, will be fine- shield modules on armor tanks are simply never run because a nitros, scanner, or dmod will be much better.
Having extra ammo is something only shield tanks can do- most times, a complex module is a waste of isk (ammo exp). Having an ammo expansion is more important for a blaster tank than a rail or missile tank, but a gunlogi shouldn't run a blaster, simply bc they are infantry stomping tanks, and being able to fit a scanner is something that only armor tanks should do.
As for turrets, only run PRO if your focus is killing tanks- a STD turret will destroy infantry just as well (nearly) as a PRO turret, but vs tanks, its a huge difference.
syas you need a ammo expansion unit for blasters. at full skills it has 1000+ ammo. takes the enitre match to use all of it. |
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