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demonkiller 12
G.L.O.R.Y
384
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Posted - 2014.02.02 13:01:00 -
[1] - Quote
Someone mentioned theyre getting a buff? whats happening to them? and will any suits effect them anymore? |
Kaughst
Nyain San Renegade Alliance
174
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Posted - 2014.02.02 13:12:00 -
[2] - Quote
I think the new heavy roles for the amarr commando suit will benefit from it. I am not sure if they will make any changes to it next update only that there have been promises to revise how well it preforms in recent months.
Honestly I have not thought much about the weapon and I do not know to much about it....But I was thinking that giving it a dam buff and adding in a quicker overheat might help it. not really sure...I am sure CCP has something planned for it with the next update soon after 1.8.
The weirdest Dust player you ever met.
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Your Absolut End
SVER True Blood Public Disorder.
340
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Posted - 2014.02.02 13:44:00 -
[3] - Quote
Kaughst wrote:I think the new heavy roles for the amarr commando suit will benefit from it. I am not sure if they will make any changes to it next update only that there have been promises to revise how well it preforms in recent months.
Honestly I have not thought much about the weapon and I do not know to much about it....But I was thinking that giving it a dam buff and adding in a quicker overheat might help it. not really sure...I am sure CCP has something planned for it with the next update soon after 1.8.
the dealt dmg isnt that bad.
Main fcore of the problem is, all the laser weapons are supposed to have the longest range from the rifles beside snipers. However CCP decided to give the longest ranged weapons a red-dot sight and weapons which should clearly be underneath the range of lasers a 2x zoom. trolololololo
Besides that the Rail Rilfe not only outranges the Lr, it also has a lot less disadvantages than the lr (overheat, no damage closer than 30m)
I mentioned this several times, the LR is a niche weapon and because of it huge disadvantages is really needs to be the god rifle in its supposed range, otherwise its just another sp sink. thats atleast how the laser was designee and how I personally think it should remain.
another one bites the Dust...
Born as Kameira, die as Kameira, my life for the Empress!
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Kaughst
Nyain San Renegade Alliance
174
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Posted - 2014.02.02 14:31:00 -
[4] - Quote
Your Absolut End wrote:Kaughst wrote:I think the new heavy roles for the amarr commando suit will benefit from it. I am not sure if they will make any changes to it next update only that there have been promises to revise how well it preforms in recent months.
Honestly I have not thought much about the weapon and I do not know to much about it....But I was thinking that giving it a dam buff and adding in a quicker overheat might help it. not really sure...I am sure CCP has something planned for it with the next update soon after 1.8. the dealt dmg isnt that bad. Main fcore of the problem is, all the laser weapons are supposed to have the longest range from the rifles beside snipers. However CCP decided to give the longest ranged weapons a red-dot sight and weapons which should clearly be underneath the range of lasers a 2x zoom. trolololololo Besides that the Rail Rilfe not only outranges the Lr, it also has a lot less disadvantages than the lr (overheat, no damage closer than 30m) I mentioned this several times, the LR is a niche weapon and because of it huge disadvantages is really needs to be the god rifle in its supposed range, otherwise its just another sp sink. thats atleast how the laser was designee and how I personally think it should remain.
There is a problem with that logic. Rail technology has the longest range of any weapon type and laser technology follows it. The Rail Rifles effective range ismatched with the scrambler but the optimal range on the former outclassing the latter is a good example.
But the Laser Rifle is a specialist weapon so yes it does have 'niche' so just trying to set the range where it probably has a longer range than the Scrambler but keep below the Rail Rifle would be a good start
On topic of damage output like I said I do not know much about the weapon but I quickly overlooked a little bit of it now and maybe having a short 'warm up time' and increasing the base damage slightly yet having the overheat time quicker than the scrambler. All of this I guess would probably let the Laser Rifle focus and engage one target effectively at a long range slowly where as the scrambler lets you engaged multiple targets at long range quickly. It is a off the wall idea...but that is just my opinion.
The weirdest Dust player you ever met.
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
382
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Posted - 2014.02.02 14:54:00 -
[5] - Quote
laser rifle=amarr sniper rifle sniper rifle=caldari sniper rifle precision rifle=minmitar sniper rifle
Kills- Archduke Ferdinand
Balance!
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Patrick57
Fatal Absolution
4586
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Posted - 2014.02.02 16:05:00 -
[6] - Quote
Someone said somewhere that Laser Rifle heat buildup is based on time fired, not shots fired. So, with an Assault suit after 1.8, the Laser Rifle will benefit by being able to put out more damage and not overheating any faster. |
shadow drake35
The Unholy Legion Of DarkStar DARKSTAR ARMY
31
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Posted - 2014.02.02 16:10:00 -
[7] - Quote
Patrick57 wrote:Someone said somewhere that Laser Rifle heat buildup is based on time fired, not shots fired. So, with an Assault suit after 1.8, the Laser Rifle will benefit by being able to put out more damage and not overheating any faster. fine by me i love the laser rifle
The Mercenary Way
Who cares about race as long as the job is done and i get paid.
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DeadlyAztec11
Ostrakon Agency
3841
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Posted - 2014.02.02 16:39:00 -
[8] - Quote
Gavr1lo Pr1nc1p wrote:laser rifle=amarr sniper rifle sniper rifle=caldari sniper rifle precision rifle=minmitar sniper rifle I actually think the Laser Rifle is suppose to be more of an LMG.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
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ANON Cerberus
Tiny Toons
282
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Posted - 2014.02.02 16:45:00 -
[9] - Quote
You see this is where CCP should step in and make a blog detailing the general position they want all weapons to be in.
Just a short simple blog stating the ranges of the weapons, how they see them and what roles they depict them in. If we knew what ccp had in mind for all of the weapons then we would be able to help with actual proper feedback.
As it is right now, no one really knows what's going on. Yes we can look to EVE Online and get an idea of the different ranges / stats / engagement ranges with each having their own pros and cons. However I am sure we are all aware, DUST 514 doesn't really follow EVE at this point which is a little sad. |
Vermaak Doe
SVER True Blood Public Disorder.
1308
|
Posted - 2014.02.02 16:48:00 -
[10] - Quote
ANON Cerberus wrote:You see this is where CCP should step in and make a blog detailing the general position they want all weapons to be in.
Just a short simple blog stating the ranges of the weapons, how they see them and what roles they depict them in. If we knew what ccp had in mind for all of the weapons then we would be able to help with actual proper feedback.
As it is right now, no one really knows what's going on. Yes we can look to EVE Online and get an idea of the different ranges / stats / engagement ranges with each having their own pros and cons. However I am sure we are all aware, DUST 514 doesn't really follow EVE at this point which is a little sad. If it did, weapons would probably be a bit more balanced.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Himiko Kuronaga
Fatal Absolution
2890
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Posted - 2014.02.02 16:58:00 -
[11] - Quote
Kaughst wrote:Your Absolut End wrote:Kaughst wrote:I think the new heavy roles for the amarr commando suit will benefit from it. I am not sure if they will make any changes to it next update only that there have been promises to revise how well it preforms in recent months.
Honestly I have not thought much about the weapon and I do not know to much about it....But I was thinking that giving it a dam buff and adding in a quicker overheat might help it. not really sure...I am sure CCP has something planned for it with the next update soon after 1.8. the dealt dmg isnt that bad. Main fcore of the problem is, all the laser weapons are supposed to have the longest range from the rifles beside snipers. However CCP decided to give the longest ranged weapons a red-dot sight and weapons which should clearly be underneath the range of lasers a 2x zoom. trolololololo Besides that the Rail Rilfe not only outranges the Lr, it also has a lot less disadvantages than the lr (overheat, no damage closer than 30m) I mentioned this several times, the LR is a niche weapon and because of it huge disadvantages is really needs to be the god rifle in its supposed range, otherwise its just another sp sink. thats atleast how the laser was designee and how I personally think it should remain. There is a problem with that logic. Rail technology has the longest range of any weapon type and laser technology follows it. The Rail Rifles effective range ismatched with the scrambler but the optimal range on the former outclassing the latter is a good example. But the Laser Rifle is a specialist weapon so yes it does have 'niche' so just trying to set the range where it probably has a longer range than the Scrambler but keep below the Rail Rifle would be a good start On topic of damage output like I said I do not know much about the weapon but I quickly overlooked a little bit of it now and maybe having a short 'warm up time' and increasing the base damage slightly yet having the overheat time quicker than the scrambler. All of this I guess would probably let the Laser Rifle focus and engage one target effectively at a long range slowly where as the scrambler lets you engaged multiple targets at long range quickly. It is a off the wall idea...but that is just my opinion.
Within the confines of the weapon class the tech limitations are fine to have.
The sniper rifle is rail technology, and it has superior range to the laser rifle. They are the same "type" of weapon, but one clearly has more range than the other and serves a different role. That's good.
The rail rifle is NOT the equivalent to the laser rifle in terms of purpose, however. It is designed to have more range than its counter-parts: assault rifle, combat rifle, and scrambler rifle.
It works there. The tech logic holds true. But role logic has to hold true as well. |
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6313
|
Posted - 2014.02.02 17:49:00 -
[12] - Quote
DeadlyAztec11 wrote:Gavr1lo Pr1nc1p wrote:laser rifle=amarr sniper rifle sniper rifle=caldari sniper rifle precision rifle=minmitar sniper rifle I actually think the Laser Rifle is suppose to be more of an LMG. People who say the laser rifle is supposed to be the Amarr sniper rifle are just pulling crap out of their rear and have absolutely nothing to use as evidence. I would agree with you that the laser is more like an LMG if we define LMG as high rate of fire, large clip, low damage (or at least low base damage). But still, this is just speculation.
ARC Commander
CPM Info and Q&A - Status: Open
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Baron Mingus
Algintal Core Gallente Federation
3
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Posted - 2014.02.02 18:12:00 -
[13] - Quote
Dev confirmation laser rifle is getting some "adjustment" in 1.8.
https://forums.dust514.com/default.aspx?g=posts&m=1755095#post1755095 |
Your Absolut End
SVER True Blood Public Disorder.
342
|
Posted - 2014.02.02 18:21:00 -
[14] - Quote
Kaughst wrote:Your Absolut End wrote:Kaughst wrote:I think the new heavy roles for the amarr commando suit will benefit from it. I am not sure if they will make any changes to it next update only that there have been promises to revise how well it preforms in recent months.
Honestly I have not thought much about the weapon and I do not know to much about it....But I was thinking that giving it a dam buff and adding in a quicker overheat might help it. not really sure...I am sure CCP has something planned for it with the next update soon after 1.8. the dealt dmg isnt that bad. Main fcore of the problem is, all the laser weapons are supposed to have the longest range from the rifles beside snipers. However CCP decided to give the longest ranged weapons a red-dot sight and weapons which should clearly be underneath the range of lasers a 2x zoom. trolololololo Besides that the Rail Rilfe not only outranges the Lr, it also has a lot less disadvantages than the lr (overheat, no damage closer than 30m) I mentioned this several times, the LR is a niche weapon and because of it huge disadvantages is really needs to be the god rifle in its supposed range, otherwise its just another sp sink. thats atleast how the laser was designee and how I personally think it should remain. There is a problem with that logic. Rail technology has the longest range of any weapon type and laser technology follows it. The Rail Rifles effective range ismatched with the scrambler but the optimal range on the former outclassing the latter is a good example. But the Laser Rifle is a specialist weapon so yes it does have 'niche' so just trying to set the range where it probably has a longer range than the Scrambler but keep below the Rail Rifle would be a good start On topic of damage output like I said I do not know much about the weapon but I quickly overlooked a little bit of it now and maybe having a short 'warm up time' and increasing the base damage slightly yet having the overheat time quicker than the scrambler. All of this I guess would probably let the Laser Rifle focus and engage one target effectively at a long range slowly where as the scrambler lets you engaged multiple targets at long range quickly. It is a off the wall idea...but that is just my opinion.
A warm up phase for the laser would not make sense. Atm the laser is build so that the longer u shoot the more dmg it will do, onc u let the trigger go u start at base dmg of 17 again. That is already a warm up mechanic, u cant kill enemys effectively if you shoot directly at them, a good lr usershoots at an obstacle or the ground before he sweeps over to the actual enemy.
I don't have a problem with the range of the LR, I just think it needs an insane amount of damage. Yes I'm saying insane.
If you take a look at the disadvantages: -very limited range ( think its between 60-80m where the LR is working efficient) -overheat mechanic -warm up - last but not least very visible shot so every enemy instantly knows where you are
To justify this amount of disadvantages this weapon not only needs to be king, but it also deserves to be absolutely superior within its 20m effective range.
Don't get me wrong, Imdon't want an OP LR. But if you seriously want to balance this weapon, with that downsides and you don't want to enhance the actual range this weapon needs to slaughter in its supposed range, the only counter measurement to engage a LR user should be to get closer or to pick up a weapon with even longer range, but in a toe to toe fight between LR and other guns, in the LR effective range, the LR NEEDS to dominate, otherwise you can erase the complete weapon.
another one bites the Dust...
Born as Kameira, die as Kameira, my life for the Empress!
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True Adamance
Kameira Lodge Amarr Empire
6471
|
Posted - 2014.02.02 18:24:00 -
[15] - Quote
Gavr1lo Pr1nc1p wrote:laser rifle=amarr sniper rifle sniper rifle=caldari sniper rifle precision rifle=minmitar sniper rifle The laser is not the Amarrian sniper rifle.
A pulse Laser Sniper could be designed to actually fulfil a meaningful sniper role
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Reiki Jubo
Amarr Templars Amarr Empire
347
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Posted - 2014.02.02 18:35:00 -
[16] - Quote
it seems like the laser is the Amarr version of the sniper, because the SCR is the AR equivalent.
all the LR really needs is more range and higher dmg for each tier. it should get 125-150m or range. |
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6316
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Posted - 2014.02.02 18:36:00 -
[17] - Quote
Reiki Jubo wrote:it seems like the laser is the Amarr version of the sniper, because the SCR is the AR equivalent.
all the LR really needs is more range and higher dmg for each tier. it should get 125-150m or range. Your reasoning does not at all support your hypothesis. The flaw being that there are more weapon categories than simply assault rifle and sniper rifle.
ARC Commander
CPM Info and Q&A - Status: Open
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1814
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Posted - 2014.02.02 19:01:00 -
[18] - Quote
Change damage from 17/17/17 to 17/18/19, Standardize the overhead feedback damage so it doesn't increase with the tier,
And,
This.
Yours Truly,
Reginald Fizzer94 Delafontaine III, Esquire
MAG ~ Seryi Volk Executive Response
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TunRa
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
450
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Posted - 2014.02.02 19:42:00 -
[19] - Quote
I still thin they should add diffrent damage values for each rifle. Basic - As it is Adv - +.50 Proto - +1
That way a basic laser doesn't out DPS my viziam! I can already heare the people QQ saying this will bring us back to chrome and laser tag, but it is 1 or less point extra of DPS, and with all the new weapons is 1 point really going to make a difference?
Thanks CCP Foxfour
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demonkiller 12
G.L.O.R.Y
384
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Posted - 2014.02.03 06:45:00 -
[20] - Quote
TunRa wrote:I still thin they should add diffrent damage values for each rifle. Basic - As it is Adv - +.50 Proto - +1
That way a basic laser doesn't out DPS my viziam! I can already heare the people QQ saying this will bring us back to chrome and laser tag, but it is 1 or less point extra of DPS, and with all the new weapons is 1 point really going to make a difference? ann vacume cleaner LLC and their proto laser spam
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Echoist
Fenrir's Wolves
153
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Posted - 2014.02.03 08:04:00 -
[21] - Quote
TunRa wrote:I still thin they should add diffrent damage values for each rifle. Basic - As it is Adv - +.50 Proto - +1
That way a basic laser doesn't out DPS my viziam! I can already heare the people QQ saying this will bring us back to chrome and laser tag, but it is 1 or less point extra of DPS, and with all the new weapons is 1 point really going to make a difference? This would be a good starting point in terms of damage buff for the laser.
Noobasaures: "Rawr"
Laser Rifle Specialist, Rail Rifles... Lol fail
CCP Remnant, savior of the laser rifle!!!
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Echoist
Fenrir's Wolves
153
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Posted - 2014.02.03 08:14:00 -
[22] - Quote
Gavr1lo Pr1nc1p wrote:laser rifle=amarr sniper rifle sniper rifle=caldari sniper rifle precision rifle=minmitar sniper rifle Laser rifle isn't the amarr sniper rifle, how about you stop pulling **** out of your ass.
Noobasaures: "Rawr"
Laser Rifle Specialist, Rail Rifles... Lol fail
CCP Remnant, savior of the laser rifle!!!
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1178
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Posted - 2014.02.03 08:15:00 -
[23] - Quote
Echoist wrote:TunRa wrote:I still thin they should add diffrent damage values for each rifle. Basic - As it is Adv - +.50 Proto - +1
That way a basic laser doesn't out DPS my viziam! I can already heare the people QQ saying this will bring us back to chrome and laser tag, but it is 1 or less point extra of DPS, and with all the new weapons is 1 point really going to make a difference? This would be a good starting point in terms of damage buff for the laser. laser buff is needed
you know a weapon is dead when you go ten or more games with not a single laser in the killfeed.
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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True Adamance
Kameira Lodge Amarr Empire
6528
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Posted - 2014.02.03 08:16:00 -
[24] - Quote
Echoist wrote:Gavr1lo Pr1nc1p wrote:laser rifle=amarr sniper rifle sniper rifle=caldari sniper rifle precision rifle=minmitar sniper rifle Laser rifle isn't the amarr sniper rifle, how about you stop pulling **** out of your ass.
Agreed, it doesn't have anywhere near, nor will it ever likely have, the necessary range to be a sniper rifle.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Echoist
Fenrir's Wolves
153
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Posted - 2014.02.03 08:20:00 -
[25] - Quote
Tech Ohm Eaven wrote:Echoist wrote:TunRa wrote:I still thin they should add diffrent damage values for each rifle. Basic - As it is Adv - +.50 Proto - +1
That way a basic laser doesn't out DPS my viziam! I can already heare the people QQ saying this will bring us back to chrome and laser tag, but it is 1 or less point extra of DPS, and with all the new weapons is 1 point really going to make a difference? This would be a good starting point in terms of damage buff for the laser. laser buff is needed you know a weapon is dead when you go ten or more games with not a single laser in the killfeed. Laser rifle isn't dead the users are still there we're just waiting for the buff this coming patch. As for me I run the laser rifle just about every match unless the focus of my squad is going to be in a city or compound.
Noobasaures: "Rawr"
Laser Rifle Specialist, Rail Rifles... Lol fail
CCP Remnant, savior of the laser rifle!!!
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True Adamance
Kameira Lodge Amarr Empire
6530
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Posted - 2014.02.03 09:40:00 -
[26] - Quote
Echoist wrote:Tech Ohm Eaven wrote:Echoist wrote:TunRa wrote:I still thin they should add diffrent damage values for each rifle. Basic - As it is Adv - +.50 Proto - +1
That way a basic laser doesn't out DPS my viziam! I can already heare the people QQ saying this will bring us back to chrome and laser tag, but it is 1 or less point extra of DPS, and with all the new weapons is 1 point really going to make a difference? This would be a good starting point in terms of damage buff for the laser. laser buff is needed you know a weapon is dead when you go ten or more games with not a single laser in the killfeed. Laser rifle isn't dead the users are still there we're just waiting for the buff this coming patch. As for me I run the laser rifle just about every match unless the focus of my squad is going to be in a city or compound. Same here and have done since Chromo when I wasn't tanking.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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